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341. Tuesday, August 21st - in General Discussions [original thread]
Ok the patch is not coming next weekend. i got that, but it is currently scheduled to be released on Tuesday. is there going to be a modification of server availability? or are we the butt of a joke and the date we will get to play this build is a...
- by Volgair - at 2012.08.14 03:11:00
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342. Hardcore vs Casual players. - in General Discussions [original thread]
Stick with what your best at... i am a PC gamer i prefer the KB&M. i have a friend also playing the dust beta and he prefers the DS3. what ever, stick with what your best at. i have played almost 3 months of BETA using a DS3, i'm glad to have ...
- by Volgair - at 2012.08.13 21:39:00
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343. Character Wipe? - in General Discussions [original thread]
the Amarr are not JUST slavers. they are a nation of self righteous egomaniacs dedicated to the holy word of their living god and empress, and the spreading of the 26,000 year old teachings of the Catholic Church.... plus LASERS!!!
- by Volgair - at 2012.08.13 21:10:00
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344. How to be a good AV... - in General Discussions [original thread]
I MakeTANKSgoBOOMMMMMMMM HAHAHAHAHAHA wrote: I have dedicated over 15 million Sp into AV, and all those Tank FANBOYs who say, " I just need to be a more dedicated" is a complete idiot. My job and sole purpose is to kill tanks, yet it will take ...
- by Volgair - at 2012.08.13 15:37:00
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345. Dear People Complaining About Tanks... - in General Discussions [original thread]
ive taken you out twice in one match. (you took me out 3 times but honestly i was out of forge rounds, so you only sped up your demise) plus 6 kills to 3 deaths is a good trade off to any roll on the field. So, i will agree as a proto forge gunner...
- by Volgair - at 2012.08.12 18:14:00
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346. A discussion about balance. - in General Discussions [original thread]
first i would like to point out this game has some what devolved from what it was 3 years ago because of a change in the engine, but to break something before all the pieces are on the board is stupid. i will not disagree with you on the rudimen...
- by Volgair - at 2012.08.12 16:17:00
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347. WolfmanGÇÖs Wonderful World of Weapons - in General Discussions [original thread]
High caliber medium-long range HMG with a narrow spread, (0 degree first 3 rounds .6-3 degree after continuous fire due to compounding but suppressed recoil) 80-90 dmg base(112-126 with all 5 yielding a +40% (25% from weapons and 15% from speciali...
- by Volgair - at 2012.08.10 16:06:00
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348. Only heavies understand... - in General Discussions [original thread]
Im a proto forge gunner, and i will say that giving a Heavy suit more utility is a bad idea. there needs to be a trade off for specialization so that rolls can be defined keep in mind it will take 7 years to learn every skill in the game so your g...
- by Volgair - at 2012.08.10 15:09:00
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349. Everyone playing DUST is a console player - in General Discussions [original thread]
First i will say that i own all current generation consoles but will amplify that by the fact i do not use them unless they have a platform specific title that i both want to play, and i cannot get on PC. I am also an EVE player. Next, i will say ...
- by Volgair - at 2012.08.10 14:37:00
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350. To Heavy users: Your feedback needed here - in General Discussions [original thread]
I have played a Heavy for both builds. in the first build i used a heavy suit fitted with HMG, damage mod's, armor rep/s, scrambler pistol and AV grenades for 90% of the matches. using this build I averaged 20-30 kills on smaller maps, per match w...
- by Volgair - at 2012.08.06 14:05:00
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351. [Request] Weapon Fittings - in Feedback/Requests [original thread]
That is something that should, in all honesty be left to people in the gun trade. it would help create and promote an economy and diversify the potential for a deeper gaming experience.
- by Volgair - at 2012.07.31 03:17:00
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352. Heavy Armor Variants - in Feedback/Requests [original thread]
more folk, need to carry remote reps... the heavy class of drop suit is not for lone-wolf SMG clad run and gun as it has, and is, most commonly been played. its for point defense and suppressing fire power superiority at the cost of mobility,and t...
- by Volgair - at 2012.07.30 03:31:00
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353. customizable guns - in Feedback/Requests [original thread]
Something that was left out a bit was round size, although this goes into ammo type category. The magazine, breach, feed assembly and barrel would all have to be modified to compensate for different round sizes alone. that would all come down to b...
- by Volgair - at 2012.07.29 06:04:00
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354. PS3 and PSN port forwarding; Potential solution to load time issues - in Technical Support/Bugs [original thread]
as for the modem fire wall, it has long since been disabled. and no data packet loss is observed whilst pinging EU or US host IP's. additionally, i am well aware how to modify gear load outs, this is the third weekend i have tested the beta. but ...
- by Volgair - at 2012.07.03 02:11:00
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355. PS3 and PSN port forwarding; Potential solution to load time issues - in Technical Support/Bugs [original thread]
If your having issues with connections like i had assumed i was, here is 2 links to heavily mitigate restrictions to your PS3's PSN connection. they fixed my problems to some extent and allowed me to access the game. that said i still cannot modif...
- by Volgair - at 2012.07.03 01:06:00
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356. Game Unplayable, Never Loads - in Technical Support/Bugs [original thread]
I did a little copy pasta from a different thread but you sir are not alone in this. I'm posting here as well in hopes this will in some way help the patching of this issue. Fresh off the shelf, Current generation PS3 slim, 60GB HD. Wired 30Mb c...
- by Volgair - at 2012.07.01 06:41:00
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357. loading screens - in Technical Support/Bugs [original thread]
Fresh off the shelf, Current generation PS3 slim, 60GB HD. Wired 30Mb connection coming from a D-Link router, model DIR-615. Ping is 40-120ms. Average wait times for each screen is to character selection is greater then 15 minutes. Combat queing a...
- by Volgair - at 2012.07.01 01:31:00
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