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3321. Better means of corporation battles needed for role playing! - in Feedback/Requests [original thread]
KAGEHOSHI Horned Wolf wrote: This kind of stuff should be in events, like the Caldari Prime thing. Great story Arc you are setting up. Gonna enjoy this one!
- by True Adamance - at 2013.07.07 09:54:00
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3322. Factional Warfare should reward LP - in Feedback/Requests [original thread]
Cat Merc wrote: Factional Warfare should reward LP. Some things: Losing battles for one side reduces the payout of LP you get from that side, up to a maximum of -75%
Winning battles for one side increases the payout of LP you get from that...
- by True Adamance - at 2013.07.07 09:26:00
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3323. [request] nerf splash on EVERYTHING! - in Feedback/Requests [original thread]
major faux-pas wrote: I was talking about the shotgun having a **** poor spread and hit detects so much so that it really fires like a dart [/quote] Sorry dude, i see your point, and totally agree, shotgun dispersal does seem a little narr...
- by True Adamance - at 2013.07.07 08:16:00
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3324. [Feedback] Shields > Armour GÇô A continued imbalance - in Feedback/Requests [original thread]
Currently I'm ******* done with this. I want to make am AmarrI RP toon, the one I made and spent money on was something I was proud of walked out of academy with less than 750 SP unspent with a KDR of 11 damn proud of that. Joined the big boys o...
- by True Adamance - at 2013.07.07 04:46:00
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3325. [request] nerf splash on EVERYTHING! - in Feedback/Requests [original thread]
major faux-pas wrote: True Adamance wrote: However in Dust the two are equivalent..... Damage and splash are not the same. Sorry if im not clear on your meaning. Max damage from explosives is fine though (except flaylock of course, alwa...
- by True Adamance - at 2013.07.06 14:05:00
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3326. [idea] keeping flaylock and game fun - in Feedback/Requests [original thread]
Kind of disagree but it did lead me to think about an interesting aspect of weapons balance. Almost all anti armour weaponry groups have spash damage and no real negatives to the player making use of them.... However almost all anti shield weapon...
- by True Adamance - at 2013.07.06 12:58:00
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3327. [request] nerf splash on EVERYTHING! - in Feedback/Requests [original thread]
BL4CKST4R wrote: Aizen Intiki wrote: damage, not radius. Applying damage requires skill, applying damage through a radius does not. There is a difference between getting a bullseye with a dart and getting a bullseye with a shotgun. How...
- by True Adamance - at 2013.07.06 12:55:00
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3328. Dont nerf instead buff (idea) - in Feedback/Requests [original thread]
Aero Yassavi wrote: How about instead of thinking in absolutes we both buff and nerf whatever needs to be buffed or nerfed. Like Armour? Yes I think this is a good idea
- by True Adamance - at 2013.07.05 14:28:00
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3329. 1.4 Request - in Feedback/Requests [original thread]
DRDEEZENUTSZ TWOpointo wrote: Since ccp is already done with 1.3 and are ironing it out and they said 1.4 is open for new content I think its best to post what we want then to be sorry and add something we don't like. For me personally I woul...
- by True Adamance - at 2013.07.05 08:09:00
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3330. [Feedback] Shields > Armour GÇô A continued imbalance - in Feedback/Requests [original thread]
DRDEEZENUTSZ TWOpointo wrote: BL4CKST4R wrote: DRDEEZENUTSZ TWOpointo wrote: I found another good build for assaults and basics One Ferro scale plates two enhanced plates and 1 complex plate and three complex extenders This will give you...
- by True Adamance - at 2013.07.03 21:04:00
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3331. [Feedback] New armor modules are ineffective... I will be nice - in Feedback/Requests [original thread]
BL4CKST4R wrote: So now that I'm not as mad as I was earlier I will explain, in detail, how the new modules are useless, and do nothing to help the Shield vs Armor debate. Stats of all armor modules Ferroscale Basic Ferroscale 15 HP 0% Pen...
- by True Adamance - at 2013.07.02 22:20:00
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3332. Make the maps bigger. - in Feedback/Requests [original thread]
KING CHECKMATE wrote: Halador Osiris wrote: When is this happening? I just lost 2 dropships to a forge gunner on line harvest who covered the whole map from the tower by C's CRU. I lost the first, called in a second, killed him and his drop ...
- by True Adamance - at 2013.07.02 14:32:00
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3333. [Feedback] Shields > Armour GÇô A continued imbalance - in Feedback/Requests [original thread]
235 Posts 3000+ Views 402 Likes And this thread is still ignored by Devs..... IVE SEEN TROLL POSTS WITH SINGLE DIGIT VIEWS GET MORE ATTENTION THAN THIS. In all honesty great work to you all BL4CKST4R, Arkena, Cat Merc, and all of you others ...
- by True Adamance - at 2013.07.02 13:53:00
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3334. [Feedback] Shields > Armour GÇô A continued imbalance - in Feedback/Requests [original thread]
Rinzler XVII wrote: This thread is basically a solo playing style issue .. why would you need to stick to a nano hive ? Where is your logi repper ? Why are you on your own ? Why do you need to rely on armor rep mods when a repper does the job b...
- by True Adamance - at 2013.07.02 13:26:00
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3335. Change to Laser Rifle Damage Multiplier - in Feedback/Requests [original thread]
Echoist wrote: True Adamance wrote: Echoist wrote: Alright first of all if CCP takes out the laser rifle out of the game then **** it i'm leaving cause that is about the only cool weapon that i like to use (i know you guys don't care if i...
- by True Adamance - at 2013.06.29 01:48:00
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3336. Change to Laser Rifle Damage Multiplier - in Feedback/Requests [original thread]
Echoist wrote: Alright first of all if CCP takes out the laser rifle out of the game then **** it i'm leaving cause that is about the only cool weapon that i like to use (i know you guys don't care if i leave and blah blah blah). Secondly for ...
- by True Adamance - at 2013.06.29 01:21:00
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3337. Making planetary conquest fun - in Feedback/Requests [original thread]
The issue is that PC isn't an issue of money its the skill curve that exponentially increases. Small corps cannot compete in terms of player base to draw from and gear used and thus even if they could afford the clones it would be a waste of time...
- by True Adamance - at 2013.06.28 07:10:00
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3338. Make the maps bigger. - in Feedback/Requests [original thread]
FakeMyDeath wrote: bigger maps so we can't find an enemy and the game is already boring..i'm sticking to my MCC right well you continue being a **** instead of productive while the rest of us push for great map areas and player counts. Thank...
- by True Adamance - at 2013.06.28 06:06:00
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3339. Balancing Planetary Conquest with Clone Market - in Feedback/Requests [original thread]
To be honest I think that PC shouldn't even revolve around clone count when determining who wind districts, when it does there is no incentive to sell clones when stock piling them works better, why not use the stability metre idea and have clones...
- by True Adamance - at 2013.06.28 01:36:00
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3340. [Request] Once all racial variants are here, have one last respec - in Feedback/Requests [original thread]
Lightning Bolt2 wrote: True Adamance wrote: Talos Alomar wrote: True Adamance wrote: I have a 2.5 million SP, and a 7.7 Million SP toon but cannot do anything with them until 1.2, even if 1.2 drops and no vehicles, or racial dropsuits...
- by True Adamance - at 2013.06.27 07:51:00
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