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1281. I hope reviewers will try and review dust one more time. - in General Discussions [original thread]
Vrain Matari wrote: There was an awful lot of basic misunderstanding by supposedly competent reviewers. I particularly like the peeps who never figured out you could change your dropsuit loadout. Part of the job of the revised NPE and the prop...
- by Vell0cet - at 2013.09.30 17:16:00
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1282. I hope reviewers will try and review dust one more time. - in General Discussions [original thread]
When the core gameplay is in, and most of the rough edges are smoothed out, CCP should invite another round of reviews. If CCP was smart they would try to pair up a reviewer with a PC corp in a good match (with the corp's consent of course). Even ...
- by Vell0cet - at 2013.09.30 04:32:00
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1283. Announcement:Uprising 1.5 Patch Notes - in General Discussions [original thread]
Zene Ren wrote: Vell0cet wrote: Zene Ren wrote: simply no architecture of PS3 and PS4 are completly diffrent i'm pretty sure they can't make the code that will work on both, based after reading opinions of game developers and some other ...
- by Vell0cet - at 2013.09.30 02:32:00
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1284. So I decided to try EVE online. - in General Discussions [original thread]
You still haven't given us your thoughts on EVE...
- by Vell0cet - at 2013.09.30 01:27:00
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1285. Dust growing or failing? - in General Discussions [original thread]
DUST isn't ready for advertising yet. They need to fill in the missing racial suits/weapons/vehicles, and continue to polish core gameplay and build a full gameplay tutorial level. When that's done I think we'll see a bigger marketing push, and a ...
- by Vell0cet - at 2013.09.29 20:05:00
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1286. Announcement:Uprising 1.5 Patch Notes - in General Discussions [original thread]
Zene Ren wrote: simply no architecture of PS3 and PS4 are completly diffrent i'm pretty sure they can't make the code that will work on both, based after reading opinions of game developers and some other source material about the two. i even ...
- by Vell0cet - at 2013.09.29 17:59:00
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1287. Announcement:Uprising 1.5 Patch Notes - in General Discussions [original thread]
Zene Ren wrote: Vell0cet wrote: Zene Ren wrote: i got three things to say 1 is a statement and 2 are tips 1st: 1.5 is simply not enough to get me back into dust simple as that, maybe 1.6 or i hope till 2.0 they introduce all racial varia...
- by Vell0cet - at 2013.09.29 15:24:00
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1288. Announcement:Uprising 1.5 Patch Notes - in General Discussions [original thread]
Zene Ren wrote: i got three things to say 1 is a statement and 2 are tips 1st: 1.5 is simply not enough to get me back into dust simple as that, maybe 1.6 or i hope till 2.0 they introduce all racial variants of suits and weapons and vehicles ...
- by Vell0cet - at 2013.09.29 14:38:00
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1289. Announcement:Uprising 1.5 Patch Notes - in General Discussions [original thread]
CCP Logibro wrote: CCP Wolfman wrote: Just wanted to take this opportunity to let Nova Knife fans know we have done some refactoring and optimization in 1.5 for the knives that should improve your hit detection a lot. SOURCE Unfortunat...
- by Vell0cet - at 2013.09.29 03:39:00
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1290. Announcement:Uprising 1.5 Patch Notes - in General Discussions [original thread]
The biggest disappointment for me with 1.5 is the NPE sounds underwhelming. I'm glad they are focusing on "doing" instead of "telling," but there should be a combat scenario that's scripted and has you hack objectives, call in a tank, switch weapo...
- by Vell0cet - at 2013.09.28 14:48:00
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1291. So I decided to try EVE online. - in General Discussions [original thread]
So what did you think of EVE?
- by Vell0cet - at 2013.09.27 22:47:00
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1292. which planet type next? - in General Discussions [original thread]
Iron Wolf Saber wrote: Fox Gaden wrote: Iron Wolf Saber wrote: ... I hate to say it but if CCP really wanted to crank a next planet asap it would be barren. Yeah, this. All the maps looked Barren back in the Closed Beta. Although Ice ...
- by Vell0cet - at 2013.09.27 21:19:00
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1293. which planet type next? - in General Discussions [original thread]
I don't expect this soon, but barren and ice are the obvious next candidates they can use existing assets for the most part. I don't expect to fight on cloud city for a LONG time. We may even be fighting on ships, stations in 0G before we get gas ...
- by Vell0cet - at 2013.09.27 18:52:00
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1294. Uprising 1.7, What could it possibly be? - in General Discussions [original thread]
Hopefully we'll see the full range of racial dropsuits, and possibly start to see racial vehicles by 1.8. I think by then we should be really close to having a solid core foundation of the game in place (how many of us would have liked to see it a...
- by Vell0cet - at 2013.09.27 17:55:00
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1295. So I decided to try EVE online. - in General Discussions [original thread]
+1 for Eve University. It's a great place to start out, get some practice/experience and have your questions answered. When you move on from there, you can literally go in any direction you want: piracy, highsec care bearing, faction warfare, trad...
- by Vell0cet - at 2013.09.27 03:30:00
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1296. CCP - Community Opinion on VEHICLE BALANCE - in General Discussions [original thread]
Godin Thekiller wrote: Like I just stated, the items in EVE that take up the most cap are 1: active speed boosters 2: repairers The repairers are becoming a more passive route, to where the armor ones will be active all the time like the inf...
- by Vell0cet - at 2013.09.27 00:32:00
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1297. CCP - Community Opinion on VEHICLE BALANCE - in General Discussions [original thread]
Godin Thekiller wrote: Vell0cet wrote: Vehicle capacitors ! This will reward skilled players by giving them more flexibility than long cool downs, but has the same result that vehicles will have times when their cap is low and they're vulne...
- by Vell0cet - at 2013.09.26 14:46:00
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1298. CCP - Community Opinion on VEHICLE BALANCE - in General Discussions [original thread]
Vehicle capacitors ! This will reward skilled players by giving them more flexibility than long cool downs, but has the same result that vehicles will have times when their cap is low and they're vulnerable, and other times when they have full ca...
- by Vell0cet - at 2013.09.26 03:50:00
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1299. anti-vehicle and tankers alike, let me enlighten you - in General Discussions [original thread]
chase rowland wrote: i just hate that they can solo tanks with three men. all they need are lai dai grenades and swarms and the brains to hit us from behind. pro swarms do about 2k dam with comp dam mods and prof being 65% bonus. thats about 3k...
- by Vell0cet - at 2013.09.24 19:50:00
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1300. anti-vehicle and tankers alike, let me enlighten you - in General Discussions [original thread]
chase rowland wrote: Dunk Mujunk wrote: If I have a decent amount of SP into AV nades and I engage a tank in a city setting where I have boxes and stuff to hide behind and or enough cover to sneak up behind a tank, then yea, I should be able...
- by Vell0cet - at 2013.09.24 17:19:00
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