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2501. Different merc packs - in General Discussions [original thread]
Warpfiend Thanos wrote: We heard about people seeing "Toxin Assault Rifle" BPO on the SiSi (test server if I'm not mistaken) Has there been any discussion of a new version of the Mercenary Pack? Any news? Anybody willing to ask at FanFest? ...
- by Zeylon Rho - at 2013.04.26 14:23:00
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2502. I want raw data! - in General Discussions [original thread]
Chances Ghost wrote: Fanfest unveilings are great and all even though it was cut to about a third of the time and the streaming was messed up for at least 70% of the people. But what me and everyone else want is HARD DATA. we want the skill t...
- by Zeylon Rho - at 2013.04.25 22:49:00
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2503. Strafe Jumping - in Feedback/Requests [original thread]
Shijima Kuraimaru wrote: Strafe jumping and bunny-hopping are both gimmick moves that came about due to errors or inabilities for code to handle the condition realistically. It was later adopted as one of the favorable methods of playstyle. IM...
- by Zeylon Rho - at 2013.04.22 03:04:00
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2504. [Feedback] New/solo player experience and dropping from matches - in Feedback/Requests [original thread]
This is just an observation from what I've seen in comparing entering solo games vs. entering matches as a squad. It's a byproduct of new players either not knowing the importance of squads (doesn't come up in tutorials), not thinking they're nece...
- by Zeylon Rho - at 2013.04.22 02:33:00
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2505. #ProtectAFKFarmers - in General Discussions [original thread]
Mobius Wyvern wrote: I just can't wait till they put the same idle-kick from the spawn screen into the MCC. It'll at least be more fun to see them try and find places to afk on the ground so I can lure enemies to kill them. I think it's been...
- by Zeylon Rho - at 2013.04.21 18:54:00
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2506. SLAY + Merc Quarters - in Feedback/Requests [original thread]
I think other mini-games would be cool. Some sort of "space-poker" with low stakes (like, 100 isk), or other games of that sort. Means of economic interaction like being able to fiddle with market listings for goods you want to put up for sale, an...
- by Zeylon Rho - at 2013.04.18 13:35:00
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2507. [SUGGESTION] Remove AFK SP Retroactively - in Feedback/Requests [original thread]
The best idea I've seen is the multiplier that on time spent SP that drops as your SP total rises. It keeps the time-sp mechanic as a support for new players (who could go afk in theory), but gives diminishing returns as you accrue SP. Would it pr...
- by Zeylon Rho - at 2013.04.18 13:30:00
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2508. Universal FPS tips - in Rookie Training Grounds [original thread]
SickJ wrote: Aisha Ctarl wrote: Don't attempt to pilot a vehicle unless you know how to - it will save you a lot of grief from your teammates. If you don't know how to pilot a vehicle, get in the gunner's seat. Eh... I have to disagree...
- by Zeylon Rho - at 2013.04.17 00:23:00
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2509. SIDEARMS - in General Discussions [original thread]
There are three sidearms (Nova, Scrambler, SMG), but aren't there only two heavy weapon types? That seems worse.
- by Zeylon Rho - at 2013.04.16 23:51:00
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2510. Vehicle stealing. - in Feedback/Requests [original thread]
Perhaps they could give you two options when you "call" a vehicle. One option leaves it open to anyone (as per current usage), the second locks it to squad members of the person who called it.
- by Zeylon Rho - at 2013.04.15 22:13:00
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2511. Community Topic 4/14/2013: How much are you willing to pay? - in General Discussions [original thread]
I like the cosmetic BPO-type items (Syndicate, etc.). Different-looking items of standard quality (that are BPOs) are a nice draw that don't really create a large imbalance in my opinion. I wouldn't mind more/different ones (and BPO items beyond s...
- by Zeylon Rho - at 2013.04.15 14:26:00
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2512. Smoke Grenades - in Feedback/Requests [original thread]
Seems like a decent counter to snipers/ranged-awareness. It's also a practical existing technology that you'd think would be replicated in some way. If it was a nanite swarm version instead of straight smoke (I guess you could have both, the nanit...
- by Zeylon Rho - at 2013.04.14 21:10:00
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2513. Plasma Image Retention: Need HUD Transparency Settings! - in Technical Support/Bugs [original thread]
Thanks for bringing this up, I have a panny plasma as well. It's come up in other games as well. It's always good to have some settings to mitigate the burn-effect..
- by Zeylon Rho - at 2013.04.14 04:26:00
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2514. Let's discuss The Cloak... - in General Discussions [original thread]
You know... if these are equipment items, and weapons "decloak" you, then perhaps melee (as opposed to Nova/Shotgun) will be the way to go. You can already slot melee damage upgrades and use SP to upgrade hand-to-hand damage. You can do a melee st...
- by Zeylon Rho - at 2013.04.02 12:11:00
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2515. Team killer...... - in General Discussions [original thread]
KripnawtiQ Prime wrote: getu pfool wrote: Name: Medical Crash Weapon: Saga lav Corp: vacuum cleaner If your plan is to call players out for team killing with an LAV then the list should be much longer than this. True. The last match I ...
- by Zeylon Rho - at 2013.04.02 11:58:00
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2516. X weapon rapid reload - in General Discussions [original thread]
KalOfTheRathi wrote: Fine, Kitten. Simply ignore the reload time Skill. Who cares? Spend the SP on something else. However, remember that your QQ and whining are very special to CCP. So keep a journal and CCP will certainly send a courier by on...
- by Zeylon Rho - at 2013.03.19 05:58:00
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2517. Animal Speciation: Procedural Generation of Alien Wildlife - in Feedback/Requests [original thread]
Terry Webber wrote: The thread was inspired by Klivve Cussler's thread for plant speciation. Here's the link if you want to check it out: Vegetation Speciation: Procedural Generation of Alien Plants Using the same system Cussler suggested, ...
- by Zeylon Rho - at 2013.03.16 20:02:00
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2518. fix the hit detection on scouts - in Feedback/Requests [original thread]
I'm never quite sure if hits not registering (putting three sniper rounds into an immobile scout's head from 20m with no visible damage, etc.) is lag-related, bug-related, or something like level-geometry blocking a shot but it showing as a "hit" ...
- by Zeylon Rho - at 2013.03.16 19:46:00
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