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141. [feedback] stacking penelties - in Feedback/Requests [original thread]
Here you go http://wiki.dust514.info/index.php?title=Stacking_Penalties
- by castba - at 2013.07.24 05:53:00
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142. Caldari logis (who are actually logis) should get a respec option into another l... - in Feedback/Requests [original thread]
I wouldn't call it a major tweak. Also, instantly recharging shield with the TEMPORARY change would certainly aid in Calogi's survivability. A couple of shield extenders and a heap of shield regulators should keep you alive quite comfortably. Cal...
- by castba - at 2013.07.24 05:04:00
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143. so what are we suppose to do for transport now? - in Feedback/Requests [original thread]
Bring on the gangs of fatties on hover bikes!
- by castba - at 2013.07.23 11:30:00
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144. [Feedback] Massive Driver - The Receiving End - in Feedback/Requests [original thread]
True Adamance wrote: Not that Mass Driver need a nerf its that armour needs a Buff I wasn't being sarcastic. It is balanced very well and definitely does not need a nerf.
- by castba - at 2013.07.18 09:07:00
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145. Flaylock pistols and mass drivers are OP. - in Feedback/Requests [original thread]
ALPHA DECRIPTER wrote: The only thing I hate about the MD (besides it's existence) is it's clip size. I see this "Gun" and think "A free war machine?" What would make me happy? Any of the fallowing really; * Get rid of it. * Reduce clip size....
- by castba - at 2013.07.18 07:21:00
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146. [Feedback] Massive Driver - The Receiving End - in Feedback/Requests [original thread]
Agree 100% perfectly balanced. As a heavy, MDs can frustrate the hell out of me especially in the hands of a skilled user. Also have to say that I created an alt and used the basic MD with a basic Gallente medium. Constantly in the heat of battle ...
- by castba - at 2013.07.18 07:17:00
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147. Forge Gun request from a dedicated Forge Gunner - in Feedback/Requests [original thread]
Please CCP, remove the "standard" type of Forge Gun - the one that has a 3.5 second charge. This is the only forge that requires little skill. Being able to move whilst holding a charge for as long as you want? C'mon. The assault forge requires b...
- by castba - at 2013.07.18 06:47:00
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148. HEAVY SUITS AND HMGs ARE STILL UNDERPOWERED! - in Feedback/Requests [original thread]
DoomLead wrote: honest fix for the heavy suit is to either fix the turn speed and add a slot giving the suit a total of four at basic 5 at advanced and 6 at proto and change the suit bonus to something to boost either damage, increase speed, or...
- by castba - at 2013.07.17 22:30:00
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149. orbital strikes (squad effort = squad points) - in Feedback/Requests [original thread]
Would be nice to see the squad bonus applied to all members that squad up automatically, have a larger WP bonus to highlighted objectives and the WP from orbital kills applied to all members of the squad. Since WP = SP, it would offer plenty of i...
- by castba - at 2013.07.12 01:50:00
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150. [Feedback] Forge guns are still broken OP - in Feedback/Requests [original thread]
Judge Rhadamanthus wrote: Take Manus peak. Stand in the middle and DOMINATE the whole map. It's so OP it makes me wonder if you ever tested it. Vid or it didn't happen. forge is fine. Big power but plenty of drawbacks. Only three guns need t...
- by castba - at 2013.07.09 02:24:00
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151. The heavy suit should get its shield and and armor hardened by 10% against damage? - in Feedback/Requests [original thread]
That is how they were originally, when they were deemed OP.
- by castba - at 2013.06.28 16:36:00
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152. Can we have the heat build up skill on the laser rifle and Scrambler Rifle - in Feedback/Requests [original thread]
negative49er wrote: castba wrote: Amarr medium racial suits have this skill don't they? judging by my avartar i didn't want to be an amarr so there Sure, I get that but the SR is supposed to be Armarr's take on the AR if I recall corre...
- by castba - at 2013.06.28 02:06:00
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153. Can we have the heat build up skill on the laser rifle and Scrambler Rifle - in Feedback/Requests [original thread]
Amarr medium racial suits have this skill don't they?
- by castba - at 2013.06.26 23:40:00
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154. Fix Scout speed!!! - in Feedback/Requests [original thread]
Actually, I agree that light suits need to be significantly quicker than medium suits and as a dedicated Heavy, I say... SLOW DOWN THE MEDIUM SUITS!!! :P
- by castba - at 2013.06.26 23:39:00
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155. ===[Bring Back Skirmish 1.0]=== - in Feedback/Requests [original thread]
Only been around since early open beta, but would live to play Skirmish 1.0. Seems like a logical fit for FW battles.
- by castba - at 2013.06.23 07:26:00
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156. SOLUTION: How to fix the Heavy suit/HMG once and for all! - in Feedback/Requests [original thread]
D legendary hero wrote: this seems logical. i ididnt think of that if the dispersin where reduced, it would become more effective. although i still think a slight increase in damage per lvl would be appropriate. perhaps, somewhere between 2...
- by castba - at 2013.06.20 03:37:00
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157. Request: Lore on the loading screens - in Feedback/Requests [original thread]
Excellent idea
- by castba - at 2013.06.20 03:12:00
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158. SOLUTION: How to fix the Heavy suit/HMG once and for all! - in Feedback/Requests [original thread]
Same range as AR (not TAC obviously) Current damage Slightly tighter dispersion Heavies do not require more base speed but add the above with a slight increase in turn speed would certainly fix the HMG without making it OP in my opinion.
- by castba - at 2013.06.20 03:09:00
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159. Forge Gun/Railgun Damage Reduction - in Feedback/Requests [original thread]
No, dropships are the problem. Forge gun and rail guns are already very well balanced. Work on improving dropships instead of merging balanced weapons.
- by castba - at 2013.06.15 05:15:00
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160. (Request) In-Game Bonus XP Achievements - in Feedback/Requests [original thread]
I like the idea of bonus ISK and SP for achievement. Note I said "achievement", as in a singular achievement. 1.5x ISK and SP that would normally be awarded at the end of the battle forall members of the winning team.. I would imagine that would...
- by castba - at 2013.06.11 06:08:00
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