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241. Tactical Swarm Launcher - in Feedback/Requests [original thread]
Chunky Munkey wrote: This is my suggestion for a SL Variant: Upon firing, volleys from this weapon travel in a straight line for a fixed amount of time, before travelling to the lock-on target. This enables us to fire from behind cover, or red...
- by medomai grey - at 2013.06.23 01:26:00
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242. A Possible Solution to Logistics used as Assaults. - in Feedback/Requests [original thread]
Ray Poe wrote: The issue is minmitar has 5 high slots for damage modifiers. That should be reserved for assault class. So only assaults are allowed to glass cannon fit? What about heavy and light frame suits? Are you going to restrict them t...
- by medomai grey - at 2013.06.22 18:25:00
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243. Lets give the vets somewhere to go - in Feedback/Requests [original thread]
More tears and rage while knowing your being trolled.... BAHAHAHAHAHA!!! Little firecracker boy ! By the way, you still crying that you spent more isk than you actually had and then went negative?
- by medomai grey - at 2013.06.12 04:34:00
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244. Lets give the vets somewhere to go - in Feedback/Requests [original thread]
After I blatantly tell you that I'm going to troll you from now on to your face, you immediately respond in tears and rage. I wonder how long I can milk you little firecracker boy?
- by medomai grey - at 2013.06.12 04:09:00
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245. Lets give the vets somewhere to go - in Feedback/Requests [original thread]
I feel like I'm talking to a little boy when I have to constantly remind you that you are still taking my posts out of context because you lack the ability of comprehension. It's not that I can't walk you though each sentence and explain the logic...
- by medomai grey - at 2013.06.12 03:51:00
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246. Lets give the vets somewhere to go - in Feedback/Requests [original thread]
Eris Ernaga wrote: Yes and I have been playing since closed beta your not a old player your views and opinion doesn't direct the way CCP will shape and make their game especially if that opinion is unfair. You should be stripped of all your s...
- by medomai grey - at 2013.06.11 10:34:00
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247. jet fighters - in Feedback/Requests [original thread]
Aerion Spiritus wrote: I don't think he meant BPO HAVs. I think he meant Black OPs HAVs. As in cloaking fields (when they are implemented). Thanks for the correction. I didn't know cloaked tanks where in development. When they de-cloak in f...
- by medomai grey - at 2013.06.10 00:29:00
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248. Lets give the vets somewhere to go - in Feedback/Requests [original thread]
TcuBe3 wrote: You speak of "New Eden" like it is your religion, go outside and get some fresh air... We must all prey that the EVE Gate opens a path to New Eden for our predecessors! Our sins have consumed all resources in the known unive...
- by medomai grey - at 2013.06.09 21:24:00
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249. Lets give the vets somewhere to go - in Feedback/Requests [original thread]
Eris Ernaga wrote: Can't really like this post because I know if you had joined this game yesterday and there was no academy you would change up your tune quick. It comes down to fairness you simply don't put someone whos never played before up...
- by medomai grey - at 2013.06.09 21:08:00
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250. jet fighters - in Feedback/Requests [original thread]
Charlotte O'Dell wrote: None of you are vehicle users. Vehicles are not something CCP does well. I'll put it this way: everything EXCEPT vehicles has adv, pro, and officer varients. If we dont have proto tanks by now, we will never be getting...
- by medomai grey - at 2013.06.09 20:51:00
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251. Lets give the vets somewhere to go - in Feedback/Requests [original thread]
Eris Ernaga wrote: medomai grey wrote: Eris Ernaga, mercs will always face other mercs with more SP than them. I've been there. You've been there. We've all been there. New players are going to have to learn to deal with enemies with more ...
- by medomai grey - at 2013.06.09 20:41:00
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252. jet fighters - in Feedback/Requests [original thread]
Charlotte O'Dell wrote: None of you are vehicle users. Vehicles are not something CCP does well. I'll put it this way: everything EXCEPT vehicles has adv, pro, and officer varients. If we dont have proto tanks by now, we will never be getting f...
- by medomai grey - at 2013.06.09 07:50:00
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253. Lets give the vets somewhere to go - in Feedback/Requests [original thread]
Eris Ernaga, mercs will always face other mercs with more SP than them. I've been there. You've been there. We've all been there. New players are going to have to learn to deal with enemies with more SP than them. If the problem you have is faci...
- by medomai grey - at 2013.06.09 07:14:00
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254. Suggested Module - Swarm Assist System - in Feedback/Requests [original thread]
I find that waiting for the target vehicle to get close before firing my swarm launcher gives me more opportunities fire more volleys at the target. But this doesn't always work because of the ridiculous health vehicles have.
- by medomai grey - at 2013.06.09 06:43:00
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255. Have Dust players participate in Incursions please - in Feedback/Requests [original thread]
I like the idea of a PVE where dust mercenaries defending populations from being abducted by Sansha. A district's civilian population can be evacuated to a bunker that will be assaulted by waves of mindless cyborgs. A squad of mercenaries has to d...
- by medomai grey - at 2013.06.09 02:29:00
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256. Request: change syndicate and toxin back to original colors - in Feedback/Requests [original thread]
RINON114 wrote: I have made like 3 or 4 threads about these things already! The toxin used to be silver and was gorgeous, now it's some kind of snot green colour. Same for al the AR's too, they used to be shiny and lovely, now they look rusted ...
- by medomai grey - at 2013.05.30 06:15:00
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257. Request: change syndicate and toxin back to original colors - in Feedback/Requests [original thread]
Where the colors of items corrected? My toxin SMG is still green.
- by medomai grey - at 2013.05.30 04:51:00
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258. [Request] Improving in-game information display - in Feedback/Requests [original thread]
You are right that the HUD could use some improvements. Displaying information in a manner that is Ergonomic is important to the player. This is a topic that should be discussed much more than it is.
- by medomai grey - at 2013.05.28 08:14:00
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259. [Request] Heat buildup display in scrambler rifle sight - in Feedback/Requests [original thread]
https://forums.dust514.com/default.aspx?g=posts&m=799918#post799918 https://forums.dust514.com/default.aspx?g=posts&m=764722#post764722
- by medomai grey - at 2013.05.27 02:47:00
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260. Request Scrambler Rifle Operation Skill Change - in Feedback/Requests [original thread]
BuTtHuRtPEepZ wrote: Im not saying the make the heat build up invisible. like you should still be penalized for firing your whole clip! however one shouldnt be overheating with merely 8 shots either. If anything, increase the range so its furth...
- by medomai grey - at 2013.05.24 04:34:00
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