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101. Survival in Seconds; Suits V Weapons - in General Discussions [original thread]
OMI43221 wrote: So your proposing to increase EHP for suits across the board and banning advance and proto gear in pug matches. I don't really think that has anything to do with corp battles but I could get behind both those changes. As th...
- by Volgair - at 2013.02.06 23:49:00
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102. Survival in Seconds; Suits V Weapons - in General Discussions [original thread]
BMSTUBBY wrote: OMI43221 wrote: You seem to be totally ignoring comments about lasers. Didn't proto laser end up ripping things up at the end of the closed beta? I'm not a top player but from what I saw, basically achieving HAV dominance is...
- by Volgair - at 2013.02.05 19:28:00
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103. Survival in Seconds; Suits V Weapons - in General Discussions [original thread]
OMI43221 wrote: You seem to be totally ignoring comments about lasers. Didn't proto laser end up ripping things up at the end of the closed beta? I'm not a top player but from what I saw, basically achieving HAV dominance is what won matches. ...
- by Volgair - at 2013.02.05 19:26:00
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104. assult class clarification please - in Technical Support/Bugs [original thread]
I have a 27mb/s connection and a PS3 that I purchased the day I got my fanfest key. I still get it. It may well be server lag but when you consider that our US servers allow access for EU and Oceanic players. Its not surprising. Again server con...
- by Volgair - at 2013.02.05 05:32:00
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105. assult class clarification please - in Technical Support/Bugs [original thread]
Mind Slaver wrote: your thread does not explain how a assult class with supperior gear and first blood loses to an inferior model of the same class.. i want to know why or how he could kill me when im better in armor and damage and i was gettin...
- by Volgair - at 2013.02.05 05:15:00
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106. Survival in Seconds; Suits V Weapons - in General Discussions [original thread]
All right the community looks to be getting bored with the topic, and supporting subject matter. What would it take to get a little GM or Dev input on the thread? If nothing more then an attempt to rekindle the discussion.
- by Volgair - at 2013.02.05 05:00:00
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107. assult class clarification please - in Technical Support/Bugs [original thread]
Mind Slaver wrote: can somone please explain to me the mechanics of how damage is decided... i was just in a game i use assult II armor and a gek.. i had the drop on a few starter assult classes was getting hit markers on their head and they tu...
- by Volgair - at 2013.02.05 04:46:00
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108. Survival in Seconds; Suits V Weapons - in General Discussions [original thread]
Vrain Matari wrote: Out of curiosity, ISK aside, what is the time-to-death in COD? sounds like it's a fraction of the fraction of a second you're talking about, Volgair. And same question for BF3. And maybe most illuminating, in HALO? O...
- by Volgair - at 2013.02.05 04:33:00
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109. Heavy Turning Speeds - in General Discussions [original thread]
I've done that same thing with an exile... Whats the point he's trying to make? I mean come on, congratulations you killed a group of scrubby new guys in militia gear that were running away from you. One in fact wanted you to kill him by way of n...
- by Volgair - at 2013.02.05 00:35:00
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110. Capacitor - in General Discussions [original thread]
Not only do i want a capacitor but i want a cargo hold limiting Ammunition.
- by Volgair - at 2013.02.04 22:38:00
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111. Survival in Seconds; Suits V Weapons - in General Discussions [original thread]
rebecca watson wrote: Volgair, Let's acknowledge this: 1. You wanted to boil some factors down, and come up with some basic metrics whereby you could compare basic EHP vs. DPS figures between suits, and you poured a lot of time and effort int...
- by Volgair - at 2013.02.04 20:55:00
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112. So the scout dropsuit is useless? - in General Discussions [original thread]
Read through this, the scout is nothing more then a novelty.
- by Volgair - at 2013.02.04 02:51:00
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113. Why does everyone hate the idea of jetpacks? - in Feedback/Requests [original thread]
Fun idea but it should be limited to Jump Jets and even then its still for some reason going to be frowned upon by the community. -Equipment slot Jump Jet instant action 6 seconds max, and only then if it requires a recharge period and the use o...
- by Volgair - at 2013.02.04 02:31:00
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114. why all the hostility? - in General Discussions [original thread]
Mark Smith Jr wrote: it seriously reminds me of the CoD community they way everyone insults everybody else One more reason i wanted this game on PC first. With potential for next gen port...
- by Volgair - at 2013.02.04 02:00:00
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115. Survival in Seconds; Suits V Weapons - in General Discussions [original thread]
Sev Alcatraz wrote: I agree 200% Really Sev? Thanks for the bump, but really?
- by Volgair - at 2013.02.04 01:57:00
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116. [Request] HAV Siege mode. - in Feedback/Requests [original thread]
Bojo The Mighty wrote: Can you say SOON? http://dust514.com/news/blog/2012/03/vehicle-dev-b/ Al *wicky wicky* ready planned *Spike the Ball* Hmm the resistance 50% resistance isn't high enough and the damage bonus is rarely needed unless ...
- by Volgair - at 2013.02.04 01:49:00
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117. the highest KDR are AR users nerf please - in General Discussions [original thread]
Y0UR NAME HERE wrote: LIFE RIPPER wrote: This is the facts By the math alone AR weapons are overpowered and need to be looked at. Look at the top kdr players and the AR players own the 80% of those spots Eliminate the tankers and snipers. A...
- by Volgair - at 2013.02.04 01:42:00
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118. [Request] HAV Siege mode. - in Feedback/Requests [original thread]
So HAV's as they exist can do one of 2 things, they sit in the hills with a rail or they drive as fast as they can with a blaster, rail... or large missile. HAV's stop, for more then a few seconds infantry will end a 3mil investment fairly quickly...
- by Volgair - at 2013.02.04 00:49:00
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119. Survival in Seconds; Suits V Weapons - in General Discussions [original thread]
Sontie wrote: And then .8 build rolls out and all this speculation is made moot. Or we say nothing and the DEV's roll out all that new gear with inferior EHP to damage potential, and i go from doomsayer to that guy that called how end game...
- by Volgair - at 2013.02.03 23:17:00
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120. Survival in Seconds; Suits V Weapons - in General Discussions [original thread]
Vrain Matari wrote: Noc Tempre wrote: That's a long way of pointing out DPS grows faster, and for cheaper, than EHP. Right now gank and alpha is the way to spec. Very true. One of the first things i tell new players is 'Gank grows faster t...
- by Volgair - at 2013.02.03 23:09:00
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