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661. [Feedback] Time-To-Kill (TTK) is still much too short. Fix it. - in Feedback/Requests [original thread]
Cosgar wrote: This shouldn't be about MLT vs PRO, but overall "how much time do I have to react to this?" There's no tactics in Dust anymore, everyone is stuck into this soloist mentality and buffer tanking just to survive that extra 0.03 seco...
- by Zeylon Rho - at 2013.11.05 04:16:00
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662. Announcement:Weapon stats! - in General Discussions [original thread]
Awry Barux wrote: Broonfondle Majikthies wrote: <3 The Combat Rifle <3 Don't worry Betsy, we'll be together soon. Loving the stats for the assault variant. Like a massive long range SMG! My only concern is that its a pain to still...
- by Zeylon Rho - at 2013.11.05 01:31:00
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663. [request] Dren Weapon stat inconsistencies, and upcoming Templar gear - in Feedback/Requests [original thread]
Teeee Bone wrote: Only good thing about these items is I can sell them to blueberries as standard gear and not get into trouble. Someday maybe.
- by Zeylon Rho - at 2013.11.04 19:49:00
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664. Announcement:Announcement: DUST 514 Squad Cup - in Announcement and Events [original thread]
CCP Logibro wrote: With the conclusion of the Tournament, I would like to ask for feedback from everyone that participated on how the tournament was run. While this doesn't specifically cover the format of the tournament, ideas are also welcome...
- by Zeylon Rho - at 2013.11.04 19:47:00
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665. [request] Dren Weapon stat inconsistencies, and upcoming Templar gear - in Feedback/Requests [original thread]
The package going away seems like a way to justify never fixing things to me. Kinda like the Burnscar pistol has no unique color/texture, but it's a non-problem on their end because you can't buy it anymore.
- by Zeylon Rho - at 2013.11.04 13:16:00
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666. [request] Dren Weapon stat inconsistencies, and upcoming Templar gear - in Feedback/Requests [original thread]
He ignored the bit about them having higher meta level than standard items, and the bit about the descriptions saying they were for "Elite forces". The Militia versions are "less efficient and bulkier". These guns use those stats. Because when y...
- by Zeylon Rho - at 2013.11.04 07:38:00
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667. [Request] New Infantry Shield Extender Variants - in Feedback/Requests [original thread]
I'd still kinda like to see a signature/profile penalty on shields (vaguely equivalent to EVE in that sense) that would make a highly shielded individual "more visible" even to passive scanning. I think it makes an interesting counterpoint to a sp...
- by Zeylon Rho - at 2013.11.03 14:14:00
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668. [Feedback] 2 Complex Reactive plates vs. 1 Enhanced Plate and armor repper (new) - in Feedback/Requests [original thread]
They're obviously giving this issue lots of attention. Their top men are on it. TOP. MEN.
- by Zeylon Rho - at 2013.11.03 13:39:00
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669. [Feedback] Time-To-Kill (TTK) is still much too short. Fix it. - in Feedback/Requests [original thread]
Nice to see this thread receiving the attention it deserves.
- by Zeylon Rho - at 2013.11.03 13:36:00
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670. [request] Dren Weapon stat inconsistencies, and upcoming Templar gear - in Feedback/Requests [original thread]
Every issue is negligible to someone. If I don't use tanks and tanker complain that there's some bug that really borks tank driving, then it wouldn't impact me at all. If something is broken, it should be fixed regardless. This is in particular i...
- by Zeylon Rho - at 2013.11.03 13:35:00
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671. Request:- Officer Gear - in Feedback/Requests [original thread]
Sanguine 27 wrote: Currently officer gear means next to nothing to me personally, other than an isk boost once the player 2 player market opens up. One reason for them meaning nothing is the sp requirements, having to get operation level 5 and ...
- by Zeylon Rho - at 2013.11.03 13:31:00
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672. [request] Dren Weapon stat inconsistencies, and upcoming Templar gear - in Feedback/Requests [original thread]
Even with this post, people still post about this again and again. I think I could probably pull up a list 20-30 other bug/feedback posts mentioning this simple simple problem.
- by Zeylon Rho - at 2013.11.02 13:17:00
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673. Amarr Logi Not getting its bonus - in Technical Support/Bugs [original thread]
The numbers seem right... from just checking. My character has Armor Repairers and Amarr Logistics to 5. Super, right? Each confers a 25% bonus to armor repairer efficacy. So, I made an Ak.0 Logi suit and threw on 4 armor repairers, because.. wh...
- by Zeylon Rho - at 2013.11.01 14:58:00
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674. Forum Signatures - in Technical Support/Bugs [original thread]
Perhaps I should add that the original way I ran into this "issue" was filling the character limit to the brim, then going across those characters and adding 5 links. So it read sort of like: Blah blah blah blah blah then with added links it h...
- by Zeylon Rho - at 2013.11.01 14:43:00
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675. Pistol 'Dren' = Militia in PG/CPU - in Technical Support/Bugs [original thread]
Feel free to voice your support, make yourself heard, vent, etc. here as well. I'm under the impression larger/more-trafficked threads receive more attention (because they've said something to that effect).
- by Zeylon Rho - at 2013.11.01 14:36:00
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676. Making a MLT Scrambler Rifle and adding a lower assault variant (stats) - in Feedback/Requests [original thread]
Looking at the database of infantry weapons that are I guess "in testing", there are a lot of things we haven't seen (red dot breach AR, STD/PRO burst Scrambler pistols, drone weapons, etc.), but not a single new MLT weapon.
- by Zeylon Rho - at 2013.11.01 14:34:00
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677. [Feedback] Filling out light AV weapons (Minmatar & Amarr) - in Feedback/Requests [original thread]
Django Quik wrote: Been reading up on Eve/Dust fiction lately and came upon this little gem that reminded me about this forum thread. About halfway through (third paragraph after the * * *) a big ol' Brutor soldier brings out a 'Force Launch...
- by Zeylon Rho - at 2013.11.01 14:32:00
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678. [Feedback] 2 Complex Reactive plates vs. 1 Enhanced Plate and armor repper (new) - in Feedback/Requests [original thread]
Not in 1.6 apparently, but I'd like to think they're... aware of it? Part of me thinks there may be less "incentive" for them to adjust the stats on these plates in particular since there's no AUR-knockoff tiers for reactive or ferroscale.
- by Zeylon Rho - at 2013.11.01 14:30:00
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679. [Feedback] Fewer slots for a speed hit and slight hp boost needs to be looked at. - in Feedback/Requests [original thread]
1.6 has changes to Heavy/Commando, which I guess is a plus, but there's no basis for comparing them with other races on the Heavy-tier which sort of defeats the point of my original comparison. Also, they don't do much as far as balancing shields/...
- by Zeylon Rho - at 2013.11.01 14:28:00
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680. [Feedback] Time-To-Kill (TTK) is still much too short. Fix it. - in Feedback/Requests [original thread]
I'm a bit iffy on Pyrex's skillset, since he's demoed so many different weapons and vehicles in his videos over time. Though some of that was pre-launch too I think.
- by Zeylon Rho - at 2013.11.01 14:26:00
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