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1. Sticky:[Feedback] Limited Tiericide and Power Cores - in Feedback/Requests [original thread]
I do not understand the cost progression. 3k, 9k, 81k? Why so non-linear?
- by castba - at 2015.05.31 17:49:00
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2. Sticky:[Feedback] eHP and Speed - in Feedback/Requests [original thread]
CCP Rattati wrote: sprint and strafe speeds are just multipliers off of movement speed, so all go up. Would it be possible to lower the strafe speed multiplier by any chance? Having more tactical, use cover effectively instead of charge th...
- by castba - at 2015.05.28 13:38:00
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3. a balanced/limitless war - in Feedback/Requests [original thread]
Any level suits/weapons/equipment and no squads might make it slightly interesting. Also, which map?
- by castba - at 2015.05.26 03:33:00
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4. Experimental Lab suggestion - in Feedback/Requests [original thread]
Yes please +1 Only downside would be players only selecting and manufacturing officer dropsuits.
- by castba - at 2015.05.01 05:54:00
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5. 2 New Game modes and a change to existing modes - in Feedback/Requests [original thread]
Whilst I would love to have a multi sectional game mode implemented (as would everyone else of course), I would be interested to hear if the following is possible as well as positive/negative perspectives on each as to why they would be fun/rubbis...
- by castba - at 2015.03.10 04:42:00
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6. Announcement:DUST 514: Warlords 1.0 Feedback - in Feedback/Requests [original thread]
Kaloy Epoy wrote: sir michael dorsett wrote: Duke Noobiam wrote: KEROSIINI-TERO wrote: Warbarge: Level 3 Warbarge is ok. On the moment of upgrading to L4, the following happened: - The fourth lock on top disappeared but remained empt...
- by castba - at 2015.02.06 07:15:00
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7. Change the APEX Atlas to use a HMG instead of forge gun - in Feedback/Requests [original thread]
Arkena Wyrnspire wrote: castba wrote: Each alliance needs a heavy with an Hmg and a heavy with a forge. Hmg is min tech so obviously the min heavy gets it which means that the other heavy in the alliance (Gal) needs to wield the heavy AV wea...
- by castba - at 2015.01.22 13:48:00
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8. Rattati, about the left behind weapons - in Feedback/Requests [original thread]
Breach FG is okay with the stationary charge, but getting the old damage profile back would be nice.
- by castba - at 2015.01.22 13:45:00
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9. Change the APEX Atlas to use a HMG instead of forge gun - in Feedback/Requests [original thread]
Each alliance needs a heavy with an Hmg and a heavy with a forge. Hmg is min tech so obviously the min heavy gets it which means that the other heavy in the alliance needs to wield the heavy AV weapon. I thought this was obvious and logical...
- by castba - at 2015.01.22 12:45:00
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10. CCP Rattati - Meta Levels of Gameplay - why it won't work - how ... - in Feedback/Requests [original thread]
Why not just have SP restrictions on the meta levels Rattati proposes? Tier 1. <100 meta = <7m max SP Tier 2. <200 meta = <15m max SP Tier 3 = no max, obviously. Vets can still use low cost fits to get isk but won't be farming low le...
- by castba - at 2014.12.16 23:46:00
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11. Reduce Heavy Turning Speed. - in Feedback/Requests [original thread]
Sgt Kirk wrote: castba wrote: Sgt Kirk wrote: castba wrote: If heavy turn speed is decreased, so should the assault and logi's. Why should medium frames be able to turn at the same speed as a light frame? I love the want to go back to...
- by castba - at 2014.09.05 05:49:00
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12. Reduce Heavy Turning Speed. - in Feedback/Requests [original thread]
Sgt Kirk wrote: castba wrote: If heavy turn speed is decreased, so should the assault and logi's. Why should medium frames be able to turn at the same speed as a light frame? I love the want to go back to when a heavy could not track a scou...
- by castba - at 2014.09.05 05:02:00
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13. Reduce Heavy Turning Speed. - in Feedback/Requests [original thread]
If heavy turn speed is decreased, so should the assault and logi's. Why should medium frames be able to turn at the same speed as a light frame? I love the want to go back to when a heavy could not track a scout strafing left and right... let alo...
- by castba - at 2014.09.05 03:56:00
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14. Question for CCP: Cost of basic frames? - in Feedback/Requests [original thread]
Quick thought, what if the basic suit skill applied a cost reduction per level instead as a skill? The cost reduction would be for only the basic frame of course but may give them a place as an isk grinding suit?
- by castba - at 2014.09.04 15:35:00
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15. Sugestion for CCP rattati: End the madness! - in Feedback/Requests [original thread]
Change armour plates and shield extenders to percentage based increases instead of fixed hp values. Also apply the fitting fpenalty
- by castba - at 2014.09.02 23:54:00
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16. Petition to STOP AMARR SENTINEL NERF from changing HMG profile - in Feedback/Requests [original thread]
I used Google translate on your eskimo line. Dungeddit. Talking down to my "fellow Amarr Sentinels"? You are clearly far too sensitive and irrational to view the projectile change objectively so I won't be taking this, nor any of your other thre...
- by castba - at 2014.09.02 03:11:00
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17. Petition to STOP AMARR SENTINEL NERF from changing HMG profile - in Feedback/Requests [original thread]
As an AmSent since Feb 2012, I will not sign such a thing for the following reasons: 1. You used the word "unfair". Not only should you feel ashamed, but I strongly suggest you have a think as to why you should feel ashamed. 2. It really won't ma...
- by castba - at 2014.09.02 00:52:00
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18. fw playerbase - in Feedback/Requests [original thread]
I would run fw IF matches were more frequent - say a minute, max 2 to wait - and if there was incentive via more/unique gear (see state Wir injector as an example).
- by castba - at 2014.08.30 07:02:00
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19. Sticky:[Feedback] Player rank and stats - in Feedback/Requests [original thread]
CCP Rattati wrote: Vell0cet wrote: This is awesome. Thanks for sharing this! How is each team made up? In other words, say you have 32 players with similar Mu scores, how does it determine which 16 players are on which sides. I always scrat...
- by castba - at 2014.08.20 05:03:00
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20. Evaluation of the New Burst HMG - in Feedback/Requests [original thread]
OHK. How do people feel when shot guns, remote explosives, forge guns, rail turrets or nova knives OHK them? Seems like the general community is at it again. Nerfing is easier than working out a way to counter. I do think that there should be mo...
- by castba - at 2014.08.17 08:05:00
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