Pages: 1 2 3 4 5 6 7 8 9 10 20 |
501. Contract Levels - in General Discussions [original thread]
Yeah, pretty simiple. Open contracts, not "levels". If Joe offers a contract for 100,000 isk, but you want more money....Just go to Bob, and accept his contract for 500,000 isk. That simple.
- by mikegunnz - at 2012.09.11 22:43:00
|
502. How do you switch from single shot to multishot with the Duvall Tacticle assault... - in General Discussions [original thread]
4447 wrote: mikegunnz wrote: RHYTHMIK Designs wrote: ? You have to hit: up, up, down, down, left, right, left, right, B, A, B, A, start just tried it, i think it's up,up,down,down,left,right,left,right,B,A,B,A,R2 I knew I was doi...
- by mikegunnz - at 2012.09.11 22:40:00
|
503. How do you switch from single shot to multishot with the Duvall Tacticle assault... - in General Discussions [original thread]
RHYTHMIK Designs wrote: ? You have to hit: up, up, down, down, left, right, left, right, B, A, B, A, start
- by mikegunnz - at 2012.09.11 21:58:00
|
504. In Defense of Sniping - in General Discussions [original thread]
RankRancid wrote: Fivetimes Infinity wrote: Van Aewulf wrote: That's your experience though. If people didn't feel constrained, there wouldn't be such an outcry against the sniper class. People are scared to run around the battlefield be...
- by mikegunnz - at 2012.09.11 20:38:00
|
505. Why Dust should be like MAG(Discuss) - in General Discussions [original thread]
Mavado V Noriega wrote: TotalBreakage wrote: MAG is the best game ever made , so I believe Dust should be more like MAG in terms of FPS gameplay, comms, platoon structure, and scale. Only then would this game sucseed in replacing our belove...
- by mikegunnz - at 2012.09.11 19:49:00
|
506. In Defense of Sniping - in General Discussions [original thread]
Havent read posts except for OP. Reason why most hate snipers is that they GENERALLY are less useful than players "in the middle of the action". Reason being: Good snipers can be VERY helpful, problem is that bad snipers are pretty useless. If the...
- by mikegunnz - at 2012.09.10 21:53:00
|
507. DUST 514 = MAG - in General Discussions [original thread]
Mavado V Noriega wrote: ChromeBreaker wrote: Dust =/= MAG Dust is REAL lolwut? real? @OP no DUST =/= MAG DUST is an evolution of what MAG tried to be + more Agreed, Dust is the evolution of what Mag was/tried to be. However, Dust can...
- by mikegunnz - at 2012.09.10 12:41:00
|
508. What weapon is closest to the shotgun in MAG? And how I get that weapon? - in General Discussions [original thread]
Phantom Whisper wrote: lol for real i bought a militia shotgun, i fired it and i was like wtf , i thought mabey i can look past the some one quicking a dogdeball noise as long as it owns, so i attempted to kill a man with it, snuck up on him po...
- by mikegunnz - at 2012.09.10 02:14:00
|
509. Why are so many of you all so bad? (trying to understand nOObs) - in General Discussions [original thread]
oldgrump wrote: I'm new at dust & still trying to figure out WTH is going on. Been checking forums & reading all I can find & still lost. This is a much different game then I am used to (BF3) & it will take some time Hope u will...
- by mikegunnz - at 2012.09.10 02:06:00
|
510. when did all the suits get nerfed? - in General Discussions [original thread]
Rorek IronBlood wrote: You know what the problem is when it comes to infantry and vehicles. The problem is you decide to get into it's r@p3 radius, and think it's A-okay to just stand that close while shooting at it. I'm not trying to argue w...
- by mikegunnz - at 2012.09.08 03:20:00
|
511. Iron Wolf Saber...question for IRC - in General Discussions [original thread]
Grit Breather wrote: Visual acoustic indicators? You've got to be kidding. Dust already supports full surround sound and with the proper setup you can hear bullets flying around you and someone sneaking up behind you. Get a proper audio setup a...
- by mikegunnz - at 2012.09.07 23:57:00
|
512. Iron Wolf Saber...question for IRC - in General Discussions [original thread]
Dane Stark wrote: mikegunnz wrote: Perhaps this can be added to the que of questions for IRC... A while back I asked about incorporating acoustic locators in addition to the hit indicators we have now. Never got a response, but there were a...
- by mikegunnz - at 2012.09.07 23:11:00
|
513. Iron Wolf Saber...question for IRC - in General Discussions [original thread]
Perhaps this can be added to the que of questions for IRC... A while back I asked about incorporating acoustic locators in addition to the hit indicators we have now. Never got a response, but there were a number of us that thought it'd be a good...
- by mikegunnz - at 2012.09.07 22:20:00
|
514. when did all the suits get nerfed? - in General Discussions [original thread]
Rorek IronBlood wrote: The issue here though is that it's not really a "nerf" when infact all it is a rebalancing of the structure and gameplay. I like to think it's more of a amending, and rebalance then a "nerf", but I suppose it is subject...
- by mikegunnz - at 2012.09.07 22:08:00
|
515. [Discuss] Organising surrenders.......another proxy chat thread - in General Discussions [original thread]
I could care less about surrendering... but there is NO valid reason to not have proxy chat. I'm surprised that it hasn't been implemented already. TBH, I'd be disappointed if it didn't make it into the final build. The aspects of it giving away ...
- by mikegunnz - at 2012.09.07 15:46:00
|
516. 6th Sept 2012 CCP IRC postings. - in General Discussions [original thread]
Paran Tadec wrote: lDocHollidayl wrote: Totally understand. I am not trying to say anything except players need to stop assuming that no one is grouping against these tanks. That night we slayed maybe 10 tanks total.( maybe 4 standard) But m...
- by mikegunnz - at 2012.09.07 00:08:00
|
517. Information I think you'll like [Gamescom Interview] - in General Discussions [original thread]
I guess they realized they weren't ready for a 2012 release. (which they had previously stated in several interviews) Overall, I'd say it's a good thing. Gives them time to continue to polish things up. TBH, I'm pretty optimistic, given their new...
- by mikegunnz - at 2012.09.06 21:40:00
|
518. 3 Player Vehicles Vs 4 Player Squads - in General Discussions [original thread]
Loss Tovas wrote: We need armored mini-vans! I'd settle for the A-Team van!
- by mikegunnz - at 2012.09.05 15:18:00
|
519. 3 Player Vehicles Vs 4 Player Squads - in General Discussions [original thread]
TBH, there are bigger issues right now with vehicles that need to be addressed. Maybe down the road they can consider this type of change, but down the road there will be 8-man squads....so 3 can use an HAV, another 3 in another HAV, and the last ...
- by mikegunnz - at 2012.09.05 14:51:00
|
520. A night at the ballet! - in General Discussions [original thread]
true, at least there's a chance to run away from a tank. All kidding aside, the good scouts are the ones that will stay 5-10m from you and take advantage of hit detection by using strafe spam. The nubs, are the ones that will try and straight u...
- by mikegunnz - at 2012.09.05 14:47:00
|
Pages: 1 2 3 4 5 6 7 8 9 10 20 |
First page | Previous page | Next page | Last page |