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641. Nothing DUST/Legion at EVE Vegas this year? - in General Discussions [original thread]
Iron Wolf Saber wrote: Mind you that Projects are typically not talked about that much because they do want to avoid the hype train departing out of control. Imagine if Blizzard hyped up Project TItan for the last 5 years. Teasing you on how t...
- by Vell0cet - at 2014.10.03 15:27:00
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642. Nothing DUST/Legion at EVE Vegas this year? - in General Discussions [original thread]
Not a single reference to DUST, Legion, or any Devs from those teams: http://vegas.eveonline.com/schedule Frankly, I'm disappointed in CCP Rouge. I think this would have been a good opportunity to show off Legion's progress, and interact with ...
- by Vell0cet - at 2014.10.03 14:57:00
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643. matchmaking is still dreadful - in General Discussions [original thread]
Spkr4theDead wrote: I'm still paired up with people that couldn't hit the broad side of a barn with a nuke, and I'm always up against a squad while paired with said idiots. Is this ever going to get fixed? I won't hold my breath. It was actual...
- by Vell0cet - at 2014.10.03 14:08:00
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644. Team balancing: 2+ weeks after update - in General Discussions [original thread]
I've seen a drastic improvement. I hope we can see an overhaul of the matchmaking now that team balancing is in decent shape. It'll still need some polish to get the squad modifiers nailed down to the ideal values, but I think we'll see a bigger i...
- by Vell0cet - at 2014.10.03 03:05:00
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645. CCP Logic, guys please look at yourselves. - in General Discussions [original thread]
Leanna Boghin wrote: Iron Wolf Saber wrote: Leanna Boghin wrote: Iron Wolf Saber wrote: Leanna I challenge you to provide proof then :D I already have in previous statements. Just read anything in this thread i typed about the subjec...
- by Vell0cet - at 2014.10.03 02:56:00
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646. CCP Logic, guys please look at yourselves. - in General Discussions [original thread]
Alena Ventrallis wrote: ...The Mu system is pitifully easy to fool, all I need do is afk to lower it then stomp face. We don't know how Mu is calculated. If Rattati followed some of our suggestions of using WP/Death (excluding suicides and te...
- by Vell0cet - at 2014.10.02 22:50:00
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647. Racial heavy weapons - in General Discussions [original thread]
I'd like to see a heavy beam laser. Weak damage to infantry, Strong to vehicles.
- by Vell0cet - at 2014.10.02 14:59:00
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648. new matchtype. - in Feedback/Requests [original thread]
Probably because teams are hard coded into the game at a deep level and this would be difficult (or impossible) to hotfix. Would it really add all that much? If we could get a new game mode, I think a vehicle based CTF would be a lot more interes...
- by Vell0cet - at 2014.10.02 05:54:00
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649. Are Assault Dropships viable? - in General Discussions [original thread]
Yes, they're viable .
- by Vell0cet - at 2014.10.01 23:48:00
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650. Is it too Early to start Discussing Hotfix Echo? - in Feedback/Requests [original thread]
Cross Atu wrote: Logistics feedback thread. Cheers, Cross I already posted this there a while ago.
- by Vell0cet - at 2014.10.01 23:40:00
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651. Positives of Delta, a CEO Pyrex perspective - in General Discussions [original thread]
Ok, serious question: what lesson(s) should CCP take away from Destiny's grindy PvE for how Legion PvE drone combat works?
- by Vell0cet - at 2014.10.01 22:48:00
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652. NERFFING! - in General Discussions [original thread]
CUSE TOWN333 wrote: Nerfing has lead to so much wasted SP over the years. its sad that you have to take all guns to proto because one of them will be useless one month and one will be OP. if balance of suits and gun clearly will never happen ju...
- by Vell0cet - at 2014.10.01 14:21:00
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653. [CPM - Echo and Beyond] Variants of Existing Items - in Feedback/Requests [original thread]
Shield repair tool Damage type resistance amplified plates (e.g. Laser resistance amplifier armor plating 8%/12%/15% reduction to armor damage from lasers) Damage type resistance amplified shielding (e.g. Projectile resistance amplifier shielding...
- by Vell0cet - at 2014.10.01 07:37:00
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654. @ CCP Rattati: Is there any possibility? - in General Discussions [original thread]
I think this is EXTREMELY unlikely. I could see CCP doing a client patch for the missing racial vehicles, turrets and heavy weapons because there is a strong business case for these. We could help balance them for Legion ahead of time, resulting i...
- by Vell0cet - at 2014.10.01 07:19:00
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655. Is it too Early to start Discussing Hotfix Echo? - in Feedback/Requests [original thread]
Auris Lionesse wrote: logistics suits have been fundamentally broken since day 1. idk why they would even bother with bonuses when the suits are just inherently designed wrong. caldari and min logi need shield tools as primary equipment then s...
- by Vell0cet - at 2014.10.01 04:44:00
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656. Another Dust 2.0 Series. - in General Discussions [original thread]
JIMvc2 wrote: Maken Tosch wrote: JIMvc2 wrote: Hopefully this gets implemented into Dust. Instead of the Legion and Dust teams being separate, why not work together on both games. Its unfair how most effort goes to Legion but not Dust. Le...
- by Vell0cet - at 2014.10.01 04:40:00
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657. Dust is such a great game compared to Destiny - in General Discussions [original thread]
There are 3 main areas that CCP should take away from Destiny. 1. The controls are amazing. You can have very precise aiming but also fast tracking at the same time. This is because there is a non-linear relationship between the right stick and t...
- by Vell0cet - at 2014.09.30 18:49:00
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658. Another Dust 2.0 Series. - in General Discussions [original thread]
So on these planets where you're the only one on them, what do you expect players to do? I see you mentioned missioning, are there other activities? will these planets have fauna? If so how will that work? with thousands of different planets and d...
- by Vell0cet - at 2014.09.30 18:06:00
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659. Another Dust 2.0 Series. - in General Discussions [original thread]
Iron Wolf Saber wrote: I went with zone borders saves us the trouble of having to make planet sized maps; though you can still advertise in the distant land box where the zone border or transitioner would take you. Zone borders in open world ...
- by Vell0cet - at 2014.09.30 14:54:00
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660. Another Dust 2.0 Series. - in General Discussions [original thread]
Iron Wolf Saber wrote: Vell0cet wrote: The main issue with this is the shear size would make it feel very empty. If you have thousands of massive open world planets, 99.999% of the in game territory would be empty. If you look at EVE with it...
- by Vell0cet - at 2014.09.30 14:16:00
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