Pages: 1 2 3 4 5 6 7 8 9 10 20 30 |
541. Nova Knifes are underpowered - in Feedback/Requests [original thread]
Quil Evrything wrote: Dustbunny Durrr wrote: Honestly, i don't see why fully charged nova knives aren't an instant kill weapon, especially since one shot kill shotguns exist and have more range, allow you to sprint, and don't require chargi...
- by WeapondigitX V7 - at 2014.01.03 11:44:00
|
542. Nova Knifes are underpowered - in Feedback/Requests [original thread]
Slythro Rex wrote: So you've fixed the vehicles, but the the nova knifes haven't gone through much change. Equipping the nova knifes is suicide for the most part, The description for a nova knife is, "A close-quarters melee weapon, the nova kni...
- by WeapondigitX V7 - at 2014.01.03 11:39:00
|
543. Give players WP rewards for repairing vehicles and installations with infantry r... - in Feedback/Requests [original thread]
Bump
- by WeapondigitX V7 - at 2014.01.03 11:27:00
|
544. turret installation's - in Feedback/Requests [original thread]
I like the ideas of installation turrents being indestructible but also able to be disabled if they take too much damage, while still being able to be fully repaired even after they are disabled. Also like the idea of reducing their damage per s...
- by WeapondigitX V7 - at 2014.01.03 11:25:00
|
545. HOLY **** IT JUST ******* HIT ME - in General Discussions [original thread]
I like the idea of a stasis grenade and stasis gun. I think a dev somewhere in some old video may have mentioned that they would affect both infantry and vehicles. Or maybe he accidentally implied it. I like the idea of a webifier gun with short ...
- by WeapondigitX V7 - at 2013.12.18 10:15:00
|
546. Deploy Vehicle from respawn? - in General Discussions [original thread]
Garrett Blacknova wrote: It would be nice if there was a spawn option to start off inside your tank, but you still have to drop on a standard spawn area (maybe a slightly shifted location), and can't do anything except activate modules until ...
- by WeapondigitX V7 - at 2013.12.18 09:58:00
|
547. [Feedback/Request] The commando - in Feedback/Requests [original thread]
I said that the heavy commando should stay where it is and also meant that its stats should remain roughly the same as it is now.
- by WeapondigitX V7 - at 2013.12.18 01:33:00
|
548. [Feedback/Request] The commando - in Feedback/Requests [original thread]
The heavy should always have a commado specialization. But 2 scout commando specializations could be created to satisfy many people. my suggestion first commando scout specialisation: should have 2 light weapons, no grenades, 1 equipment slot, ...
- by WeapondigitX V7 - at 2013.12.18 01:27:00
|
549. [Request] Getting to faction level 10 grants citizenship - in Feedback/Requests [original thread]
+1 Getting your standings to level 10 for a given faction could also give you the chance to swap the starter fits, the ones you currently have access to, for the starter fits of that faction that you had level 10 standings with. example: reach ...
- by WeapondigitX V7 - at 2013.12.18 00:03:00
|
550. kicked from fw for apparent freindly fire. - in Technical Support/Bugs [original thread]
Just got kicked from amarr faction warfare, roughly 15 minutes ago, for friendly fire again, but I did not hit any allies, I had no REs. I got kicked while I was in a militia soma tank with 1 driver seat, with a militia large blaster and militia...
- by WeapondigitX V7 - at 2013.12.17 23:51:00
|
551. [request] reduce swarm costs - in Feedback/Requests [original thread]
I agree to heavily decreasing the ISK cost of all swarm launchers.
- by WeapondigitX V7 - at 2013.12.13 12:59:00
|
552. Why can tanks solo, but not AV? - in General Discussions [original thread]
tanking usually does require team work now unfortunately. the good news: the enemy tank be trying to kill your team mates thus distracting him while you get behind him stealthily. REs now stick to walls and vehicles (stationary vehicles and slow ...
- by WeapondigitX V7 - at 2013.12.13 12:30:00
|
553. [BUG] Militia Fuel Injector - in Technical Support/Bugs [original thread]
Ive noticed this bug as well. Although it could just be that a dev accidentally put the wrong stats in the game for the module.
- by WeapondigitX V7 - at 2013.12.12 05:47:00
|
554. got kicked from FW again for Friendly Fire for blowing up my own LAV with REs - in Technical Support/Bugs [original thread]
10 minutes ago I got kicked from FW. This should not happen. No other players were hurt or affected. I should be able to determine the fate of my own property without being banned from FW. I put REs on my LAV in the hopes that I could drive it to...
- by WeapondigitX V7 - at 2013.12.12 05:37:00
|
555. [BUG] My vehical blows up next to friendly, kills him and I get kicked? - in Technical Support/Bugs [original thread]
Wow, hope that gets fixed.
- by WeapondigitX V7 - at 2013.12.11 05:15:00
|
556. The reason why tanks are too fast. A bug on a module - in General Discussions [original thread]
Ive seen it too. the militia fuel injector module gives a 100% speed boost instead of 30% like the other modules of its type. needs to be fixed.
- by WeapondigitX V7 - at 2013.12.11 05:01:00
|
557. FW kick without me doing damage? - in Technical Support/Bugs [original thread]
I got kicked a roughly 10 minutes ago during FW for friendly fire. I had hit no friendlies, but I did blow up an enemy tank with REs. I was fighting for the amarr faction.
- by WeapondigitX V7 - at 2013.12.11 04:56:00
|
558. got kicked for friendly fire in Faction warfare but i didnt hit any friendlies - in Technical Support/Bugs [original thread]
A few minutes ago I got kicked from FW. I blew up a tank with REs which im very sure was an enemy tank. Please fix this.
- by WeapondigitX V7 - at 2013.12.11 04:42:00
|
559. Anyone noticed the new ISK locus grenade on the market? - in General Discussions [original thread]
Because there is no Core Packed locus grenade which would make skill be too heavily rewarded. lol. Just a guess. I use the M8 Packed Locus Grenades a lot. But I always come crawling back to the M1s half the time because I know that M8's cant win ...
- by WeapondigitX V7 - at 2013.11.25 12:31:00
|
560. Was I the first player on Tranquility today? - in General Discussions [original thread]
When I logged on, the server said 0 players online. It was me. lol.
- by WeapondigitX V7 - at 2013.11.25 12:28:00
|
Pages: 1 2 3 4 5 6 7 8 9 10 20 30 |
First page | Previous page | Next page | Last page |