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1121. Scout Registry / Killboard - in General Discussions [original thread]
I do not agree with swapping logi and assault slot counts. The whole point of a logi is that it is more versatile, as well as the equipment. Perhaps all that needs doing to assaults is a slight hp buff. I really don't think there is much between...
- by Varoth Drac - at 2014.06.05 21:45:00
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1122. My findings so far from Hotfix Alpha - in General Discussions [original thread]
Cenex Langly wrote: On these two points you made, Caldari Scouts have always been the majority on the field, since 1.8 release. As far as shotgunners go, from what I read the delay went from 0.5 DOWN to 0.3, which means it was made LESS... ...
- by Varoth Drac - at 2014.06.04 16:03:00
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1123. My findings so far from Hotfix Alpha - in General Discussions [original thread]
You are aware a proto Caldari scout set up for scanning is unlikely to have much over 300 hp?
- by Varoth Drac - at 2014.06.04 15:17:00
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1124. My findings so far from Hotfix Alpha - in General Discussions [original thread]
Cat Merc wrote: Varoth Drac wrote: I believe you are incorrect. According to the information I have Galente scouts will need one less dampener than other scouts to avoid scans in the majority of cases. ONLY when having a cloak active. W...
- by Varoth Drac - at 2014.06.04 13:58:00
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1125. My findings so far from Hotfix Alpha - in General Discussions [original thread]
Cat Merc wrote: Izlare Lenix wrote: Cal scouts can scan each other and be easily scanned by active scanners. Cal scouts can easily scan brick tanked scouts. Eventually, players will be tired of getting scanned by cal scouts and active scan...
- by Varoth Drac - at 2014.06.04 13:41:00
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1126. i'd like to know how a dev - in General Discussions [original thread]
I've been trying speed hacking recently, with a min scout. Admittedly I have a lot of room for improvement but the play style is extremely difficult. Fun but much harder than I thought. To be effective you really need 2 code breakers and being be...
- by Varoth Drac - at 2014.05.23 23:06:00
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1127. cloaks hmm wtf - in General Discussions [original thread]
Ld Collins wrote: [Its not one suit its all of the scout suits its not about being able to see cloaked scouts with your eye its about the scan tool not being able to pick scouts up. How coukd things possible be balanced if the only class that c...
- by Varoth Drac - at 2014.05.20 17:43:00
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1128. Caldari scouts and hit detection - in General Discussions [original thread]
JP Acuna wrote: Well, the rail rifle, as all railgun tech weapons, has this bug where you press the fire button and it seems like you're shooting, but you're not. Your clip doesn't begin to run out of ammo until later, when you're no longer fir...
- by Varoth Drac - at 2014.05.20 17:24:00
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1129. Caldari scouts and hit detection - in General Discussions [original thread]
Most of the time I have no trouble hitting Cal scouts. It seemed like a freak occurrence. The only reason I'm posting about it is because I heard others mention having the same problem. Though I could just have been unlucky.
- by Varoth Drac - at 2014.05.20 13:34:00
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1130. Caldari scouts and hit detection - in General Discussions [original thread]
I've heard people claim that Caldari scouts seem to occasionally become magically immune to weapon fire. I always thought this was probably just QQ. However today I swear I fired 15 rail rifle rounds at close range into a Caldari scout without hi...
- by Varoth Drac - at 2014.05.20 12:24:00
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1131. This is how bad the Assault Rifle is - in General Discussions [original thread]
Velociraptor antirrhopus wrote: No, just no. I already pleaded with CCP Rattati not to do this. All this will do is decrease TTK, mutilate the already bad NPE, and imbalance the ENTIRE GAME. You people are crazy and I just do not understand it...
- by Varoth Drac - at 2014.05.18 13:05:00
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1132. This is how bad the Assault Rifle is - in General Discussions [original thread]
Plate stacking being OP is one of the main root causes of imbalance in the game. It imbalances scouts. It imbalances weapons. It imbalances mediums. It imbalances heavies. It imbalances proto suits in general. It reduces fitting variety by encou...
- by Varoth Drac - at 2014.05.18 12:47:00
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1133. This is how bad the Assault Rifle is - in General Discussions [original thread]
Velociraptor antirrhopus wrote: But since I haven't played as a medium suit in a while, now I'm starting to feel the pain of the cloaky shotgunner, and yeah it is OP as hell. Medium suits definitely need a buff. Especially assault. Cloaky sh...
- by Varoth Drac - at 2014.05.18 11:12:00
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1134. I finally figured out the problem with scouts and how to fix it! - in General Discussions [original thread]
Ludvig Enraga wrote: I wanna say it took you a while to arrive at the conclusion. But it's the correct one : ) Please, stop referring to your minmatar logistics - it's a valid point but getting old seeing you bemoaning lost logi glory. Logi's w...
- by Varoth Drac - at 2014.05.17 11:52:00
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1135. I finally figured out the problem with scouts and how to fix it! - in General Discussions [original thread]
I really like the idea. I have just spent a long time on protofits comparing tanked Gal scout fits with Gal logi suits. The brief conclusions of which are that the logi looses out by either about 7% movement or on profile. Though has the option t...
- by Varoth Drac - at 2014.05.17 11:44:00
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1136. This is how bad the Assault Rifle is - in General Discussions [original thread]
Gemini Cuspid wrote: You can stack as much armor on logi than a scout BUT you don't have the same speed, scan precision and if you add dampeners and stamina oh hey GUESS WHICH SLOT YOU LOOSE ON ARMOR. Yes awesome argument because that still is ...
- by Varoth Drac - at 2014.05.17 11:16:00
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1137. This is how bad the Assault Rifle is - in General Discussions [original thread]
Gemini Cuspid wrote: Let alone the weapons aren't as bad as how the suit balance is; scouts still stacking armor far surpassing assault and logic [and still technically able to outrun the logic and the assault in some cases] is probably the mos...
- by Varoth Drac - at 2014.05.16 14:27:00
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1138. This is how bad the Assault Rifle is - in General Discussions [original thread]
Can I just say that it seems pretty clear that it is the ACR that is op rather than problems with other rifles. Standard combat rifles do require a certain amount of skill to use (not saying it needs a lot of skill). I am rarely killed by one. T...
- by Varoth Drac - at 2014.05.16 07:35:00
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1139. THE HISTORY OF THE FPS. - in General Discussions [original thread]
Would I be right in thinking COD mw and battlefield were heavily influenced by the modern and (comparatively) more realist combat style of counterstrike? By which I mean ADS rather than run and gun?
- by Varoth Drac - at 2014.05.13 08:28:00
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1140. Loving the new cloaks, my nova knives are finnally useful to me. - in General Discussions [original thread]
Nova knifing is still very difficult even with a cloak. Increased heavy hp, increased number of scouts and the fact that people are playing in tighter groups have all made knifing harder, despite the cloak making it easier to get behind enemy li...
- by Varoth Drac - at 2014.05.12 19:26:00
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