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741. [REQUEST] IMPORTANT: Reworking the in-game comms to be more like MAG - in Feedback/Requests [original thread]
We need this so fricken much.
- by Vulpes Dolosus - at 2013.12.06 04:34:00
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742. Balancing Cloaking devices - in Feedback/Requests [original thread]
I've imagined cloaks to work like in EvE (with a little additions to fit infantry): -Equipment: no/long duration, short timer -Unscannable -Decloaked if anything other than landscape is with in 5-10m (friendly/enemy player, objective, installatio...
- by Vulpes Dolosus - at 2013.12.04 18:09:00
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743. [Request] Triage Points from Adv/Proto Nanite Injectors - in Feedback/Requests [original thread]
WP for revives should have a base rate for revive plus bonus triage points scaled to the amount of armor repaired. Meaning that you'll receive more hp using the better needles, but also grants more sp picking up higher armour hp dropsuits with the...
- by Vulpes Dolosus - at 2013.12.03 22:49:00
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744. Tanks and Dropships in 1.7 - in Feedback/Requests [original thread]
You're correct. There does need to be a change either to supply depots or alternatives to acquiring ammo. Supply depots need to be more widely available and more accessible on the battlefield. There are maps that have no supy depot at the home ba...
- by Vulpes Dolosus - at 2013.12.02 15:53:00
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745. Nerf Forge Guns in 1.7 - in Feedback/Requests [original thread]
Always keep your hardener up when you're in a position where you're likely to get hit. Personally, I'd stack and stagger 2 hardeners for 1min on/15sec off with a booster because the base stats with a hardener are comparable to current tanks and an...
- by Vulpes Dolosus - at 2013.12.02 06:27:00
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746. [Feedback) Supply depots positions for vehicles in 1.7 - in Feedback/Requests [original thread]
Grimmiers wrote: Supply depots don't supply things above them. Do you think they should change that so you don't have to land in some awkward spots? Also It would be great if we could get installation drops. They should be from the sky like om...
- by Vulpes Dolosus - at 2013.11.20 15:09:00
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747. [Request] 'Sky Hook' Dropship Extraction Device - in Feedback/Requests [original thread]
Assault dropships are back!!! Celebratory bump.
- by Vulpes Dolosus - at 2013.11.20 00:32:00
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748. [Request] 'Sky Hook' Dropship Extraction Device - in Feedback/Requests [original thread]
MRBH1997 wrote: Vulpes Dolosus wrote: Roger Cordill wrote: Vulpes Dolosus wrote: Roger Cordill wrote: Message from Godin: I saw this in the campaign for BF4. It's when you meet the annoying ass woman. Love the idea. Maybe a fast rop...
- by Vulpes Dolosus - at 2013.11.19 17:15:00
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749. [Request] 'Sky Hook' Dropship Extraction Device - in Feedback/Requests [original thread]
Jadek Menaheim wrote: Legitimate questions. -Is there a reel in time or is the extraction process instantaneous like a reverse drop-uplink? -How does the skyhook system account for dropship pilots 'accidently' whipping tethered mercs into buil...
- by Vulpes Dolosus - at 2013.11.19 05:21:00
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750. [Request] 'Sky Hook' Dropship Extraction Device - in Feedback/Requests [original thread]
Roger Cordill wrote: Vulpes Dolosus wrote: Roger Cordill wrote: Message from Godin: I saw this in the campaign for BF4. It's when you meet the annoying ass woman. Love the idea. Maybe a fast roping option as well? What is with you guys ...
- by Vulpes Dolosus - at 2013.11.19 05:07:00
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751. [Request] 'Sky Hook' Dropship Extraction Device - in Feedback/Requests [original thread]
Roger Cordill wrote: Message from Godin: I saw this in the campaign for BF4. It's when you meet the annoying ass woman. Love the idea. Maybe a fast roping option as well? What is with you guys and your primitive ways? You make the Minmatar lo...
- by Vulpes Dolosus - at 2013.11.19 04:32:00
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752. [Request] 'Sky Hook' Dropship Extraction Device - in Feedback/Requests [original thread]
Gabriella Grey wrote: Man you have to learn to do the sling shot. To do it you have to pull hard back, while giving a count down for the jump. With that you can pretty much shoot your troops at objectives, while they use their dampeners. You ha...
- by Vulpes Dolosus - at 2013.11.18 23:23:00
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753. [Request] 'Sky Hook' Dropship Extraction Device - in Feedback/Requests [original thread]
MRBH1997 wrote: Vulpes Dolosus wrote: Freaking long OP I like it all but for when it comes to dropping off infantry a dropship should be able to deploy ropes for mercs to slide down for easy drop offs so a ship doesn't have to land. It sho...
- by Vulpes Dolosus - at 2013.11.18 22:24:00
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754. [Request] 'Sky Hook' Dropship Extraction Device - in Feedback/Requests [original thread]
Watch this video. [1:30] This was my inspiration for this piece of equipment. Dropships have a problem... ok severalGǪ ok a lot, but for now, we're going to look at one of them: tactical effectiveness, specifically extractions. Currently, to ...
- by Vulpes Dolosus - at 2013.11.18 21:41:00
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755. Please make dropships explode when Shield/Armor = 0/0 not when they hit the ground - in Feedback/Requests [original thread]
Isn't it enough that you blow up my +million isk dropship with your easy-mode AV? HTFU, if you want to kill players, fight infantry.
- by Vulpes Dolosus - at 2013.11.18 16:13:00
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756. When the new rifles come out. - in Feedback/Requests [original thread]
This would require that they either each get a militia variant or STD variants are use on the fits. Not that I don't support this idea, I would love it. I'd like militia variants of every weapon as well. Just pointing this out.
- by Vulpes Dolosus - at 2013.11.13 23:51:00
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757. [Feedback ] Video Comparison Of The Dropship Camera - Vote Here - in Feedback/Requests [original thread]
I think I've come up with an idea I like: -Default 1.6 camera view (with ability to toggle in settings for other players). -Give the dropships increased scan range and better scan strength to allow chevrons to be visible under our ships (thinkin...
- by Vulpes Dolosus - at 2013.11.13 13:07:00
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758. [Feedback/Discussion] Militia Dropship Stabilizer - in Feedback/Requests [original thread]
Talos Vagheitan wrote: Dust is a game of teamwork. There is supposed to be coordination among different people in specialized roles. What is the point of anyone becoming a "Pilot" in dust, if every anti-social sniper can just call in a cheap ...
- by Vulpes Dolosus - at 2013.11.12 01:56:00
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759. [Feedback/Discussion] Militia Dropship Stabilizer - in Feedback/Requests [original thread]
Talos Vagheitan wrote: Not a huge fan. But I will grudgingly accept it on a militia dropship, as long as it never gets implemented on anything else. Why's that? I've never had any problems with it as far a getting in the way of me flying.
- by Vulpes Dolosus - at 2013.11.12 00:46:00
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760. [Feedback/Discussion] Militia Dropship Stabilizer - in Feedback/Requests [original thread]
Personally, I like it. I haven't had any problems with it messing with any of my maneuvers and I appreciate the ability to provide a stable shooting platform for gunners. Only one gripe: the leveling out is nice, but the ship still tends to float ...
- by Vulpes Dolosus - at 2013.11.12 00:39:00
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