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2221. Just Watched That CCP Event In Vegas... - in General Discussions [original thread]
Ydubbs81 RND wrote: Mikey Ducati wrote: This proposed great migration doesn't happen when a new console releases. It's first gen anyway. That's a gamble purchase in itself. they have no intention on going to the PS4..at least not for a v...
- by Vrain Matari - at 2013.11.11 13:52:00
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2222. To people complaining about damage mods - in General Discussions [original thread]
The cheapest, quickest, dirtiest(stop it! i know you're thinking about that gal ass) but most satisfying approach to the logi omni-soldier issue is: Nerf their PG/CPU to the point where hard decisions have to be made regarding gank vs. tank. I wo...
- by Vrain Matari - at 2013.11.10 22:06:00
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2223. Why do you still play Dust? - in General Discussions [original thread]
Because i can see that it's going to become what i expected it to be, and i'm loving being a part of that.
- by Vrain Matari - at 2013.11.10 20:45:00
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2224. Dark Souls 2 PS3 BETA code - in The Locker Room [original thread]
Just a remider for peeps who managed to download the beta client: network test starts in just over an hour - playing some dark souls now to knock the rust off ;)
- by Vrain Matari - at 2013.11.10 05:47:00
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2225. Whats wrong with using proto? - in General Discussions [original thread]
KingBabar wrote: What am l supposed to do? - Not play with my friends and corpmates? (Playing Dust solo for 5 hrs will make the game way too boring) - Not use the finelly tweaked suit l've spent 8 months perfecting? - Not maximizing my potenti...
- by Vrain Matari - at 2013.11.10 00:00:00
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2226. Tie active scanners to your suit's scan precision. - in Feedback/Requests [original thread]
Just a little scratch-behind-the-ears to keep this purring along. This topic also has me thinking of the same principle applied to minjas and kincats.
- by Vrain Matari - at 2013.11.09 23:43:00
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2227. COD Ghosts... Is it good? - in The Locker Room [original thread]
Having never played COD i had nothing against it, realized it was a run and gin insta-death shooter, etc. But i always imagined they had their graphics/gameplay **** together after 10 years of polishing. Looking at those videos and listening to r...
- by Vrain Matari - at 2013.11.09 23:25:00
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2228. sentinels should get a built in armor/ shield harderner - in General Discussions [original thread]
Zekain K wrote: Similar to what the saga II has. The one a the suit gets would be based on its racial variant. 25%- 50% resistance booster for 15 seconds , but at the cost of its movement. When active you would either freeze like you are using ...
- by Vrain Matari - at 2013.11.08 20:12:00
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2229. Reason why dust sucks- - in General Discussions [original thread]
This is an important point but we're getting into the realm of art, not science. Core mechanics are now functional(but not stellar) and not obviously destroying the game experience, especially important for new players. PVE is important to DUST ...
- by Vrain Matari - at 2013.11.08 18:13:00
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2230. Too Many Crutches CCP - in General Discussions [original thread]
Jadd Hatchen wrote: Cat Merc wrote: A single player locking down an entire point and the surrounding area with the only way to take him down is using excessive force like orbitals = valid tactic? Excuse me but what ISN'T a valid tactic? I...
- by Vrain Matari - at 2013.11.08 14:49:00
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2231. CCP has almost pefected the core - in General Discussions [original thread]
Laurent Cazaderon wrote: Ryder Azorria wrote: steadyhand amarr wrote: Yeh I will admit the game "works" now but now they need to get gungame blanced to get rid of this twitch bs Simply an unfortunate consequence of initially balancing w...
- by Vrain Matari - at 2013.11.08 14:18:00
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2232. CCP has almost pefected the core - in General Discussions [original thread]
I would say that CCP has made the core not suck. But definitely what we needed and a big improvement. I no longer have the sense of fighting the game/controls. Still doesn't feel like sex though.
- by Vrain Matari - at 2013.11.08 02:54:00
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2233. My God the Gallente are Evil! - in General Discussions [original thread]
True Adamance wrote: Kahn Zo wrote: Oh, do not believe everything that you read. Please. I'm surprised a Gallentean has the balls to say that to me as only 2 players have ever dug deeper into Amarr histories to actually make informed opin...
- by Vrain Matari - at 2013.11.08 01:41:00
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2234. Sick of useless players. - in General Discussions [original thread]
calvin b wrote: General John Ripper wrote: I remember seeing you in that match... I went into a dom solo and I regreted it. Blueberries were terrible. But that map is terrible as there is always one team with a dropship going up high and an ...
- by Vrain Matari - at 2013.11.07 19:14:00
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2235. Too Many Crutches CCP - in General Discussions [original thread]
I hate it too but I don't want to see it removed - that would be punishing good tactical use of the weapons and terrain at hand. I would like to see more ways to counter towertop snipers and more ways to access tower and rooftops. Another good d...
- by Vrain Matari - at 2013.11.07 16:19:00
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2236. Seeking Input from EZ Mode - in General Discussions [original thread]
Apologies if this is a little off topic, i normally don't get into balance discussions. Waiting for full racial lineups of everything and solid core mechanics(getting there) before i start flappin' me gob on those topics ;) Just want to point out...
- by Vrain Matari - at 2013.11.07 14:50:00
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2237. Tie active scanners to your suit's scan precision. - in Feedback/Requests [original thread]
Good to have you back, Cat Merc. m' row =) And +1 for your proposal. I like the idea of equipment that leverages suit stats and native bonuses. Seems like this idea applied to different modules could go a long way with logis also.
- by Vrain Matari - at 2013.11.06 20:02:00
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2238. Dust Welfare - in General Discussions [original thread]
We already have a welfare system in DUST. It's the passive component of in-match skillpoints, and the biggest part of the skillpoints you get from a battle.
- by Vrain Matari - at 2013.11.06 19:21:00
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2239. Announcement:CCP Statement with Regards to the CPM - in Announcement and Events [original thread]
I'm with NanoCleric on the spirit of what he's proposing. We have reached the age where all communication, community and networking tools should be accesible from the game client, and should be front and centre when a player logs in. I don't kno...
- by Vrain Matari - at 2013.11.06 17:33:00
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2240. CSM mini-update - in General Discussions [original thread]
There's an interesting conversation going on in the Council Chambers section of the forum. Some new information from Dolan and Logibro sheds some light on the CCP/CPM relationship. I'm linking it here because i find it easy to forget to check the...
- by Vrain Matari - at 2013.11.06 03:38:00
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