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Ld Collins
Molon Labe. General Tso's Alliance
138
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Posted - 2014.05.16 00:46:00 -
[31] - Quote
Eruditus 920 wrote:Your heart pump koolaid tough guy.
Sweetheart, if you ever git tired of yor husband child and want a real man, look me up...Dallas, TX. [/quote] Lmao dont mess wit Texas! ! How bout them cowboys? They garbage has beens. |
ANON Cerberus
Tiny Toons
691
|
Posted - 2014.05.16 02:48:00 -
[32] - Quote
Ld Collins wrote:ANON Cerberus wrote:Jace Kaisar wrote:Ld Collins wrote:A cloak can last 80 seconds and for those 80 seconds you get a 25% profile dampening bonus? First of all you're already a scout so its not hard to get to 28db but now you're also getting an extra 25%. A maxed gal logi can scan 21 db with a 12 sec visibility. If you're a gal scout when you use your cloak with maxed skills your around 18 db. You can't be picked up with active scans or passive and you havent fit a single profile dampener. What the heck is going on here gal scouts or any scout with enough dampening are invisible on the radar passively or actively. If you decide to use scanners you'll have to spam the scanner almost the entire match to pick up an uncloaked scout which is pretty rare. The dampening bonus while clocked should be removed. Scouts now have 35 base dB 1 Complex Damp puts a normal scout at 24 dB. The cloak helps push scouts past that into the 18 dB range. This isn't bad, as you have to fit both an equip slot and low slot to be stealthy. The real problem is the Gal scouts amazing suit abilities and passives. It gets that damp we mentioned for free, and it also gets an enhanced repper for free. It now has 4 low slots it can use to do whatever it wants. If it decides to throw on a damp, it is UNSCANNABLE while damped. Throw on a Complex Speed, 2x Complex Plates, 1x Complex Shield and 1x Complex Precision. You now have 619 eHP on a scout, with passive rep to armor. You are impossible to scan while cloaked, you sprint at 8.14 (Faster than most assaults with similar eHP) and can scan anyone who isn't proto damped within a ~40m radius. I can also use a proto shotty, proto SMG and an advanced cloak and still have about 40 CPU and 15PG to burn through. Gal Scout does whatever the hell it wants to. Head and shoulders above the other scouts. I will say that my Dragonfly scout suit is now actually a better assault than my Dragonfly assault.... It has faster speed, better all round scanning ability and dampening inbuilt, it has the same EHP as my Dragonfly assault using the same militia mods (More armour on my scout as opposed to shields on my assault) and it has a 2nd equipment slot. Cloaking is a gimmick. I dont think it is terribly useful unless you want that extra dampening to be honest but thats just my opinion. I was in a match with 13ear on domination he guys 55/7 with a shotgun scout gimmick I think not. Im also testing 3 advanced precision enhancers on a m 1 suit scouts are walking up behind me and killing me. Standing directly behind me.
I would say this is because of a few things..
1. he is a good player? 2. the scout class is strong regardless of the cloak 3. the dB benefit of the cloak is very good in addition to the scouts already lowered profile.
The invisibility part of the cloak is the gimmicky part - so maybe you are right. As an overall module - it is very effective in the dampening sense. What I mean is - its quite easy to spot cloaked players.
Or maybe I have just been lucky so far..... |
Michael Arck
Onuoto Uakan Huogaatsu Lokun Listamenn
4432
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Posted - 2014.05.16 02:54:00 -
[33] - Quote
Basically nerf it if it kills you one too many times.
Then later on, "Buff the cloaks!!"
This formula is so old now. Nerf it, no buff it, wait nerf it again! CCP you guys just can't get it right, buff it again.
I'm against nerfing cloaks. I had enough of players requesting nerfs because they keep getting killed by the same thing. That's a very terrible basis to nerf weapons and items from. You just throw in math in the discussion just to make your point sound more valid.
Hnolai ki tuul, ti sei oni a tiu.
Are you OUKH?
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Atiim
Heaven's Lost Property
8568
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Posted - 2014.05.16 02:58:00 -
[34] - Quote
Michael Arck wrote:Basically nerf it if it kills you one too many times.
Then later on, "Buff the cloaks!!"
This formula is so old now. Nerf it, no buff it, wait nerf it again! CCP you guys just can't get it right, buff it again.
I'm against nerfing cloaks. I had enough of players requesting nerfs because they keep getting killed by the same thing. That's a very terrible basis to nerf weapons and items from. You just throw in math in the discussion just to make your point sound more valid. To be fair, there have been logical reasons for some of the item nerfs in the past.
However, not only is nerfing something on those basis a terrible idea/argument, ti's also a fallacy.
Official Atiim Feedback Thread
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Joel II X
Dah Gods O Bacon
2576
|
Posted - 2014.05.16 03:09:00 -
[35] - Quote
Jace Kaisar wrote:Ld Collins wrote:A cloak can last 80 seconds and for those 80 seconds you get a 25% profile dampening bonus? First of all you're already a scout so its not hard to get to 28db but now you're also getting an extra 25%. A maxed gal logi can scan 21 db with a 12 sec visibility. If you're a gal scout when you use your cloak with maxed skills your around 18 db. You can't be picked up with active scans or passive and you havent fit a single profile dampener. What the heck is going on here gal scouts or any scout with enough dampening are invisible on the radar passively or actively. If you decide to use scanners you'll have to spam the scanner almost the entire match to pick up an uncloaked scout which is pretty rare. The dampening bonus while clocked should be removed. Scouts now have 35 base dB 1 Complex Damp puts a normal scout at 24 dB. The cloak helps push scouts past that into the 18 dB range. This isn't bad, as you have to fit both an equip slot and low slot to be stealthy. The real problem is the Gal scouts amazing suit abilities and passives. It gets that damp we mentioned for free, and it also gets an enhanced repper for free. It now has 4 low slots it can use to do whatever it wants. If it decides to throw on a damp, it is UNSCANNABLE while damped. Throw on a Complex Speed, 2x Complex Plates, 1x Complex Shield and 1x Complex Precision. You now have 619 eHP on a scout, with passive rep to armor. You are impossible to scan while cloaked, you sprint at 8.14 (Faster than most assaults with similar eHP) and can scan anyone who isn't proto damped within a ~40m radius. I can also use a proto shotty, proto SMG and an advanced cloak and still have about 40 CPU and 15PG to burn through. Gal Scout does whatever the hell it wants to. Head and shoulders above the other scouts. Lol plates...
I use 2 kincats, 1 ENH Dampner, and either a PRO Code Breaker, or a PRO Range Enhancer
On my highs, I use 2 PRO Precision Mods.
I can see you, but no matter what you have, you can't see me. |
Jin Foxdale
Jedi Slime.
172
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Posted - 2014.05.16 04:17:00 -
[36] - Quote
Joel II X wrote:Jace Kaisar wrote:Ld Collins wrote:A cloak can last 80 seconds and for those 80 seconds you get a 25% profile dampening bonus? First of all you're already a scout so its not hard to get to 28db but now you're also getting an extra 25%. A maxed gal logi can scan 21 db with a 12 sec visibility. If you're a gal scout when you use your cloak with maxed skills your around 18 db. You can't be picked up with active scans or passive and you havent fit a single profile dampener. What the heck is going on here gal scouts or any scout with enough dampening are invisible on the radar passively or actively. If you decide to use scanners you'll have to spam the scanner almost the entire match to pick up an uncloaked scout which is pretty rare. The dampening bonus while clocked should be removed. Scouts now have 35 base dB 1 Complex Damp puts a normal scout at 24 dB. The cloak helps push scouts past that into the 18 dB range. This isn't bad, as you have to fit both an equip slot and low slot to be stealthy. The real problem is the Gal scouts amazing suit abilities and passives. It gets that damp we mentioned for free, and it also gets an enhanced repper for free. It now has 4 low slots it can use to do whatever it wants. If it decides to throw on a damp, it is UNSCANNABLE while damped. Throw on a Complex Speed, 2x Complex Plates, 1x Complex Shield and 1x Complex Precision. You now have 619 eHP on a scout, with passive rep to armor. You are impossible to scan while cloaked, you sprint at 8.14 (Faster than most assaults with similar eHP) and can scan anyone who isn't proto damped within a ~40m radius. I can also use a proto shotty, proto SMG and an advanced cloak and still have about 40 CPU and 15PG to burn through. Gal Scout does whatever the hell it wants to. Head and shoulders above the other scouts. Lol plates... I use 2 kincats, 1 ENH Dampner, and either a PRO Code Breaker, or a PRO Range Enhancer On my highs, I use 2 PRO Precision Mods. I can see you, but no matter what you have, you can't see me.
Now THAT's a scout!
Mind if I try that fit later?
If you see me in the redline, driving an LAV in circles, fear not! Its my two year old son enjoying New Eden.
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Joel II X
Dah Gods O Bacon
2578
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Posted - 2014.05.16 16:33:00 -
[37] - Quote
Jin Foxdale wrote:Joel II X wrote:Jace Kaisar wrote:Ld Collins wrote:A cloak can last 80 seconds and for those 80 seconds you get a 25% profile dampening bonus? First of all you're already a scout so its not hard to get to 28db but now you're also getting an extra 25%. A maxed gal logi can scan 21 db with a 12 sec visibility. If you're a gal scout when you use your cloak with maxed skills your around 18 db. You can't be picked up with active scans or passive and you havent fit a single profile dampener. What the heck is going on here gal scouts or any scout with enough dampening are invisible on the radar passively or actively. If you decide to use scanners you'll have to spam the scanner almost the entire match to pick up an uncloaked scout which is pretty rare. The dampening bonus while clocked should be removed. Scouts now have 35 base dB 1 Complex Damp puts a normal scout at 24 dB. The cloak helps push scouts past that into the 18 dB range. This isn't bad, as you have to fit both an equip slot and low slot to be stealthy. The real problem is the Gal scouts amazing suit abilities and passives. It gets that damp we mentioned for free, and it also gets an enhanced repper for free. It now has 4 low slots it can use to do whatever it wants. If it decides to throw on a damp, it is UNSCANNABLE while damped. Throw on a Complex Speed, 2x Complex Plates, 1x Complex Shield and 1x Complex Precision. You now have 619 eHP on a scout, with passive rep to armor. You are impossible to scan while cloaked, you sprint at 8.14 (Faster than most assaults with similar eHP) and can scan anyone who isn't proto damped within a ~40m radius. I can also use a proto shotty, proto SMG and an advanced cloak and still have about 40 CPU and 15PG to burn through. Gal Scout does whatever the hell it wants to. Head and shoulders above the other scouts. Lol plates... I use 2 kincats, 1 ENH Dampner, and either a PRO Code Breaker, or a PRO Range Enhancer On my highs, I use 2 PRO Precision Mods. I can see you, but no matter what you have, you can't see me. Now THAT's a scout! Mind if I try that fit later? Sure. I'd give you 65 proto fits, but I cannot transfer assets.
Also, if you see that the opposite team doesn't have a Caldari Scout, switch the dampner to a range extender.
I had a suit that had all range extenders on lows and it kicked major ass. |
Baan Mee Ho
Expert Intervention Caldari State
39
|
Posted - 2014.05.16 16:40:00 -
[38] - Quote
Iron Wolf Saber wrote:Looking into it with a few devs; hopefully something comes out of it.
You working on something ?!
OMG! Everyone say bye bye to cloaks |
BLOOD Ruler
The Lionheart Coalition
217
|
Posted - 2014.05.16 20:26:00 -
[39] - Quote
Tesfa Alem wrote:Either way you shouldn't be able to fire a weapon while cloaked. I imagine a scout running around having to decloak then fire would be a lot more stealthy like scouts pretend to be rather than invisible assaults.
By the way, why does the cal scout has such a high shields recharge? 3 enhanced chargers gets it above 100 HP per second. So when you die come back to life and don't move because of a temporary invisibility ,I can't shoot the guy who is right there.You know your cloaked for a few moments till it fades.Everyone does this,so I should expose ya ****
Blood drops from my gun
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Ld Collins
Molon Labe. General Tso's Alliance
142
|
Posted - 2014.05.17 12:01:00 -
[40] - Quote
Baan Mee Ho wrote:Iron Wolf Saber wrote:Looking into it with a few devs; hopefully something comes out of it. You working on something ?! OMG! Everyone say bye bye to cloaks Cloaks will still be useful the Bonus is only applied to the scanner tools people will still have to level passive scans to see scouts. The issue is that the "Scanner Tool" cannot pick up scouts that's big problem whats the point of even using the tool if it doesn't work. There's only a 12 sec window of visibility you wont de-cloak no class should have the ability to be nearly permanently invisible.
If you a caldari scout you shuold pick up scouts if your a gallente logi your scanner tool should pick them up too. Anyone else would need mods so how is that ruining cloaks? |
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Shinobi MumyoSakanagare ZaShigurui
The Honor of the Fallen Biomassed.
752
|
Posted - 2014.05.17 12:11:00 -
[41] - Quote
Ld Collins wrote:Eruditus 920 wrote:OP,
Are we still (circa March 25) crying about cloaks??
Get a girlfriend or better yet quit. You got your tinker wet and some hair on your chest now you think that makes you a man. Dont need a gf I have a wife. Basic math isnt crying its pointing out the obvious. This $h!t was funny .
Thanks for the laugh .
Edit :
That tinker part was classic .
The only problem that I have with the cloak is that weapons can discharge while cloaked , now they said that wouldn't happen and to me that is the biggest problem but if you use a Cal scout then it should be a bit more balanced in the detection department , even more so when your dumping the SP's into the core stealth and scout suit aspect .
I have a problem with these fair weather scout users that are as effective but don't have the scout core skills , now that should be a problem and a noticeable trade off but it's really not in most cases .
If you do not have the skills then one should not be as effective as one who has invested into their core and with some suits like the Gal scout , one can get away with not investing into their core but just the suit and use basic or militia mods and garner a similar effect and to me that is wrong .
Stop Tact Striking and come and get this Null Cannon with your GUNS you scrubs .
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Garrett Blacknova
Codex Troopers
5555
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Posted - 2014.05.18 07:17:00 -
[42] - Quote
Shinobi MumyoSakanagare ZaShigurui wrote:I have a problem with these fair weather scout users that are as effective but don't have the scout core skills , now that should be a problem and a noticeable trade off but it's really not in most cases .
If you do not have the skills then one should not be as effective as one who has invested into their core and with some suits like the Gal scout , one can get away with not investing into their core but just the suit and use basic or militia mods and garner a similar effect and to me that is wrong . Yes.
Without the fitting bonus, a "fair weather" Scout player can easily fit the same things that a trained-up Scout can.
And they certainly get just as much invisibility on their 35dB base profile as a skilled-up Scout who has the PG and CPU to fit dampeners AS WELL AS the cloak, AND has skills trained up with passive profile reduction.
Your story checks out. |
Gemini Cuspid
Amarr Templars Amarr Empire
61
|
Posted - 2014.05.18 08:10:00 -
[43] - Quote
Happy Violentime wrote:You people are pathetic! I hope they dump this game fast so you can all whine about that again rather than having to hear you ***** about how bad you are and how everything should be nerfed to cater for your lack of ability.
Iron wolf carebear, don't bother taking that **** out of your mouth to talk to the devs about this, it's fine.
Then that's how bad we know it is when you want a dev not to do anything about it. Here's a better ante, why not stop using the cloak and see how awesome you are trying to get upclose solo with the shotgun when players are not coming to you? Yea, thought as much.
The lot of you who say the scout with cloak isn't overpowered are what help to make Dust one of the worse games of last year ongoing to this year. |
TheD1CK
Dead Man's Game
1072
|
Posted - 2014.05.18 10:58:00 -
[44] - Quote
Only 1 out of 4 scouts can dampen effectively... yet players still QQ, if you read Some Margin of Error than quit being a n00b and put a bullet in that scouts face, job done, then they can QQ that they died, order is restored and Dust bunnies can keep QQing
'D1CK by name'
'D1CK by nature'
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TheD1CK
Dead Man's Game
1072
|
Posted - 2014.05.18 11:04:00 -
[45] - Quote
Gemini Cuspid wrote:Happy Violentime wrote:You people are pathetic! I hope they dump this game fast so you can all whine about that again rather than having to hear you ***** about how bad you are and how everything should be nerfed to cater for your lack of ability.
Iron wolf carebear, don't bother taking that **** out of your mouth to talk to the devs about this, it's fine. Then that's how bad we know it is when you want a dev not to do anything about it. Here's a better ante, why not stop using the cloak and see how awesome you are trying to get upclose solo with the shotgun when players are not coming to you? Yea, thought as much. The lot of you who say the scout with cloak isn't overpowered are what help to make Dust one of the worse games of last year ongoing to this year. Some scouts run skilled fittings, avrg 300hp and are in no way OP, our FoTm brethren gives us that name .... And the guy your quoting is not a scout so talk your crap somewhere else, Happy V is well capable of not QQing, and killing scouts.. hence why he's against nerfs, as some players are competent enough to handle it without crying on forums
'D1CK by name'
'D1CK by nature'
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Velociraptor antirrhopus
Kang Lo Directorate Gallente Federation
59
|
Posted - 2014.05.18 11:07:00 -
[46] - Quote
Iron Wolf Saber wrote:Looking into it with a few devs; hopefully something comes out of it.
Please don't listen to the OP if he is wrong and present misinformation to the Devs.
https://docs.google.com/spreadsheet/ccc?key=0AvYSJ6FRJlihdHRWMFFxUDVPbzZPVTdjZmNwR2loYXc&usp=drive_web#gid=0
The only way to get under a Gal Logi's scans is by dampening or being a Gal Scout, and the only way to get under his Focused Scanner is being dampened AND cloaked if they aren't Gallente, and even the Gal Scout needs two dampeners to be unscannable without the cloak.
Although his point about cloak duration compared to Focused Scanner duration is an extremely important point, and yes I believe it should be addressed to the Devs.
GûéGûäGûà /Gûî /Gûî /Gûî Gûî GûêGûêGûàGûâGûé
IGûêGûêGûêGûêGûêGûêGûêGûêGûêGûêGûêGûêGûêGûêGûêGûêGûêGûêGûê]
GùÑGèÖGû¦GèÖGû¦GèÖGû¦GèÖGû¦GèÖGû¦GèÖGû¦GèÖGùñn++
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Echo 1991
WarRavens Final Resolution.
294
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Posted - 2014.05.18 11:27:00 -
[47] - Quote
Velociraptor antirrhopus wrote:Iron Wolf Saber wrote:Looking into it with a few devs; hopefully something comes out of it. Please don't listen to the OP if he is wrong and present misinformation to the Devs. https://docs.google.com/spreadsheet/ccc?key=0AvYSJ6FRJlihdHRWMFFxUDVPbzZPVTdjZmNwR2loYXc&usp=drive_web#gid=0The only way to get under a Gal Logi's scans is by dampening or being a Gal Scout, and the only way to get under his Focused Scanner is being dampened AND cloaked if they aren't Gallente, and even the Gal Scout needs two dampeners to be unscannable without the cloak. Although his point about cloak duration compared to Focused Scanner duration is an extremely important point, and yes I believe it should be addressed to the Devs. So, having to use a proto scanner on a maxed out suit is balanced? With just the cloak, dampening skill maxed and suit skill maxed (gal scout of course) it can avoid every scanner apart from the focused on a maxed gal logi. Is that really fair? |
Ld Collins
Molon Labe. General Tso's Alliance
144
|
Posted - 2014.05.20 05:34:00 -
[48] - Quote
Velociraptor antirrhopus wrote:Iron Wolf Saber wrote:Looking into it with a few devs; hopefully something comes out of it. Please don't listen to the OP if he is wrong and present misinformation to the Devs. https://docs.google.com/spreadsheet/ccc?key=0AvYSJ6FRJlihdHRWMFFxUDVPbzZPVTdjZmNwR2loYXc&usp=drive_web#gid=0The only way to get under a Gal Logi's scans is by dampening or being a Gal Scout, and the only way to get under his Focused Scanner is being dampened AND cloaked if they aren't Gallente, and even the Gal Scout needs two dampeners to be unscannable without the cloak. Although his point about cloak duration compared to Focused Scanner duration is an extremely important point, and yes I believe it should be addressed to the Devs. I see nothing wrong with my original post there is no misinformation I think you need to reread it. |
Aoena Rays
Bragian Order Amarr Empire
486
|
Posted - 2014.05.20 11:47:00 -
[49] - Quote
Iron Wolf Saber wrote:Looking into it with a few devs; hopefully something comes out of it. Rattati I think might be able to tweak it a bit. Play with it and see how it goes (does that sound too perverted? :S) But yeah - would like to see some changes just for the fun of it myself.
Story of your life
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Happy Violentime
OMFGZOMBIESRUN
628
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Posted - 2014.05.20 12:41:00 -
[50] - Quote
Ld Collins wrote:Velociraptor antirrhopus wrote:Iron Wolf Saber wrote:Looking into it with a few devs; hopefully something comes out of it. Please don't listen to the OP if he is wrong and present misinformation to the Devs. https://docs.google.com/spreadsheet/ccc?key=0AvYSJ6FRJlihdHRWMFFxUDVPbzZPVTdjZmNwR2loYXc&usp=drive_web#gid=0The only way to get under a Gal Logi's scans is by dampening or being a Gal Scout, and the only way to get under his Focused Scanner is being dampened AND cloaked if they aren't Gallente, and even the Gal Scout needs two dampeners to be unscannable without the cloak. Although his point about cloak duration compared to Focused Scanner duration is an extremely important point, and yes I believe it should be addressed to the Devs. I see nothing wrong with my original post there is no misinformation I think you need to reread it. According to this spreadsheet 1 dampener on a Gallente scout makes you impervious to scans while cloaked and 2 dampeners on any other scout suit produces the same results.
So ******* what? Get Gud you ******* scrub... |
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Temias Mercurial
Knights Of Ender Galactic Skyfleet Empire
85
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Posted - 2014.05.20 14:47:00 -
[51] - Quote
I don't see the issue with ONE suit being unscanable. That's the charm of it. It's the only suit that receives this bonus without sacrificing it's fitting, which is fine. There are several way to balance this, but the cloak isn't the issue, but the decloak animation and time is debatable, and I would be fine with removing it.
Now should we complain as to why specific suits get specific bonuses? Should we? The Minmatar Heavy is too fast! It's basically and assault with a frickin' HMG! /sarcasm
I wonder how many people are using a HDMI cable with max ingame brightness... I see cloaks just fine. I had brightness way up before cloaks were introduced. I MUST SEE EVERYTHING. |
Ld Collins
Molon Labe. General Tso's Alliance
144
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Posted - 2014.05.20 16:47:00 -
[52] - Quote
Happy Violentime wrote:Ld Collins wrote:Velociraptor antirrhopus wrote:Iron Wolf Saber wrote:Looking into it with a few devs; hopefully something comes out of it. Please don't listen to the OP if he is wrong and present misinformation to the Devs. https://docs.google.com/spreadsheet/ccc?key=0AvYSJ6FRJlihdHRWMFFxUDVPbzZPVTdjZmNwR2loYXc&usp=drive_web#gid=0The only way to get under a Gal Logi's scans is by dampening or being a Gal Scout, and the only way to get under his Focused Scanner is being dampened AND cloaked if they aren't Gallente, and even the Gal Scout needs two dampeners to be unscannable without the cloak. Although his point about cloak duration compared to Focused Scanner duration is an extremely important point, and yes I believe it should be addressed to the Devs. I see nothing wrong with my original post there is no misinformation I think you need to reread it. According to this spreadsheet 1 dampener on a Gallente scout makes you impervious to scans while cloaked and 2 dampeners on any other scout suit produces the same results. So ******* what? Get Gud you ******* scrub... You're the scrub can't you come up with something original spewing the same troll bait as all the others before you. You're boring. |
Ld Collins
Molon Labe. General Tso's Alliance
144
|
Posted - 2014.05.20 16:52:00 -
[53] - Quote
Temias Mercurial wrote:I don't see the issue with ONE suit being unscanable. That's the charm of it. It's the only suit that receives this bonus without sacrificing it's fitting, which is fine. There are several way to balance this, but the cloak isn't the issue, but the decloak animation and time is debatable, and I would be fine with removing it.
Now should we complain as to why specific suits get specific bonuses? Should we? The Minmatar Heavy is too fast! It's basically and assault with a frickin' HMG! /sarcasm
I wonder how many people are using a HDMI cable with max ingame brightness... I see cloaks just fine. I had brightness way up before cloaks were introduced. I MUST SEE EVERYTHING. Its not one suit its all of the scout suits its not about being able to see cloaked scouts with your eye its about the scan tool not being able to pick scouts up. How coukd things possible be balanced if the only class that can make use of a scan took is a proto logi with a proto focused scanner. |
Varoth Drac
The Unholy Legion Of DarkStar DARKSTAR ARMY
101
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Posted - 2014.05.20 17:43:00 -
[54] - Quote
Ld Collins wrote:[Its not one suit its all of the scout suits its not about being able to see cloaked scouts with your eye its about the scan tool not being able to pick scouts up. How coukd things possible be balanced if the only class that can make use of a scan took is a proto logi with a proto focused scanner.
Proto focused is a joke too 5 second visibility 40 second cool down. Yeah thats very ideal extremely useful and so op that scouts would be ruined if they were spotted for a whole 5 seconds. 6.25 secs if you a maxed logi what a joke. Scanners didn't scan scouts in 1.7. Apart from focused scanners, scanners aren't designed to scan scouts. You can't be a scout if you are scanned all the time.
That said, I think scanners were over-nerfed, they should have their scan arc increased (maybe to 90 degrees) to make up for the removal of spin scanning. Also I think there should be an advanced focused scanner.
However, you are not meant to rely on scanners to counter scouts. Team play, communication and awareness counter scouts very effectively.
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JP Acuna
Pendejitos Zero-Day
158
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Posted - 2014.05.20 18:13:00 -
[55] - Quote
a 80 second cloak is a proto one. a level 5 Gal Logi can have a 15db precision with the Duvolle Focused Scanner. You can even go further down in PASSIVE precision with at least 4 suits.
You're talking about a maxed out scout here, then consider a maxed out counter too.
Active scanning is a great advantage, you can't expect to see everyone through walls, especially scouts who are made for stealth. |
Spartan MK420
D.A.R.K L.E.G.I.O.N D.E.F.I.A.N.C.E
358
|
Posted - 2014.05.20 18:15:00 -
[56] - Quote
Jace Kaisar wrote:Ld Collins wrote:A cloak can last 80 seconds and for those 80 seconds you get a 25% profile dampening bonus? First of all you're already a scout so its not hard to get to 28db but now you're also getting an extra 25%. A maxed gal logi can scan 21 db with a 12 sec visibility. If you're a gal scout when you use your cloak with maxed skills your around 18 db. You can't be picked up with active scans or passive and you havent fit a single profile dampener. What the heck is going on here gal scouts or any scout with enough dampening are invisible on the radar passively or actively. If you decide to use scanners you'll have to spam the scanner almost the entire match to pick up an uncloaked scout which is pretty rare. The dampening bonus while clocked should be removed. Scouts now have 35 base dB 1 Complex Damp puts a normal scout at 24 dB. The cloak helps push scouts past that into the 18 dB range. This isn't bad, as you have to fit both an equip slot and low slot to be stealthy. The real problem is the Gal scouts amazing suit abilities and passives. It gets that damp we mentioned for free, and it also gets an enhanced repper for free. It now has 4 low slots it can use to do whatever it wants. If it decides to throw on a damp, it is UNSCANNABLE while damped. Throw on a Complex Speed, 2x Complex Plates, 1x Complex Shield and 1x Complex Precision. You now have 619 eHP on a scout, with passive rep to armor. You are impossible to scan while cloaked, you sprint at 8.14 (Faster than most assaults with similar eHP) and can scan anyone who isn't proto damped within a ~40m radius. I can also use a proto shotty, proto SMG and an advanced cloak and still have about 40 CPU and 15PG to burn through. Gal Scout does whatever the hell it wants to. Head and shoulders above the other scouts. 2 complex plates? lol
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Eko Sol
Strange Playings
334
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Posted - 2014.05.20 18:25:00 -
[57] - Quote
Spartan MK420 wrote:Jace Kaisar wrote:Ld Collins wrote:A cloak can last 80 seconds and for those 80 seconds you get a 25% profile dampening bonus? First of all you're already a scout so its not hard to get to 28db but now you're also getting an extra 25%. A maxed gal logi can scan 21 db with a 12 sec visibility. If you're a gal scout when you use your cloak with maxed skills your around 18 db. You can't be picked up with active scans or passive and you havent fit a single profile dampener. What the heck is going on here gal scouts or any scout with enough dampening are invisible on the radar passively or actively. If you decide to use scanners you'll have to spam the scanner almost the entire match to pick up an uncloaked scout which is pretty rare. The dampening bonus while clocked should be removed. Scouts now have 35 base dB 1 Complex Damp puts a normal scout at 24 dB. The cloak helps push scouts past that into the 18 dB range. This isn't bad, as you have to fit both an equip slot and low slot to be stealthy. The real problem is the Gal scouts amazing suit abilities and passives. It gets that damp we mentioned for free, and it also gets an enhanced repper for free. It now has 4 low slots it can use to do whatever it wants. If it decides to throw on a damp, it is UNSCANNABLE while damped. Throw on a Complex Speed, 2x Complex Plates, 1x Complex Shield and 1x Complex Precision. You now have 619 eHP on a scout, with passive rep to armor. You are impossible to scan while cloaked, you sprint at 8.14 (Faster than most assaults with similar eHP) and can scan anyone who isn't proto damped within a ~40m radius. I can also use a proto shotty, proto SMG and an advanced cloak and still have about 40 CPU and 15PG to burn through. Gal Scout does whatever the hell it wants to. Head and shoulders above the other scouts. 2 complex plates? lol
The math was wrong. There is no stack. a complex damp puts them at 23. While cloaked that puts them at 14db. A gal with one complex damp is at 14db as is. While cloaked they are 5 to 6 depending on CCP's rounding. YOu have to count the passive skill bonus of 10%.
If a medium suit puts on 2 complex precision enhancers then they get 23db which will pick up a scout while cloaked without a dampener or while not cloaked without activating cloak.
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Echo 1991
WarRavens Final Resolution.
295
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Posted - 2014.05.20 18:27:00 -
[58] - Quote
JP Acuna wrote:a 80 second cloak is a proto one. a level 5 Gal Logi can have a 15db precision with the Duvolle Focused Scanner. You can even go further down in PASSIVE precision with at least 4 suits.
You're talking about a maxed out scout here, then consider a maxed out counter too.
Active scanning is a great advantage, you can't expect to see everyone through walls, especially scouts who are made for stealth. It goes down to 16db not 15. 25% of 20 is 4. 20-4 = 16 |
JP Acuna
Pendejitos Zero-Day
158
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Posted - 2014.05.20 18:29:00 -
[59] - Quote
Echo 1991 wrote: So, having to use a proto scanner on a maxed out suit is balanced? With just the cloak, dampening skill maxed and suit skill maxed (gal scout of course) it can avoid every scanner apart from the focused on a maxed gal logi. Is that really fair?
Did you read this before posting?
Would it be "fair" being able to scan a maxed out suit with less than a maxed out suit?
Why do people think they should have the right to wallhack everyone in a goddam shooter. If it wasn't for those awful scanners i would be still enjoying my assault suit, but instead i'm a full maxed out scout (except proto cloak). Don't you even suggest you deserve to scan my >300 eHP @$$.
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JP Acuna
Pendejitos Zero-Day
158
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Posted - 2014.05.20 18:32:00 -
[60] - Quote
Echo 1991 wrote:JP Acuna wrote:a 80 second cloak is a proto one. a level 5 Gal Logi can have a 15db precision with the Duvolle Focused Scanner. You can even go further down in PASSIVE precision with at least 4 suits.
You're talking about a maxed out scout here, then consider a maxed out counter too.
Active scanning is a great advantage, you can't expect to see everyone through walls, especially scouts who are made for stealth. It goes down to 16db not 15. 25% of 20 is 4. 20-4 = 16
Use a calculator. It says 15. 25% of 20 is 5. |
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