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1221. [Request] MOAR weapon upgrades - in Feedback/Requests [original thread]
There should be a weapon modification system or weapon fitting. Not all the weapon will be able to mount all the modules because all the weapons are different and there should be a specific module for a single weapon or class of weapons. Weapon ve...
- by shaman oga - at 2013.08.06 12:45:00
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1222. Missilistic turrets damage values - in Feedback/Requests [original thread]
it's not about shield or armor and i know that the increasing it can not be linear but it's strange, if they want to keep this values they should invert the damage bonus, 156 from std to adv and 312 from adv to pro.
- by shaman oga - at 2013.08.04 18:58:00
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1223. Missilistic turrets damage values - in Feedback/Requests [original thread]
Missilistic turret damage have a strange increase passing from STD to ADV to PRO. ST-201 Missile Launcher 390*4=1560 AT-201 Missile Launcher 468*4=1872 XT-201 Missile Launcher 507*4=2028 From STD to ADV 1872-1560=312 From ADV to PRO 2...
- by shaman oga - at 2013.08.03 09:07:00
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1224. Flaylocks still OP, Nothing happened to Mass drivers. - in Feedback/Requests [original thread]
Defending MD is like defending the core flaylock before 1.3. People use AR because it's the most normal weapon, AR is adaptable to various situations, this make it the most used weapon and the AR can't hit you behind corners.
- by shaman oga - at 2013.08.03 08:56:00
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1225. Flaylocks still OP, Nothing happened to Mass drivers. - in Feedback/Requests [original thread]
I can agree on the fact that MD is a noob tube, don't tell me to try it, i've tried it at basic level and it's deadly, i do not spec on it only because i have certain other priorities. Flaylocks are fine now.
- by shaman oga - at 2013.08.02 16:16:00
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1226. [Feedback/Requests] Enforcer HAV - in Feedback/Requests [original thread]
Give to a tank for long range engagement, a bonus on blaster, is not very logic, does it works? Somobody have at least level 3 gallente enforcer skill? Another question/ think: specialistic dropsuits cost less than their basic frame counterpart, w...
- by shaman oga - at 2013.08.02 16:10:00
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1227. [Request/Equipment] Proto Axis repair tool - in Feedback/Requests [original thread]
I would like to have an "AXIS" version of a proto repair tool. The only AXIS version is the advanced, spec into proto, give only a little advantage. (i)= infantry repair rate (v)= vehicle repair rate BDR-5 Axis Repair Tool ----(i)24HP/s---(v)11...
- by shaman oga - at 2013.08.02 13:14:00
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1228. Leader Board Adjustment - in Feedback/Requests [original thread]
you want to know how he did?
- by shaman oga - at 2013.08.01 18:22:00
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1229. Progressive skills bonus - in Feedback/Requests [original thread]
To encourage people,to level up a skill to level 5 the bonus given by an ability should be progressive. Example: skill xxx give 2% bonus to yyy, per level (total 10%) or skill xxx give lv.1 1% lv.2 1% lv.3 2% lv.4 2% lv.5 4% (total 10%) nothing...
- by shaman oga - at 2013.08.01 06:41:00
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1230. Little turrets Proposal and HAV HUD - in Feedback/Requests [original thread]
i hope something like this will be in 1.4
- by shaman oga - at 2013.07.31 11:55:00
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1231. Skills That Give No Bonuses Have "Useless" Levels - in Feedback/Requests [original thread]
I like your proposal, but balancing the whole game is difficult, give a +1% or a -1% to something can change more than we think.
- by shaman oga - at 2013.07.30 18:00:00
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1232. Minimap Improvements - in Feedback/Requests [original thread]
A thing that is needed is to know if someone need ammo, if a guy is under 30% ammo it should appear a different symbol in the minimap and in the HUD.
- by shaman oga - at 2013.07.30 16:13:00
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1233. [Request] Speeders - in Feedback/Requests [original thread]
What are speeders? I want my segway
- by shaman oga - at 2013.07.30 10:47:00
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1234. [Request] Add ISK Payout Multipliers for Vehicle Users! - in Feedback/Requests [original thread]
or cut the vehicles, modules & turrets price, there must be one solution.
- by shaman oga - at 2013.07.29 17:41:00
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1235. Petition - in Feedback/Requests [original thread]
Be killed by a nearly invisible guy is not a pleasure, but i think it should remain like this, if you camp a spawn you deserve to die like the one who spawn there, equality.
- by shaman oga - at 2013.07.29 17:34:00
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1236. Addressing Building-Rooftop Warfare - in Feedback/Requests [original thread]
I agree with this, all the buildings with platforms where you can land should be reachable with stairs or elevators, maybe both. Give multiple access to the buildings will prevent roof camping, you can have a tactical advantage but it should not l...
- by shaman oga - at 2013.07.29 17:29:00
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1237. [Feedback] Drop Uplink spam is not fun - in Feedback/Requests [original thread]
old way good way
- by shaman oga - at 2013.07.29 17:17:00
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1238. Laser Rifle Needs Buff - in Feedback/Requests [original thread]
Why not adjusting PG/CPU requirements and turning LR in a sidearm? Nobody will say it's UP
- by shaman oga - at 2013.07.29 13:02:00
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1239. some things I dislike - in Feedback/Requests [original thread]
Ambush has always been a domination, if you are lucky to enter in a good team you can play, if not you just die again and again till clones are finished Suggestion: play skirmish till they fix matchmaking, it works the same, but you have a " safe ...
- by shaman oga - at 2013.07.29 10:53:00
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1240. Different types of rewards when your squad gets 2500 wp - in Feedback/Requests [original thread]
i agree with different rewards from a normal orbital, i also agree with little orbitals with less wp and a little area (clean rooftops), i've suggested a dual system, WP and LP (logi points), WP unlocks orbitals or any damaging rewards, LP unlocks...
- by shaman oga - at 2013.07.29 10:38:00
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