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801. Im sorry cod babies... - in General Discussions [original thread]
Ghosts Chance wrote: its also VERY easy to manipulate by just joining matches and scuiciding over and over and over and over again to tank your KDR and manipulate the metrics to put them back in the bracket they want to be in and yes ALOT of pe...
- by Vell0cet - at 2014.08.20 00:00:00
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802. selling assets to NPC - in Feedback/Requests [original thread]
It's no P2P market, that's for sure, but it's probably the closest thing we'll ever get in DUST. +1. If it can't be added in a hotfix, then it should be considered a high priority for inclusion if we ever do get another client patch, and we reall...
- by Vell0cet - at 2014.08.19 22:38:00
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803. Evaluation of the New Burst HMG - in Feedback/Requests [original thread]
I played a few matches with it on my lower SP heavy alt. It feels OP. It does too many things too well. It should either keep it's crazy DPS and get a significant range nerf (like 20m range--sort of like a shotgun on steroids), or get a DPS nerf (...
- by Vell0cet - at 2014.08.19 22:29:00
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804. Is there even going to be an attempt on tiercide in Dust? - in Feedback/Requests [original thread]
I hope not. The closest thing to tiericide I would endorse is unlocking std/adv/pro gear at level 1. Having cheap fits, everyday fits, expensive fits and every shade in between is a big part of what makes DUST fun and interesting. I typically run ...
- by Vell0cet - at 2014.08.19 22:15:00
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805. Being new is a very bad thing. - in General Discussions [original thread]
CommanderBolt wrote: As a new player you are at a huge disadvantage. It wouldn't be half as bad if you could chose to queue up for "militia / standard gear" games but you cannot. Please explain why this is a better solution than a 2nd tier ac...
- by Vell0cet - at 2014.08.19 18:30:00
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806. Being new is a very bad thing. - in General Discussions [original thread]
Death Shadow117 wrote: Onesimus Tarsus wrote: Death Shadow117 wrote: Onesimus Tarsus wrote: Two words: kdr matchmaking fixes this. Not really because then you can have a newberry that is great in the academy and gets a high kdr. Then...
- by Vell0cet - at 2014.08.19 18:00:00
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807. Why am I the only one... - in General Discussions [original thread]
Andris Kronis wrote: It's a pretty easy fix, reduce rpm to 400 instead of 700+, brings the dps down to a reasonable amount and no amount of button/macro spamming can give the scrambler rifle an OP advantage. I think 480 RPM cap is ideal. It's...
- by Vell0cet - at 2014.08.19 05:59:00
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808. Being new is a very bad thing. - in General Discussions [original thread]
I agree that the NPE is really bad. Joining a corp is a really good idea, because using teamwork is critical to doing well. Dust University is a family-friendly training corp that is universally well-respected in the community. You should really c...
- by Vell0cet - at 2014.08.19 05:37:00
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809. this is what defiance is? this is what you guys are raving about? lo... - in General Discussions [original thread]
Defiance looks terrible... and that's coming from someone who likes DUST... In all seriousness though, people like different stuff. The cartoony style may really appeal to some people, and that's cool. It would suck if all games had the same look...
- by Vell0cet - at 2014.08.19 02:13:00
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810. No you can't have a ride blueberry... - in General Discussions [original thread]
I'd like to see a lock button added to the module activation wheel. It would be squad locked by default, and the driver can manually unlock to instantly grant access to everyone. I'm happy to give blueberries a ride at the start of a match, but it...
- by Vell0cet - at 2014.08.18 23:03:00
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811. Burst HMG. Now I understand why people complain. - in General Discussions [original thread]
I ran this on my lower SP heavy alt, and I agree it's a bit ridiculous. It does too many things well. It should either keep its crazy DPS and get a significant range nerf, or the DPS needs to come down (less damage or longer firing intervals). I'l...
- by Vell0cet - at 2014.08.18 22:54:00
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812. Starter Fits. - in Feedback/Requests [original thread]
I'd like to see each race have a few infinite starter fits like we have now. I'd also like to see a set of several 0 SP militia fittings representing a wide variety of roles, that come with a handful (5-10) of copies each. Every race would have th...
- by Vell0cet - at 2014.08.18 08:13:00
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813. So how is the CPM1 doing? - I WANT YOUR OPINION FOR A VIDEO - in General Discussions [original thread]
Zatara Rought wrote: Heard the idea of using existing assets and just play with other things, but has anyone ever asked if the Amarr community would be ok with this? Please push hard for them to finish the models. They need them for legion an...
- by Vell0cet - at 2014.08.18 05:14:00
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814. So how is the CPM1 doing? - I WANT YOUR OPINION FOR A VIDEO - in General Discussions [original thread]
I agree this is premature. They're still getting oriented and going through the administrative BS of signing NDAs, gaining access and such. I think giving them a month or two is reasonable before we can start forming conclusions about their perfor...
- by Vell0cet - at 2014.08.18 03:01:00
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815. CPMS: Moving Forward - in General Discussions [original thread]
GeneralButtNaked wrote: Vell0cet wrote: The CPM should collate a list, and run a survey of the community to figure out the priorities, once you guys get settled in, of course. What the community wants doesn't matter. What CCP wants to d...
- by Vell0cet - at 2014.08.18 02:39:00
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816. CPMS: Moving Forward - in General Discussions [original thread]
Judge Rhadamanthus wrote: Alabastor 'TheBlaster' Alcar wrote: i want to see a return to client updates bringing in new features, mechanics, and assets, more maps and district mechanics in particular. So do I. A lot. We need a strong case...
- by Vell0cet - at 2014.08.17 20:14:00
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817. CPMS: Moving Forward - in General Discussions [original thread]
Judge Rhadamanthus wrote: We are working on that at this moment. We have set up a board outside of CCPs sphere. I have created a CPM channel on my youtube to push data out and collect input. We are cleaning the CPM section of the forums and mor...
- by Vell0cet - at 2014.08.17 18:02:00
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818. All That Was Lost In Uprising 1.7... - in General Discussions [original thread]
Great thread! I'd love to see this stuff come back. I also want full racial parity including a heavy beam laser to melt shield-tanked vehicles.
- by Vell0cet - at 2014.08.17 17:50:00
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819. Charlie is the closest to true balance I've seen since Chrome... - in General Discussions [original thread]
It's the most balanced I've ever seen it (been here since end of closed beta). It's far from perfect, but the iterative approach with the hotfixes has been really awesome. I'd like to see vehicles get back their module diversity, a return of the e...
- by Vell0cet - at 2014.08.17 17:31:00
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820. Gallente Assault Bonus - in General Discussions [original thread]
Echo 1991 wrote: Gal bonus should be a range or RoF increase. Caldari bonus should be maybe a kick reduction or Something else. If they did get a range bonus (which is a dubious bonus) it should be an increase to falloff only and not to optim...
- by Vell0cet - at 2014.08.17 16:07:00
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