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441. [Feedback] DSs (non-ADS) - in Feedback/Requests [original thread]
[Please read the whole thread before commenting, this is not a QQ thread, hopefully giving honest feedback and requests] TL;DR: Dropships are in a good place now. Remove hardener/booster animation from turrets. Add my changes to mCRUs (very low f...
- by Vulpes Dolosus - at 2014.09.27 22:18:00
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442. [Suggestion/Request] AUR Tanks without Prefits OR... - in Feedback/Requests [original thread]
Same for the LP vehicles. ACT1ON BASTARD wrote: Yeah or a vehicle lock that locks out anyone not in your squad. The bigger problem is that small turrets eat a lot of PG/CPU needed for defenses.
- by Vulpes Dolosus - at 2014.09.27 14:44:00
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443. swarms mechanic question. - in Feedback/Requests [original thread]
You mean like a laser guided missile where you have to keep the target painted?
- by Vulpes Dolosus - at 2014.09.27 14:41:00
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444. PLC Feedback - in Feedback/Requests [original thread]
It's perfect if you ask me. For the first time ever, I actually hit an ADS. What's more is that it was over 80m away. Kudos CCP. It's a great weapon.
- by Vulpes Dolosus - at 2014.09.27 04:47:00
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445. Filling in missing BPOs - in Feedback/Requests [original thread]
CCP Rattati wrote: There should definitely be racial parity in militia bpo's STD dropsuit BPOs?
- by Vulpes Dolosus - at 2014.09.27 04:36:00
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446. Best way to boost fw - in Feedback/Requests [original thread]
abdullah muzaffar wrote: TK needs to be removed also, cant really use massdrivers/explosive weapons(res included) Why does a tank crushing an lav get no wp loss, but running over someone does? No. The requirements and punishments for getting...
- by Vulpes Dolosus - at 2014.09.26 14:24:00
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447. Hotfix Delta Feedback : the transport dropship - in Feedback/Requests [original thread]
CCP Rattati wrote: Adipem Nothi wrote: Vell0cet wrote: 501st Headstrong wrote: The primary issue I see with this is the fact that I can't boot out people from my dropship, even when i hover over a hotspot or point to hack. This basical...
- by Vulpes Dolosus - at 2014.09.26 02:34:00
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448. ADS TTK test Day 1. Ideal conditions to kill Sentinels. - in Feedback/Requests [original thread]
Breakin Stuff wrote: Vulpes Dolosus wrote: Breakin Stuff wrote: Oh I've thought about all of this. But if I'm going to test this crap I'm going to test it ALL so I can help provide full feedback for Rattati to use determining if the nerfs...
- by Vulpes Dolosus - at 2014.09.25 23:06:00
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449. CPM input request: Logistics & Support. - in Feedback/Requests [original thread]
Major IMPACT wrote: Vulpes Dolosus wrote: THIS IDEA IS FOR PROJECT LEGION ONLY Logistics should be heavy frames, similar to commandos. It's the best way to give them the EHP they need to do their role without the threat of them being sla...
- by Vulpes Dolosus - at 2014.09.25 22:35:00
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450. ADS TTK test Day 1. Ideal conditions to kill Sentinels. - in Feedback/Requests [original thread]
Breakin Stuff wrote: Oh I've thought about all of this. But if I'm going to test this crap I'm going to test it ALL so I can help provide full feedback for Rattati to use determining if the nerfs were overdone, not cherry pick what is convenien...
- by Vulpes Dolosus - at 2014.09.25 22:26:00
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451. ADS TTK test Day 1. Ideal conditions to kill Sentinels. - in Feedback/Requests [original thread]
Breakin Stuff wrote: Vulpes Dolosus wrote: Stop forcing a square peg into a round hole. The ADS nose turret is not the place for a blaster. They just aren't compatible for a number of reasons that can't be fixed by adjusting its stats. Tes...
- by Vulpes Dolosus - at 2014.09.25 21:58:00
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452. CPM, your community needs you. - in Feedback/Requests [original thread]
Dust User wrote: Thanks for the responses, 4 more to go and some more in-depth opinions hopefully. I don't get why everyone thinks you need multiple mercs to take care of 1 ADS. Pre-Delta I could go 1v1 with any ADS pilot in this game and keep...
- by Vulpes Dolosus - at 2014.09.25 21:49:00
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453. Hotfix Delta- Swarms vs ADS results - in Feedback/Requests [original thread]
Sometimes I hate being a visual learnerGǪ Thanks for honest feedback. I'm not too sure what to make of this but in my mind I don't see how scrubbing unseen (glitched and unglitched) missiles against structures and landscapes can be touted as a v...
- by Vulpes Dolosus - at 2014.09.25 21:46:00
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454. ADS TTK test Day 1. Ideal conditions to kill Sentinels. - in Feedback/Requests [original thread]
Stop forcing a square peg into a round hole. The ADS nose turret is not the place for a blaster. They just aren't compatible for a number of reasons that can't be fixed by adjusting its stats. Test blasters on LAVs. I've had a bunch of success r...
- by Vulpes Dolosus - at 2014.09.25 21:39:00
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455. Best way to boost fw - in Feedback/Requests [original thread]
I like #3, though it could probably be changed to: "Earn standings equal to 1% WP on top of earned in battle (75 or 0), max 25-30 (2.5-3k WP)" It gives an incentive to play even if you're going to lose and the cap prevents (or at least discourag...
- by Vulpes Dolosus - at 2014.09.25 21:27:00
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456. CPM input request: Logistics & Support. - in Feedback/Requests [original thread]
THIS IDEA IS FOR PROJECT LEGION ONLY Logistics should be heavy frames, similar to commandos. It's the best way to give them the EHP they need to do their role without the threat of them being slayers. Currently, med frames give far too little...
- by Vulpes Dolosus - at 2014.09.25 20:37:00
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457. Review for ADS post delta - in Feedback/Requests [original thread]
Soraya Xel wrote: For a few months I did almost nothing but swarm-based AV, until 1.7 when they stopped being able to damage... anything really. Vehicles were still overbearingly unmanageable, so I moved into forges for AV, and I was amazed at ...
- by Vulpes Dolosus - at 2014.09.25 20:12:00
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458. Hotfix Delta Feedback : the transport dropship - in Feedback/Requests [original thread]
I would still swap out the mCRU (and probably the scanner) for an AB. It's just such a hassle to deal with those stubborn blueberries, much less than it is to just fly somewhere and pick up a squad mate. It's fitting is still way too much to use o...
- by Vulpes Dolosus - at 2014.09.25 11:47:00
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459. Hot Fix Delta and Assault Dropships - in Feedback/Requests [original thread]
Soraya Xel wrote: I tend to die like every 90 seconds when I'm playing DUST. How often do you lose dropships? It's going to take a few days for CCP to get good metrics on the state of the ADS after Hotfix Delta. 10-14 deaths per match? Get g...
- by Vulpes Dolosus - at 2014.09.24 22:21:00
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460. eureka!! - in Feedback/Requests [original thread]
I'd much rather increase the fitting and penalties on plates/extenders and put more emphasis on resistance mods. Same math applies basically, but more dynamic as resistance affects the effectiveness of plates and repairs as well.
- by Vulpes Dolosus - at 2014.09.24 22:17:00
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