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421. [Feedback] 2 Complex Reactive plates vs. 1 Enhanced Plate and armor repper (new) - in Feedback/Requests [original thread]
Bump..
- by Zeylon Rho - at 2013.10.09 11:50:00
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422. [request] Dren Weapon stat inconsistencies, and upcoming Templar gear - in Feedback/Requests [original thread]
I'd add that there's no fix, and there's are only two sources of BPOs now: Vet pack and Elite pack. You could say that half the packs have issues now (since the Dren weapons are wrong, and they're one of only two options), and that they've been ...
- by Zeylon Rho - at 2013.10.09 11:49:00
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423. Infantry armor plates need to take up more PG instead of CPU - in Feedback/Requests [original thread]
The-Errorist wrote: Zeylon Rho wrote: The-Errorist wrote: Zeylon Rho wrote: The-Errorist wrote: A standard armor plate takes up 10CPU and 1PG. That ratio is completely backwards. In EVE online and for vehicles it's fine but for drop...
- by Zeylon Rho - at 2013.10.08 20:03:00
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424. Infantry armor plates need to take up more PG instead of CPU - in Feedback/Requests [original thread]
The-Errorist wrote: Zeylon Rho wrote: The-Errorist wrote: A standard armor plate takes up 10CPU and 1PG. That ratio is completely backwards. In EVE online and for vehicles it's fine but for dropsuit modules, its messed up. One reason why ...
- by Zeylon Rho - at 2013.10.08 19:40:00
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425. Infantry armor plates need to take up more PG instead of CPU - in Feedback/Requests [original thread]
The-Errorist wrote: A standard armor plate takes up 10CPU and 1PG. That ratio is completely backwards. In EVE online and for vehicles it's fine but for dropsuit modules, its messed up. One reason why this is bad is that dropsuits that are bette...
- by Zeylon Rho - at 2013.10.08 19:36:00
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426. [Feedback] 2 Complex Reactive plates vs. 1 Enhanced Plate and armor repper (new) - in Feedback/Requests [original thread]
Dehlia Metii wrote: Kelrie Nae'bre wrote: Quote: 15/4 - 50hp, 2%, 1hp/s 30/10 - 70hp, 3%, 2hp/s 45/17 - 90hp, 4%, 3hp/s I'd be more likely to use those. I'd use these too. The PRO version has just barely more hp than a STD/MLT plat...
- by Zeylon Rho - at 2013.10.08 19:26:00
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427. [Feedback] Filling out light AV weapons (Minmatar & Amarr) - in Feedback/Requests [original thread]
Magpie Raven wrote: I realy like the ideas in this post. The Anti Material Rifle is a great idea for a Minmatar light AV choice. However the Cannon mentioned in other posts I think is better suited as a heavy weapon. It should be semi auto I ...
- by Zeylon Rho - at 2013.10.08 15:18:00
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428. How to improve the burst scrambler pistol - in Feedback/Requests [original thread]
Alam Storm wrote: the only issue im seeing with this post is that dust relays of damage per bullet say example the rifles bullet damage is 72dps thats the standard scrambler rifle. for a burst rifle (3 bullets per round) that will be 216 dam...
- by Zeylon Rho - at 2013.10.08 12:42:00
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429. [request] Dren Weapon stat inconsistencies, and upcoming Templar gear - in Feedback/Requests [original thread]
Kelrie Nae'bre wrote: Stealth fix in the patch today maybe? Err... no. Dren Scrambler Pistol is still 20 CPU 5 PG. As an aside, same PG req as an ADV Scrambler, but with STD stats.
- by Zeylon Rho - at 2013.10.08 11:40:00
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430. Making a MLT Scrambler Rifle and adding a lower assault variant (stats) - in Feedback/Requests [original thread]
Kelrie Nae'bre wrote: I'd like one of these MLT Scrambler Rifles. God, I hate waiting. They'll be doing feedback for the new rifles soon-ish. So, I think that would be the best time to stress the importance of MLT versions. From what the te...
- by Zeylon Rho - at 2013.10.08 11:22:00
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431. [Feedback] Filling out light AV weapons (Minmatar & Amarr) - in Feedback/Requests [original thread]
Nikea Nei wrote: I'd prefer to be using "SUPERIOR AMARR TECHNOLOGY" when I do AV attacks, though I can't claim to have played much with the state of the Commando suit as-is. As a secondary issue, with the no-respecs position... every current pl...
- by Zeylon Rho - at 2013.10.08 11:19:00
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432. [Feedback] Fewer slots for a speed hit and slight hp boost needs to be looked at. - in Feedback/Requests [original thread]
Jen Gelfling wrote: I think this sort of change is within the scope of the sort of things they could hotfix. I actually have no idea what the limits are on things that can be hotfixed vs. things that require a patch. In ME3, they could chang...
- by Zeylon Rho - at 2013.10.08 11:17:00
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433. (Request) Tatical Scrambler pistol - in Feedback/Requests [original thread]
It's loot-only. You get them as salvage from battles occasionally. It's the "IA5 Tactical Scrambler Pistol" I believe. It's a low damage, high RoF pistol with increased zoom fidelity - if memory serves. It does have higher zoom... but it still u...
- by Zeylon Rho - at 2013.10.08 02:27:00
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434. (Request) Tatical Scrambler pistol - in Feedback/Requests [original thread]
Soulja Ghostface wrote: it should have either a tactical ar scope. Or the scope on the lazer rifle. (reccomended) so people will know all 3 of the amarr weapons it should be able to scramble a heavy in 3 shots (without) damge modifiers intend...
- by Zeylon Rho - at 2013.10.08 02:01:00
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435. How to improve the burst scrambler pistol - in Feedback/Requests [original thread]
Bojo The Mighty wrote: Also can we get the Proto version? PLEEEEEEAAAAASSSSSEEEE I'd really like this as well.
- by Zeylon Rho - at 2013.10.08 00:35:00
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436. [Feedback] 2 Complex Reactive plates vs. 1 Enhanced Plate and armor repper (new) - in Feedback/Requests [original thread]
Talos Alomar wrote: Kelrie Nae'bre wrote: Quote: 15/4 - 50hp, 2%, 1hp/s 30/10 - 70hp, 3%, 2hp/s 45/17 - 90hp, 4%, 3hp/s I'd be more likely to use those. I'd definitely run those, as long as they are affected by the amarr logi/armor...
- by Zeylon Rho - at 2013.10.07 23:33:00
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437. Weapon skill tree reform; Unlocking Racial weapon sets. Diagram included :D - in Feedback/Requests [original thread]
The-Errorist wrote: Zeylon Rho wrote: It would make more sense if the weapons were finished (AV, etc.), but there's an issue introduced by "getting rid of weaponry" as you say. Since it also serves to unlock Sidearms and Heavy weapons, so th...
- by Zeylon Rho - at 2013.10.07 23:12:00
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438. Weapon skill tree reform; Unlocking Racial weapon sets. Diagram included :D - in Feedback/Requests [original thread]
It would make more sense if the weapons were finished (AV, etc.), but there's an issue introduced by "getting rid of weaponry" as you say. Since it also serves to unlock Sidearms and Heavy weapons, so this works as just a light weapon solution. ...
- by Zeylon Rho - at 2013.10.07 22:44:00
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439. Let the Sandbox do the Matchmaking! please. - in Feedback/Requests [original thread]
TechMechMeds wrote: I think causing segregation to satisfy noobs temporarily will not work, iv thought about matchmaking so much and I just can't see a proper decent way for it to work without annoying more than it helps. War is not fair and a...
- by Zeylon Rho - at 2013.10.07 19:11:00
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440. [request] Dren Weapon stat inconsistencies, and upcoming Templar gear - in Feedback/Requests [original thread]
Kelrie Nae'bre wrote: It's an "EVE Collector's Edition" not a Dust one I guess. Still, it would've been nice if some surprise bonuses had been announced for Dust as well. I'd be pleased if we got a "suprise" Templar Scout BPO down the road.
- by Zeylon Rho - at 2013.10.07 13:38:00
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