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1941. Caldari Logi fix. - in General Discussions [original thread]
Kiro Justice wrote: ZDub 303 wrote: The cal logi isn't broken.. what is there to fix with it? Not sure if trolling or... I'm legitimately serious here. The caldari logi is fine. The reason why its so powerful is the fact that armor tan...
- by ZDub 303 - at 2013.07.01 02:02:00
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1942. Caldari Logi fix. - in General Discussions [original thread]
The cal logi isn't broken.. what is there to fix with it?
- by ZDub 303 - at 2013.07.01 01:54:00
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1943. The flaylocks range is way too far. - in General Discussions [original thread]
Buster Friently wrote: Here's what I think about it. Unlike a lot of weapons, the AR and HMG in particular, the Flaylock has a high skill ceiling. This means that players who practice with it, get very good with it. I don't think that makes it ...
- by ZDub 303 - at 2013.07.01 01:39:00
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1944. I kept track of the reasons of death for 130 matches - in General Discussions [original thread]
What would be really cool to see is taking video of 100 matches, and counting everything in the kill feed. However.. pub matches are a really bad metric to balance from. PC matches are where weapon balancing really should take place. I hope CCP ...
- by ZDub 303 - at 2013.06.30 23:28:00
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1945. Why do sidearm damage mods have the same fitting requirements as light/heavy ones? - in General Discussions [original thread]
Django Quik wrote: Disturbingly Bored wrote: Let's get this reason out the way: Because Flaylock. True but sidearm damage mods have been around for a long long time before flaylocks were here. I only just noticed because I'd never bother...
- by ZDub 303 - at 2013.06.30 18:23:00
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1946. A plea to sanity... The flaylock - in General Discussions [original thread]
DUST Fiend wrote: CCP is catering to the high skilled playerbase by adding in precision, skill based weapons such as Flaylock Pistols and Fused Locus Grenades. In an effort to draw in the more serious, semi professional crowd to push DUST as a ...
- by ZDub 303 - at 2013.06.30 18:18:00
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1947. I kept track of the reasons of death for 130 matches - in General Discussions [original thread]
Buster Friently wrote: Cat Merc wrote: Jin Robot wrote: Cat Merc wrote: Jin Robot wrote: op is false, and he knows it. Do you have proof other than "I am killed by something, everyone else must be killed by that thing the same amo...
- by ZDub 303 - at 2013.06.30 16:49:00
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1948. I kept track of the reasons of death for 130 matches - in General Discussions [original thread]
Henchmen21 wrote: You really need to look both ways before crossing the street. FYI prox mines are your friend. Proxi mines are worthless if the lav is moving... Same with AV nades. It's not the health on LAVs that's the problem, its the f...
- by ZDub 303 - at 2013.06.30 16:16:00
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1949. No balancing until framerate fix and aiming fix please - in General Discussions [original thread]
SMiTTYCO wrote: XeroTheBigBoss wrote: CCP Nullarbor wrote: So the guys doing the balancing are not the same people who work on frame rate and performance. Fortunately this means we can work on both at the same time. I would expect to see...
- by ZDub 303 - at 2013.06.30 15:20:00
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1950. No balancing until framerate fix and aiming fix please - in General Discussions [original thread]
Sloth9230 wrote: There's two guys, both wearing Proto Caldari Assault suits and wielding Duvolls ARs, they're also both strafing in a figure 8 pattern. They spend the next two minutes trying to kill each other before an LAV comes and ends their...
- by ZDub 303 - at 2013.06.30 02:56:00
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1951. Gimme that Guass Rifle! - in General Discussions [original thread]
Unless they left it out of the 1.2 patch notes... no we won't be seeing either the minmatar variant or the caldari variant. However.. they are currently in testing... so I would expect to see them in 1.3 in early august.
- by ZDub 303 - at 2013.06.30 02:45:00
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1952. No balancing until framerate fix and aiming fix please - in General Discussions [original thread]
So I'm a dirty mouse user... and therefore my opinions might not be very valid for the topic... However.. hit detection issues for me are caused completely by framerate problems... outside of PC I usually do fine. And with a mouse.. I find aimin...
- by ZDub 303 - at 2013.06.30 02:10:00
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1953. remember those dev blogs we never got? - in General Discussions [original thread]
1st was roadmap 2nd was recruiter rewards 3rd was commando suit blog. All three posted.. and on time no less.
- by ZDub 303 - at 2013.06.29 23:58:00
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1954. To CCP: My idea of Devs showing off - in General Discussions [original thread]
CCP Nullarbor wrote: The EVE dev roams are heaps of fun and really good for boosting enthusiasm for the game within the studio and the players. Perhaps we could see a similar "Dev Incursion" in DUST one day, who knows. Do it right though. ...
- by ZDub 303 - at 2013.06.29 23:52:00
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1955. When talking about the Flaylock Pistol - in General Discussions [original thread]
Core godlock is pretty much the equivalent of fused locus grenades. It's stupid OP, the RoF is too high and explosives damage vs armor is also too high. Fitting cost is non existent, and min assault bonus is too powerful for it. If anything ther...
- by ZDub 303 - at 2013.06.29 17:02:00
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1956. Future Weapons - in General Discussions [original thread]
Caldari AR for sure, very curious to see what gameplay with be like using a gun with marginally acceptable range.
- by ZDub 303 - at 2013.06.28 19:24:00
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1957. Hybrid weapons - in General Discussions [original thread]
We need this information in "show info" under each weapon, along with all range info.
- by ZDub 303 - at 2013.06.28 17:10:00
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1958. Any thoughts to another 3x sp week/weekend again? - in General Discussions [original thread]
Zatara Rought wrote: We all went through it though broseph (<3 u 138!). We complain about it, but 90% of us all got proto stomped on back when Doug ugly had the most kills...at like 21k. We just played with our friends and had our fun regard...
- by ZDub 303 - at 2013.06.28 16:24:00
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1959. Is Anyone Else Curious - in General Discussions [original thread]
There are lots of 'Neo' suits already in game. It lets you use proto suits at dropsuit level 4.
- by ZDub 303 - at 2013.06.28 16:21:00
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1960. What do you tell non-Dust players about Dust? - in General Discussions [original thread]
Stay away
- by ZDub 303 - at 2013.06.28 02:52:00
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