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461. I Have A Couple Of Suggestion For Active Scanners - in General Discussions [original thread]
Summa Militum wrote: Actually I just realized making a Scanner like a Snapshot would be a bad idea. The reason is because what I would do anytime I am scanned is I would immediately run to safe cover and camp the exact spot that was scanned. A...
- by Varoth Drac - at 2015.09.13 21:06:00
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462. Battfield Friends describes DUST perectly... - in General Discussions [original thread]
So true!
- by Varoth Drac - at 2015.09.13 20:21:00
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463. How to "fix" scanners - in General Discussions [original thread]
I actually quite like the idea of an indicator showing where an active scan came from. I'd rather that than painting the scanner. Not great for scouts using active scanners, but without being painted it's not a huge problem. Logis may well already...
- by Varoth Drac - at 2015.09.13 10:34:00
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464. Announcement:[EVENT] Amarr Challenge [Sept 15-25] - in General Discussions [original thread]
xavier zor wrote: OH MY GOD FINISH 5 BATTLES?!?!??! THIS IS ALREADY IMPOSSIBLE!! Judging by recent battles, I think some people are really going to struggle with this one !
- by Varoth Drac - at 2015.09.11 11:33:00
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465. Announcement:[EVENT] Amarr Challenge [Sept 15-25] - in General Discussions [original thread]
Sounds good. I like the link to EVE. Missions that encourage playing properly. Discouraging match leaving. Range of difficulty. Though surely 150 kills is much harder than finishing 5 matches. Skin looks great. Slightly uninspiring event gameplay...
- by Varoth Drac - at 2015.09.11 11:18:00
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466. CCP please remove smalll blasters from game - in General Discussions [original thread]
Small rails are also pretty rubbish in my experience. I've said many times that I think the small blaster should be buffed. Start by getting rid of the inverse dispersion. As suggested, the dispersion should start at the current minimum and incre...
- by Varoth Drac - at 2015.09.11 10:15:00
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467. Next Hotfix - in General Discussions [original thread]
Spaceman-Rob wrote: I really hope Rattati can look past all the BS requests asking for shiny new toys to play with and concentrate on whats important ie fixing bugs glitches and improving overall performance of the game such as frame rate. I ...
- by Varoth Drac - at 2015.09.09 11:11:00
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468. Well this is just plain laughable! - in General Discussions [original thread]
So OP, just to be clear, you aren't complaining? My thoughts on shield tanking? Assuming it should be buffed (a little), I think it should be done in a way that maintains the design distinction from armour tanking, i.e. lower hp, higher regen, co...
- by Varoth Drac - at 2015.09.09 10:56:00
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469. Next Hotfix - in General Discussions [original thread]
There are plenty of things I'd like fixing in a release, but thinking about what can be done as part of a hotfix, I would like the following (in order of desire): Reduce the decloak delay. Increase range and reload speed of breach shotgun. If y...
- by Varoth Drac - at 2015.09.08 21:39:00
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470. Theorycrafting the Amarr Scout - in Feedback/Requests [original thread]
Protected Void wrote: Adipem Nothi wrote: Breakin Stuff wrote: Hence Why I'm asking ... Understood. Some suggestions: Quick and Dirty Band-Aid Fix Set AM Scout base scan range equal to Logi base scan range. Would help the AM Scout a ...
- by Varoth Drac - at 2015.09.03 17:42:00
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471. Scout Registry / Killboard - in General Discussions [original thread]
I'm glad assaults can use shotguns well. My view is that an attack from the front with two assaults is not as effective as an attack the front with an assault and from the rear with a scout. If the enemy have scans in place, you can't flank anyw...
- by Varoth Drac - at 2015.09.02 22:29:00
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472. Look upon and be amazed by the mystery sunflower in my front yard. - in General Discussions [original thread]
Triffid.
- by Varoth Drac - at 2015.09.02 21:52:00
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473. How to fit Scout g 1 Series? - in General Discussions [original thread]
How about this: Enhanced shield extender (shields are good on scouts, doesn't matter what race). Precision enhancer (effectively doubles scan range) Complex kincat (awesome with shotgun, lower tiers are poor) Profile dampener (Gallente logis will...
- by Varoth Drac - at 2015.09.02 19:38:00
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474. Theorycrafting the Amarr Scout - in Feedback/Requests [original thread]
Adipem Nothi wrote: Perhaps, but I don't know that I'd call that a competitive strength or unique advantage . Once EWAR modules are in play, GA and CA Scouts can do the same if not better. Competitively speaking, long range passives are inf...
- by Varoth Drac - at 2015.09.02 16:24:00
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475. Theorycrafting the Amarr Scout - in Feedback/Requests [original thread]
Adipem Nothi wrote: Absolutely fair, Varoth. Still, the point remains: The AM Scout's "competitive edge" is limited to a very narrow middle ring. I still think the Amarr scout's unique ability to detect assaults at 30m, without fitting any m...
- by Varoth Drac - at 2015.09.02 15:52:00
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476. Theorycrafting the Amarr Scout - in Feedback/Requests [original thread]
Breakin Stuff wrote: Let's look at the triangle here. The scout skills are range, dampening and precision. so why not put range and precision to Amarr, Dampening and precision to gallente, dampening and range to Caldari, and Melee and biotics t...
- by Varoth Drac - at 2015.09.02 15:38:00
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477. Theorycrafting the Amarr Scout - in Feedback/Requests [original thread]
Adipem Nothi wrote: The "AM Scout Edge" translates to the ability to detect four loadouts ... * 3x damped Assaults * 4x damped Assaults * 2x damped MN Scouts * 2x damped AM Scouts ... and only between 7 and 15 meters (a little more if you'r...
- by Varoth Drac - at 2015.09.02 15:16:00
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478. Pokey's Workshop - EWAR - in Feedback/Requests [original thread]
I put in a little edit, which is this: I don't know about scanning. There's no reason to buff it though. At least I know that much.
- by Varoth Drac - at 2015.09.01 00:13:00
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479. Pokey's Workshop - EWAR - in Feedback/Requests [original thread]
Alena Ventrallis wrote: That is something to think about. I think another part of the problem is the power curve between scanners and dampening. Ideally, dampening should beat scanning, but it should be neck-and-neck the entire way. So a level...
- by Varoth Drac - at 2015.09.01 00:06:00
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480. Pokey's Workshop - EWAR - in Feedback/Requests [original thread]
In response to Alena: Perhaps dampened assaults would be OP. Though I suspect not. Since 1.8, scouts have had nerfs to cloak duration, (cloak regen?), cloak dampening, bonuses and profile. The ability to scan whilst cloaked has been effectively ...
- by Varoth Drac - at 2015.08.31 23:41:00
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