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41. Treating symptoms, not the Disease. What has DUST done well? - in General Discussions [original thread]
trollsroyce wrote: The strongest disagreement I have with op is the ask for segregation of old and new players. The opposite should be the goal, give newbies roles they can fill effectively on the battlefield. This should be a design starting p...
- by Volgair - at 2013.04.05 08:29:00
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42. Treating symptoms, not the Disease. What has DUST done well? - in General Discussions [original thread]
Cat Merc wrote: You compare Counter Strike to COD? 0/10. No, i compare a twitch lobby shooter to a twitch lobby shooter... take it or leave it, either way and with semantics aside they are very similar in structure.
- by Volgair - at 2013.04.05 08:27:00
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43. Treating symptoms, not the Disease. What has DUST done well? - in General Discussions [original thread]
First, let us break the game into basic components compared to other games that have done something similar currently or in the recent past. I will admit to my bias up front that I do not like COD or CSS they represent the lowest common denominat...
- by Volgair - at 2013.04.05 06:13:00
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44. Do other vehicle types need a buff? - in General Discussions [original thread]
At the OP. Yes, but even tanks are far weaker now then they once were. They are getting to the point where they no longer have the ability to be considered viable individually and especially not an asset for a team. I have seen Syura and Segaris d...
- by Volgair - at 2013.04.04 21:28:00
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45. [Request] Remote Ammunition Array - in Feedback/Requests [original thread]
PAs Capone wrote: I would wonder if people would replace their repping tools for this? or would you carry both? I would love to see all the folds that this would bring into a logi's fits and the utility for the team is undeniable. I coul...
- by Volgair - at 2013.04.03 15:31:00
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46. Wolfman: On Shield-Transporters (since you left IRC) - in Feedback/Requests [original thread]
I have personally tried EVERY vehicle to fill the logistics roll multiple times. With out fail it has disappointed me each time. Like i said in IRC Drop Ship to HAV - As likely to nose dive into the top of your tank as apply rep. This is due to ...
- by Volgair - at 2013.04.03 11:31:00
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47. [Request] Remote Ammunition Array - in Feedback/Requests [original thread]
Deployed hives for ammo is all well and good, but lets face it stationary squads are a grenade spam away from bleeding dry. Mobile squads run dangerously low intentionally to conserve hive for the sake of longevity, some times even crossing half t...
- by Volgair - at 2013.04.03 01:38:00
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48. Should 'Mobility' have a passive? - in General Discussions [original thread]
The way I thought the Mobility skill would work is this skill would reduce the PG needed for the Kinetic Catilizer. Also unlocking the modules. It then would then unlock a fourth skill in that skill set at level 4, allowing you to learn an "advanc...
- by Volgair - at 2013.04.01 02:47:00
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49. Assault Forge Guns - in Feedback/Requests [original thread]
I think that was me that did that to you, if so it was a proto forge with proficiency 4 and 2 damage mods, not a standard.
- by Volgair - at 2013.03.31 04:12:00
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50. Umad about AFK people in the MCC? - in General Discussions [original thread]
In this instance I will sympathize not for the lazy pieces of crap waiting out the timer in the MCC, or with CCP, but for the guys that just want to play the game for the sake of playing the game as it exists. This Build was played to death in Dec...
- by Volgair - at 2013.03.26 14:10:00
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51. HAVs aren't just vehicles... They're a class! - in General Discussions [original thread]
Zekain Kade wrote: I have class. Awful, just awful...
- by Volgair - at 2013.03.25 18:23:00
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52. Mens Reppola of Ishukone Should Be Running The State and NOT Heth - in General Discussions [original thread]
I will agree with Kain, that Mens Reppola is the better man then Heth. However Mens did allow for the knowledge of DUST merc creation to become common knowledge for those seeking it, in an attempt to diffuse Amarr's advantage... In a way i suppose...
- by Volgair - at 2013.03.25 17:21:00
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53. HAVs aren't just vehicles... They're a class! - in General Discussions [original thread]
Justin Tymes wrote: If HAV is a class, what are Dropships? If an HAV is a "class" then the Derpshit is as well, one that is woefully under powered, under armored and limited by WP returns. Let me elaborate- -Under powered by way of a limit...
- by Volgair - at 2013.03.25 16:46:00
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54. Do TAC ARs and Burst ARs deserve a buff? - in General Discussions [original thread]
GoD-NoVa wrote: Volgair wrote: G Torq wrote: Agreed - TARs should have the recoil reduced slightly. CCP tried that already and people considering themselves "pro" started abusing turbo controllers and totally broke the flow of the game...
- by Volgair - at 2013.03.22 14:08:00
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55. New Dropsuit Speculations - in General Discussions [original thread]
Konohamaru Sarutobi wrote: Shadowswipe wrote: What differences do you think/hope/want when each race gets their own version of each dropsuit type? I for one am looking forward to Amarr Logisitics getting more low slots at the cost of high s...
- by Volgair - at 2013.03.22 13:04:00
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56. Do TAC ARs and Burst ARs deserve a buff? - in General Discussions [original thread]
G Torq wrote: Agreed - TARs should have the recoil reduced slightly. CCP tried that already and people considering themselves "pro" started abusing turbo controllers and totally broke the flow of the game. That said, if they would add a fast...
- by Volgair - at 2013.03.22 12:51:00
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57. HAVs are Overpowered - in Feedback/Requests [original thread]
2-Ton Twenty-One wrote: Tanks should be operated by at least 2 people. Right now they can solo better then any other piece of equipment/dropsuit on the battlefield. They should require logi support to do well or have to resupply their ammo like...
- by Volgair - at 2013.03.21 16:41:00
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58. HAVs are Overpowered - in Feedback/Requests [original thread]
Tanks are not that strong to be honest. Their ability to push and defend is based exclusively on the infantry units that support them. Your failure to remove HAV's from combat or denying them free reign over the field is the result of your own fai...
- by Volgair - at 2013.03.21 11:57:00
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59. [Feedback] Revive Trapping - in Feedback/Requests [original thread]
I and the people i play with refer to this as Ninja Needling, it sucks, its infuriating, but it happens. They need to implement it so you can only get the injection if you ask for it, currently done so by pressing square. This of course will heavi...
- by Volgair - at 2013.03.19 07:13:00
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60. STOP DESTROYING SUPPLY DEPOTS - in General Discussions [original thread]
As a ground pounder I agree having them available for play is some times invaluable. As a tanker however i will say that supply depots serve to allow a significant opposing Anti Vehicle units to mount quickly against you. My best suggestion is hac...
- by Volgair - at 2013.03.18 10:30:00
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