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161. Why nerfing the Flux Grenade is wrong - in General Discussions [original thread]
Flux bug where it kills people needs to be addressed. Other than that, its fine. Flux nades cannot kill people. Regular nades can. There would be no point to carrying flux nades if they did less damage. Right now the whole point is to give you a ...
- by mikegunnz - at 2013.04.05 23:40:00
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162. 2 million chars - in General Discussions [original thread]
Zlocha wrote: According to dustboard DUST 514 just passed the 2 mill merc mark. Grats to all!!! If you factor all the multiple toons that one player will create and erase, the players that played/disliked/then deleted dust, etc... I woul...
- by mikegunnz - at 2013.04.05 12:34:00
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163. AV Nades: The ultimate Crutch - in General Discussions [original thread]
Judge Rhadamanthus wrote: mikegunnz wrote: There have been a ton of these posts. Right now things are working pretty well. A good tanker with infantry support (and/or no opponents using good AV gear) still wrecks everybody in a match. Howev...
- by mikegunnz - at 2013.04.04 16:50:00
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164. AV Nades: The ultimate Crutch - in General Discussions [original thread]
There have been a ton of these posts. Right now things are working pretty well. A good tanker with infantry support (and/or no opponents using good AV gear) still wrecks everybody in a match. However, if the tankers teammates arent doing anything...
- by mikegunnz - at 2013.04.04 15:57:00
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165. Pink Fluffy Bounty Hunterz [PFBHz] - in Corporation Recruitment [original thread]
znignflo72 wrote: To the top!!! Corp recruitment page should just filter out all these non factor corps and leave us at the top. Also 10 more days until tryhard is unbanned again I give it about 10min before that account is RE-banned.
- by mikegunnz - at 2013.04.03 19:56:00
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166. UPRISING: sharpshooter must not make first shots a game of luck. - in General Discussions [original thread]
trollsroyce wrote: Rise up comrades. Either I got April trolled or uprising sharpshooter will affect long range accuracy. Now this better not be first shot accuracy. The best thing dust has going for it gameplay wise is the ability to land the...
- by mikegunnz - at 2013.04.03 14:01:00
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167. I know - in General Discussions [original thread]
Corn In TheSkidmark wrote: I know the game has gotten boring, and the forums are just not up to snuff, but can we stop talking about bacon and get back to having good, solid, wholesome threads? And please don't troll this, I wouldn't troll your...
- by mikegunnz - at 2013.04.02 17:15:00
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168. {Request} Please look into Shield Tanks - in Feedback/Requests [original thread]
Not that Flux alone will destroy a tank, but it's one more thing to worry about. I've actually destroyed a few gunloggis by teaming up with a squad mate. One of us carrying flux, the other just basic AV nades. Tossing a few flux will drop their s...
- by mikegunnz - at 2013.04.02 15:20:00
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169. {Request} Please look into Shield Tanks - in Feedback/Requests [original thread]
The thing ppl are forgetting (when mentioning all the av disadvantages that armor tanks have) is that shield tanks are also susceptible to flux nades. Thats an av tool that the armor tanks DONT have to worry about.
- by mikegunnz - at 2013.04.02 13:49:00
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170. Unreal vs. PFBHz tonight at 10 PM EDT - in General Discussions [original thread]
Sloth9230 wrote: King Kobrah wrote: I'm a straight, non-mixed white male with green eyes. Cracker. AHonkey & WonderBread would also be acceptable.
- by mikegunnz - at 2013.03.30 00:34:00
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171. Unreal vs. PFBHz tonight at 10 PM EDT - in General Discussions [original thread]
Wicked Glory wrote: Looks like everything went as expected. Good job PFBHz for not being trash and good job random no-name dodgers for being stupid gooks. That's not nice. I believe you should be more PC, this way you avoid offending anyone ...
- by mikegunnz - at 2013.03.29 22:59:00
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172. I like the little details! - in General Discussions [original thread]
steadyhand amarr wrote: Yeh that info allready shows I use it work out what type of tank I am trying to kill :-) LOL, exactly. This lets me know (when I'm carrying AV nades) if I should run towards or away from the tank.
- by mikegunnz - at 2013.03.27 11:59:00
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173. Mass Driver area denial..NOT - in Feedback/Requests [original thread]
Smoky The Bear wrote: When Im 6 feet away and a guy is trying to climb a ladder right in front of me..im hitting the wall and hes getting the full on brunt of every shot possible.. TAKES 4 SHOTS to kill him REALLY? How is that in any way area d...
- by mikegunnz - at 2013.03.24 17:52:00
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174. How Do you guys remain ISK positive? - in General Discussions [original thread]
If you're capable of dying only once, maybe twice, you'll be isk positive using proto gear. If you die more than that, then you shouldn't be using proto gear for pubs. (at least not often) Just spend the majority of your time using either militia...
- by mikegunnz - at 2013.03.22 20:53:00
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175. CCP: Sniper rifles need a damage increase - here's why. - in General Discussions [original thread]
Sentient Archon wrote: mikegunnz wrote: Way to bring a thread back from the dead. I'll gladly agree to give all SR across the board a 25% dmg buff... ... as soon as they get some damn scope sway! No! Please don't even think about that. ...
- by mikegunnz - at 2013.03.22 17:45:00
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176. Nerf AR's - in Feedback/Requests [original thread]
semperfi1999 wrote: I believe that protoman has already stated that he is more than willing for the HMG to be allowed on the Assault suit so that he can roll it and show people how to use it properly. Also your argument at the end is regard...
- by mikegunnz - at 2013.03.22 17:12:00
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177. CCP: Sniper rifles need a damage increase - here's why. - in General Discussions [original thread]
Way to bring a thread back from the dead. I'll gladly agree to give all SR across the board a 25% dmg buff... ... as soon as they get some damn scope sway!
- by mikegunnz - at 2013.03.22 17:00:00
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178. Protoproblem - in Feedback/Requests [original thread]
Proto gear has already been nerfed. (both armor and weapons) It's fine, (and in some cases needs to be buffed) All will be fine once players are segregated by FW, and/or matchmaking system is in place to limit gear use for pubs.
- by mikegunnz - at 2013.03.21 15:26:00
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179. Nerf AR's - in Feedback/Requests [original thread]
Vermaak Doe wrote: (If I didn't misread what you said) you claimed that no other weapon worked against armor in a similar fashion when those weapons clearly do more damage to armor, while not out to the same range the mass driver deals more raw...
- by mikegunnz - at 2013.03.21 15:23:00
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180. Imperfects Official Statement: Regarding The Battle for Caldari Prime - in General Discussions [original thread]
My wizard casts level 5 dark magic!!!!!!!!!! (am I doin' it right?)
- by mikegunnz - at 2013.03.21 15:20:00
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