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721. Join the great unwashed - in General Discussions [original thread]
I had Nova Knife randomly jump in our squad back when he was CPM. I think all CPMs (CCP devs too) should make it a point to do this at least once a week for a few matches. Encourage your fellow CPMs to follow your example. Keep up the good work o7.
- by Vell0cet - at 2014.09.12 05:34:00
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722. Playing Dust over CoD is like... - in General Discussions [original thread]
I'd say it's more like playing speed chess vs. playing hungry-hungry-hippos.
- by Vell0cet - at 2014.09.12 03:26:00
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723. Sticky:Hotfix Delta - Burst HMG Changes - in Feedback/Requests [original thread]
I think a range nerf is also reasonable to consider. Maybe optimal out to 15m and falloff to 25. Beyond that you'd do very little damage. This would make the burst HMG kind of like a shotgun on steroids. Just a thought. It may be a bad idea.
- by Vell0cet - at 2014.09.10 22:56:00
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724. so who's still here? i feel left out not having destiny :( - in General Discussions [original thread]
I'm going to play it for the story. It's too shallow to hold my attention after running through the PvE content. It's missing the risk/reward factor and deep customization that DUST has. It's also a bit gimmicky with charging up special abilities,...
- by Vell0cet - at 2014.09.10 02:49:00
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725. Rattati: This logi wants to nerf uplinks hard, please read - in Feedback/Requests [original thread]
Vulpes Dolosus wrote: Either that or a hard-cap on the number of separate equipment a single player can place. So say it's 7 or 8. That's proto hives, links, and any other proto or ADV you can carry. That should be enough for any single logi to...
- by Vell0cet - at 2014.09.08 19:20:00
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726. Attracting New Players - in General Discussions [original thread]
No, vets will millitia-stomp. Better idea: 2nd tier academy optional game mode. Once you graduate from the existing short academy, this would be the only game mode checked by default. You can play in these matches until you hit the SP cap (somewh...
- by Vell0cet - at 2014.09.08 02:04:00
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727. Why Dust is fundamentally bad and a catastrophic commercial failure - in General Discussions [original thread]
I like having badass vehicles in the game. They add depth and strategy (this is coming from someone who doesn't use vehicles). The problem with vehicles is they didn't add Ewar. If vehicles had capacitors, and we had neuts, webs and other ways to ...
- by Vell0cet - at 2014.09.08 01:47:00
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728. Sticky:Hotfix Delta - Swarms vs Dropships - in Feedback/Requests [original thread]
CCP Rattati wrote: Actually, I forgot to write the ISK reduction, we are thinking 250k ISK? Vehicle prices should be balanced around ISK efficiency. Total value of all assets destroyed by ADS / number of ADS destroyed. Do this over a reasonab...
- by Vell0cet - at 2014.09.05 15:10:00
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729. Let's beat this dead horse some more! - in General Discussions [original thread]
Matchmaking by gear is a bad idea. You'll have squads militia stomping. WPs per death is a better metric and if you exclude team kills and suicides, it will be very hard to "game" the system. The only way to artificially lower your stats is to del...
- by Vell0cet - at 2014.09.05 03:59:00
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730. Reduce Heavy Turning Speed. - in Feedback/Requests [original thread]
Zatara Rought wrote: Before they do this they need to fix firing from cloak. Heavies only have a shot at shotgun scouts because of the turn speed. I agree with you and the OP. Can't they add a short decloak firing delay and reduce heavy ...
- by Vell0cet - at 2014.09.05 01:07:00
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731. Hotfix Delta Ion Pistol - in Feedback/Requests [original thread]
Daddrobit wrote: Vell0cet wrote: Daddrobit wrote: Mercy Snip :) That's a good point. So why not keep the damage multiplier for shotgun blasts too? I think there's a lot of room to play around with the stats to make it useful without s...
- by Vell0cet - at 2014.09.04 15:59:00
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732. SCR vs TAC Science video - in General Discussions [original thread]
Bethhy wrote: Vell0cet wrote: Bethhy wrote: Vell0cet wrote: There's an issue in the debate that is relevant, and you're kind of the perfect person to address it. That's how overheat balances the ScR. In my experience, there are 2 circu...
- by Vell0cet - at 2014.09.04 08:08:00
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733. Hotfix Delta Ion Pistol - in Feedback/Requests [original thread]
Daddrobit wrote: Vell0cet wrote: Daddrobit wrote: Vell0cet wrote: I really like the idea of the charged shot functioning like a mini-shotgun. That may not be possible in a hotfix. This isn't a weapon I ever use, but it seems like a rea...
- by Vell0cet - at 2014.09.04 05:20:00
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734. Hotfix Delta Ion Pistol - in Feedback/Requests [original thread]
Daddrobit wrote: Vell0cet wrote: I really like the idea of the charged shot functioning like a mini-shotgun. That may not be possible in a hotfix. This isn't a weapon I ever use, but it seems like a really excellent discussion by people who ...
- by Vell0cet - at 2014.09.04 02:30:00
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735. Hotfix Delta Ion Pistol - in Feedback/Requests [original thread]
I really like the idea of the charged shot functioning like a mini-shotgun. That may not be possible in a hotfix. This isn't a weapon I ever use, but it seems like a really excellent discussion by people who have a solid grasp of the mechanics.
- by Vell0cet - at 2014.09.03 21:15:00
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736. ATM state of the game ... plz tell me in a few sentences. - in General Discussions [original thread]
TechMechMeds wrote: Lack of matchmaking is what is kind of spoiling the balance tweaks. hmgs, shotguns and scouts, oh my. This is actually being worked on now though. I'm pretty optimistic after reading CCP Rattati's thread.
- by Vell0cet - at 2014.09.03 16:39:00
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737. ATM state of the game ... plz tell me in a few sentences. - in General Discussions [original thread]
The proof is in the killfeed. There is a huge variety of suits/weapons being used. It's far from perfect, but it's the best it's ever been. IMO its the best FPS multiplayer lobby shooter ever made (even with its many flaws). There is so much depth...
- by Vell0cet - at 2014.09.03 16:27:00
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738. SCR vs TAC Science video - in General Discussions [original thread]
ratamaq doc wrote: You're right, I didn't mean I agree with the point about over heat being moot, just that IMO well managed heat up can be applied better than finite rounds with forced reload. I'll try to crunch some math but my thoughts would...
- by Vell0cet - at 2014.09.03 16:10:00
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739. SCR vs TAC Science video - in General Discussions [original thread]
ratamaq doc wrote: Vell0cet wrote: Bethhy wrote: Vell0cet wrote: There's an issue in the debate that is relevant, and you're kind of the perfect person to address it. That's how overheat balances the ScR. In my experience, there are 2 ...
- by Vell0cet - at 2014.09.03 15:16:00
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740. SCR vs TAC Science video - in General Discussions [original thread]
Bethhy wrote: Vell0cet wrote: There's an issue in the debate that is relevant, and you're kind of the perfect person to address it. That's how overheat balances the ScR. In my experience, there are 2 circumstances with the ScR. The first is ...
- by Vell0cet - at 2014.09.03 13:27:00
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