Pages: 1 2 3 4 5 6 7 8 9 10 20 |
261. AV - in Feedback/Requests [original thread]
Tread Loudly 2 wrote: Vesta Opalus wrote: Tread Loudly 2 wrote: Nevyn Tazinas wrote: 2 AV should kill 1 Vehicle nearly all the time. Otherwise you are creating an unbalanced team. Considering AV fits are sacrificing significant ability...
- by Vesta Opalus - at 2015.03.16 03:51:00
|
262. AV - in Feedback/Requests [original thread]
Tread Loudly 2 wrote: Nevyn Tazinas wrote: 2 AV should kill 1 Vehicle nearly all the time. Otherwise you are creating an unbalanced team. Considering AV fits are sacrificing significant ability vs infantry to be able to engage you. While if ...
- by Vesta Opalus - at 2015.03.15 21:09:00
|
263. [Request] Remove or change Ambush OMS (Anti-vehicles) Turrets - in Feedback/Requests [original thread]
The Final Fantasy wrote: After playing a few boring ambush oms i notice something, why are Turrets spawning if we cant call in vehicles any more they kinda don't serve a purpose anymore , i mean they're made for 1 thing alone, the sole purpose ...
- by Vesta Opalus - at 2015.03.15 21:08:00
|
264. Dissecting the Assault role and it's bonuses. - in Feedback/Requests [original thread]
Sgt Kirk wrote: The Plasma Rifle on its own has good damage and RoF, great DPS and magazine size with easy handling. It's balanced only by it's short range and medium fitting requirements and that's it. The weapon is actually in a very goo...
- by Vesta Opalus - at 2015.03.09 19:53:00
|
265. The Swarm Can of Worms: Ideas for improvement. - in Feedback/Requests [original thread]
Tesfa Alem wrote: An issue with focusing only on turn rate is how slow Dropships actually turn. I can spin an ADS on its nose quick enough. The sharper a Dropships changes the direction its facing doesn't mean that the dropships have changed t...
- by Vesta Opalus - at 2015.03.09 18:24:00
|
266. Sticky:[Feedback] Custom Chat Channels and Performance - in Feedback/Requests [original thread]
CCP Rattati wrote: Dear players, We need your assistance on this issue because we think that it is definitely one of those PC lag inducing issues. Can you please provide, formal feedback on your performance before and after deleting "all" of ...
- by Vesta Opalus - at 2015.03.09 16:29:00
|
267. Sticky:[Data Insights] Simple Planetary Conquest Kill Analysis plus Raw... - in Feedback/Requests [original thread]
Alena Ventrallis wrote: Imp Smash wrote: Can anyone tell me how the ASCR heat buildup feels on a non Amarr suit? I've never used one outside of my Amarr assault. If it is like all the other Amarr guns and the suit is very important to heat b...
- by Vesta Opalus - at 2015.03.09 15:24:00
|
268. Sticky:[Data Insights] Simple Planetary Conquest Kill Analysis plus Raw... - in Feedback/Requests [original thread]
Adipem Nothi wrote: Alena Ventrallis wrote: I proposed a solution to its shield devastation that never gained traction. Interesting. But why create a separate damage profile for the ScR? Why not apply this proposed profile to all lase...
- by Vesta Opalus - at 2015.03.05 17:02:00
|
269. Sticky:[Data Insights] Simple Planetary Conquest Kill Analysis plus Raw... - in Feedback/Requests [original thread]
Alena Ventrallis wrote: Vesta Opalus wrote: Alena Ventrallis wrote: Adipem Nothi wrote: Alena Ventrallis wrote: ... If it really was that OP, would it not have a larger presence in PC? Not necessarily. The ScR is notoriously ba...
- by Vesta Opalus - at 2015.03.05 16:52:00
|
270. Sticky:[Data Insights] Simple Planetary Conquest Kill Analysis plus Raw... - in Feedback/Requests [original thread]
Breakin Stuff wrote: Vesta Opalus wrote: Tesfa Alem wrote: Anothing thing i noticed my end was the claim that the "incubus is fine by proxy" made by Rattati, because of python kills in PC. The highest ranked Proto Incubus has 909 kills on...
- by Vesta Opalus - at 2015.03.05 16:40:00
|
271. Sticky:[Data Insights] Simple Planetary Conquest Kill Analysis plus Raw... - in Feedback/Requests [original thread]
Alena Ventrallis wrote: Adipem Nothi wrote: Alena Ventrallis wrote: ... If it really was that OP, would it not have a larger presence in PC? Not necessarily. The ScR is notoriously bad against heavily armored sentinels, and PC today ...
- by Vesta Opalus - at 2015.03.05 16:39:00
|
272. Sticky:[Data Insights] Simple Planetary Conquest Kill Analysis plus Raw... - in Feedback/Requests [original thread]
Tesfa Alem wrote: Anothing thing i noticed my end was the claim that the "incubus is fine by proxy" made by Rattati, because of python kills in PC. The highest ranked Proto Incubus has 909 kills on the chart. Only about 7427 kills behind the P...
- by Vesta Opalus - at 2015.03.05 16:17:00
|
273. Sticky:[Data Insights] Simple Planetary Conquest Kill Analysis plus Raw... - in Feedback/Requests [original thread]
Archduke Ferd1nand wrote: I, for one, am incredibly surprised that there isn't a single Gal Assault/ TAR up there Also Gal Scout...? You sure this wasn't from last patch? Scouts are irrelevant for slaying in PC now. Only reason to use one...
- by Vesta Opalus - at 2015.03.05 16:02:00
|
274. Sticky:[Data Insights] Simple Planetary Conquest Kill Analysis plus Raw... - in Feedback/Requests [original thread]
CCP Rattati wrote: Also to note, MN Assault trending rapidly up, may need reining in soon. Try nerfing the stamina gain on it. Its got 250% of the Gal/Cal assault stamina gain, and ~166% the stamina gain of the Amarr assault. With the adv...
- by Vesta Opalus - at 2015.03.05 16:00:00
|
275. Assault Speed fits Min OP? - in Feedback/Requests [original thread]
Any Minmatar speed setup is going to outperform other assault speed fits just due to higher speed and a massive difference in stamina regeneration (Minmitar is like 2.5x faster I think in terms of stam regen? In your specific minmatar test fit the...
- by Vesta Opalus - at 2015.03.03 19:07:00
|
276. Laser/Scrambler rifle operation change - in Feedback/Requests [original thread]
Bright Cloud wrote: At the moment using both amarr weapons on non amarr assaults is extremely difficult due to the rampant heat buildup. So instead of the useless cooldown bonus it should reduce the heat build up per lvl. So in that case the we...
- by Vesta Opalus - at 2015.03.02 03:49:00
|
277. Large Blaster Turret Proposition - Re-designation of Role - in Feedback/Requests [original thread]
I like this idea with the exception of the splash addition.
- by Vesta Opalus - at 2015.02.26 18:11:00
|
278. Time to nerf all HP modules? - in Feedback/Requests [original thread]
Adipem Nothi wrote: KinCats - These are probably OK. As I detail here , kinetic catalyzers are great at prototype tier, but need work at standard/enhanced tier as their performance and costs make fitting them completely worthless, which, c...
- by Vesta Opalus - at 2015.02.26 17:30:00
|
279. ccp read this. it will blow your mind for an idea. - in Feedback/Requests [original thread]
Xocoyol Zaraoul wrote: ebronian flacktoider wrote: When you find these types of players they generally are found ontop of buildings where the range helps them, you could snipe them but then that takes you out of the frontline. 77m away that ...
- by Vesta Opalus - at 2015.02.25 21:10:00
|
280. Any ideas on commando to be competitive? - in Feedback/Requests [original thread]
killertojo42 wrote: They have the least module slots in the game and assaults can just out tank a commando while still moving faster, honestly I'd say just commandos a CPU and PG buff then give them the same module set up as their respective sc...
- by Vesta Opalus - at 2015.02.24 21:24:00
|
Pages: 1 2 3 4 5 6 7 8 9 10 20 |
First page | Previous page | Next page | Last page |