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261. Cal assault shield fits - in General Discussions [original thread]
I'm thinking the ability to run the hell away from a Gal assault with an AR would be a high priority. Speed should be useful to remain at range.
- by Varoth Drac - at 2015.10.09 15:31:00
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262. [Videos] Gal/Cal Rifle Comparisons - in General Discussions [original thread]
I always thought it was a strange request to have a kick reduction as the Caldari assault bonus. There are two cases to consider, hipfire and ADS. 1) In ADS, as can be seen in Aeon's video, the rail rifle suffers very little kick. This makes the...
- by Varoth Drac - at 2015.10.09 15:19:00
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263. [CPM Feedback] Post-Hotfix Sniper Rifles - in General Discussions [original thread]
I don't think this is a problem with shields. I think if you fit for an extreme shield regen fit you should gain a certain amount of defence from snipers. There's nothing wrong with that. I think the problem lies with sniper rifles. They just don...
- by Varoth Drac - at 2015.10.09 14:06:00
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264. officer assault rifle + 25% Rate of fire = stay BACK - in General Discussions [original thread]
Sgt Kirk wrote: Considering that he is using all slots dedicated to tank I'm fine with that for right now. There's nothing to fall back on so once his shields are gone it's over for him. And besides, once you get the Caldari suit in CQC it's ...
- by Varoth Drac - at 2015.10.08 14:38:00
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265. Hotfix Foxfour - Top FOTM Predictions - in General Discussions [original thread]
Blaster incubus FOTM. That would be awesome.
- by Varoth Drac - at 2015.10.08 12:46:00
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266. Hotfix Foxfour - Top FOTM Predictions - in General Discussions [original thread]
Remember, that Caldari fit has dedicated all module slots to tank, has less hp than most armour suits, and still has to break combat to regen, regardless of how short that delay may be. Looks good though. This is going to be interesting.
- by Varoth Drac - at 2015.10.08 12:31:00
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267. Please, please, please, please REMOVE DOMINATION - in General Discussions [original thread]
The pub match game modes should be combined so the mode is random. You would then get to play a varied set of modes.
- by Varoth Drac - at 2015.10.07 08:26:00
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268. To CCP/CPM: Will there ever be a sniper rifle hotfix? - in General Discussions [original thread]
Bullet physics is irrelevant. It is difficult to hit a target in Dust as the high TTK means targets move around a lot. And it's hardly one hit kill, more like three hits in many cases. What about my suggestion of adding 100 damage, reducing this t...
- by Varoth Drac - at 2015.10.07 07:16:00
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269. VIDEO: PC Dead Man's Game vs Ancient Greek Myths (friendly) - in General Discussions [original thread]
GG, thanks for the help. City squad looked pretty good.
- by Varoth Drac - at 2015.10.06 22:11:00
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270. Ouch, What happened to vision? - in General Discussions [original thread]
I just don't think CCP want to announce anything without being pretty sure they can deliver it this time. And they don't want to plough funding into development of a concept unless they are sure they can make a good game out of it. At least, I ho...
- by Varoth Drac - at 2015.10.06 16:03:00
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271. can't even play 1 game today - in General Discussions [original thread]
The underground objective changes hands quite often, and games where players make a successful push are some of the best domination games I've played. Granted it doesn't happen all the time, but I wouldn't say it's rare. A combination of sentinel...
- by Varoth Drac - at 2015.10.06 14:08:00
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272. Ouch, What happened to vision? - in General Discussions [original thread]
CCP tried to develop an extremely ambitious concept. It failed. They managed to salvage an enjoyable game out of it post release, and now continue support in a limited way. CCP still have the dream of Dust, and they still have many useful assets...
- by Varoth Drac - at 2015.10.06 12:52:00
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273. For the love of LAVs ! Gû¦ Video Gùä - in General Discussions [original thread]
Great montage. This is the kind of thing I was thinking about when on biomassed they said LAVs are really weak, they can clearly be awesome. I don't know how you can kill infantry with the small rail though. I just can't hit anyone with it.
- by Varoth Drac - at 2015.10.06 12:42:00
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274. Does the shotgun need a buff? - in General Discussions [original thread]
Raven-747 wrote: The range on nova knives and melee is 3m. Get your facts right. I thought it was 2.5m for knives. edit: just checked protofits, says 2.5m for knives, assuming it's up to date.
- by Varoth Drac - at 2015.10.05 16:22:00
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275. So... About. Derpship qq - in General Discussions [original thread]
Trooper X wrote: The damage and movement angle nerf, I kinda agree with. It's just the lock-on range, which is the biggest joke... The damage isn't being nerfed. The range is only being nerfed by 14%.
- by Varoth Drac - at 2015.10.05 12:45:00
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276. So, which would you pick? - in General Discussions [original thread]
deezy dabest wrote: THEY DO MAKE BATTLES WORSE. Newbies get stomped just as hard by squads and SP bonuses. Payouts go even more down the toilet. Player base becomes so divided that it takes a stupid amount of time to get a battle unless ...
- by Varoth Drac - at 2015.10.05 10:00:00
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277. Scout Registry / Killboard - in General Discussions [original thread]
So I tried a dragonfly scout with a standard (no sp) rail rifle. Bridge map dom. 30 kills (20 were probably the rail), 5ish deaths. Thinking I may finally skill into rail rifles.
- by Varoth Drac - at 2015.10.03 20:31:00
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278. So I unlocked the core locus today... - in General Discussions [original thread]
I actually like that you won't have to go proto to do this anymore. Levels the playing field a bit.
- by Varoth Drac - at 2015.10.03 20:13:00
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279. this good fit? - in General Discussions [original thread]
I wouldn't use armour plates, only ferroscale or reactive. The strafe speed reduction is too great. Also your armour repair is too low. I recommend 15hp/s minimum. I also recommend combining an anti armour weapon with an anti shield weopon, thou...
- by Varoth Drac - at 2015.10.03 10:56:00
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280. Scout Registry / Killboard - in General Discussions [original thread]
Adipem Nothi wrote: Any good reason why not to increase movement speed while crouched? Always aimed with two sticks when sniping in every other shooter I've played. Why not (1) reduce sniper rifle sway while crouched and (2) increase movement ...
- by Varoth Drac - at 2015.10.02 16:32:00
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