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1581. Tactical combat rifle??? - in Feedback/Requests [original thread]
Bright Steel wrote: Pokey Dravon wrote: Actually going off the Minmatar theme of very high fire rate, low damage per bullet weapons, the tactical CR would likely have the highest fire rate and lowest damage of all equivalent variants. What y...
- by True Adamance - at 2014.12.04 21:17:00
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1582. @Rattati: Colors for future suits - in Feedback/Requests [original thread]
Nirwanda Vaughns wrote: I want racial Merc Packs with suit and weapon/equipment BPOs that are themed after things like th eblack eagle, federal defense union, state protectorate as well as introducing new themes like Khanid colours for Amarr, o...
- by True Adamance - at 2014.12.04 21:04:00
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1583. a reminder to Rattati - in Feedback/Requests [original thread]
Cat Merc wrote: Plasma Cannons can actually do decent damage to them, but their low DPS, slow projectile and the Gunnlogi high maneuverability makes it a pretty terrible weapon at taking them out. I have seen Gunnlogis strafe from my PLC shots...
- by True Adamance - at 2014.12.04 20:17:00
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1584. Next step after APEX Dropsuits: Dropsuit Tiericide. - in Feedback/Requests [original thread]
Mobius Wyvern wrote: I believe the APEX Dropsuits have shown that removing STD and ADV tier suits - and having the skill effect only the bonus applied to a single suit that you unlock with level 1 of the appropriate skill - would go a long way ...
- by True Adamance - at 2014.12.04 19:55:00
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1585. LAV AV Balance - in Feedback/Requests [original thread]
Spkr4theDead wrote: KenKaniff69 wrote: Lately the talk of V vs AV has been starting to brew again. As these discussions heat up I just wanted to present a simple idea that held true through prior builds pertaining to LAV's. BPO/STD LAV's...
- by True Adamance - at 2014.12.04 19:52:00
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1586. Large Blaster Turret Proposition - Re-designation of Role - in Feedback/Requests [original thread]
Thaddeus Reynolds wrote: True Adamance wrote: Well my ideal Large Rail basically ends with...... 150mm Carbide Railgun...... a 2318 damage railgun with a slower RoF, less rounds per magazine, lower vertical tracking, and great AoE Splash.......
- by True Adamance - at 2014.12.04 09:57:00
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1587. [Suggestion] Change Installation Setup - in Feedback/Requests [original thread]
Juno Tristan wrote: Currently installations don't fit in the risk/reward balance Remove all installations, replace with hackable 'nodes' that are used to call them in at the current location Players can then call in the installations like v...
- by True Adamance - at 2014.12.04 03:54:00
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1588. [Feedback] Remove or Nerf RE's - in Feedback/Requests [original thread]
TheEnd762 wrote: If I shoot a volley of swarms at a tank and they only takes off 1/6 of it's shields, I go straight to the jihad jeep. One OP turn deserves another. As for REs vs infantry, quit whining. Maybe if Locus grenades didn't SUCK and ...
- by True Adamance - at 2014.12.04 03:29:00
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1589. [Feedback] Remove or Nerf RE's - in Feedback/Requests [original thread]
One Eyed King wrote: True Adamance wrote: One Eyed King wrote: You might find it more helpful to identify what exactly the problem is and directly try to fix that than recommend removal of the items as a whole. REs are not the significan...
- by True Adamance - at 2014.12.04 03:13:00
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1590. [Feedback] Remove or Nerf RE's - in Feedback/Requests [original thread]
Alaika Arbosa wrote: **squeezes sponge full of tears into chalice made of REs** Still thirsty over here.... Jihad Jeeps are only a problem if you're a tanker. They are just a bad game mechanic. I could understand it if two players had to ...
- by True Adamance - at 2014.12.04 02:58:00
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1591. [Feedback] Remove or Nerf RE's - in Feedback/Requests [original thread]
One Eyed King wrote: You might find it more helpful to identify what exactly the problem is and directly try to fix that than recommend removal of the items as a whole. REs are not the significant problem some people make them out to be. De...
- by True Adamance - at 2014.12.04 02:41:00
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1592. shields - in Feedback/Requests [original thread]
Vulpes Dolosus wrote: I agree. I would like a minimum damage dealt to be implemented to stop shield reps (not sure what it'd be, off the top of my head, but enough to keep people far away doing virtually no damage from stopping it). Also, what...
- by True Adamance - at 2014.12.04 02:20:00
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1593. [Discussion] Flux Grenades and Shield-Based Suits. - in Feedback/Requests [original thread]
Jacques Cayton II wrote: Victor Moody Stahl wrote: So, first off, get your numbers right please. The following: STD: 1200 damage ADV: 1500 damage PRO: 1800 damage Is the correct "damage" statistics for Flux grenades. Secondly the only re...
- by True Adamance - at 2014.12.04 02:07:00
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1594. shields - in Feedback/Requests [original thread]
Jacques Cayton II wrote: I've been getting really irate about damage threshold on shields since their is none. I was thinking that once shield starts recharging from its delay to stop the recharge you need to do 1 hp more than the recharge rate...
- by True Adamance - at 2014.12.04 02:03:00
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1595. Large Blaster Turret Proposition - Re-designation of Role - in Feedback/Requests [original thread]
Isa Lucifer wrote: I like your idea True Adamance. My input on this is; It opens the door for the current Large Blaster Turret (LBT) to be used by the Minmatar autocannons. It is my opinion that Heavy Autocannons RoF are very similar to the L...
- by True Adamance - at 2014.12.04 01:02:00
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1596. Large Blaster Turret Proposition - Re-designation of Role - in Feedback/Requests [original thread]
Well my ideal Large Rail basically ends with...... 150mm Carbide Railgun...... a 2318 damage railgun with a slower RoF, less rounds per magazine, lower vertical tracking, and great AoE Splash....... slightly more range. It's not designed to engag...
- by True Adamance - at 2014.12.04 00:34:00
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1597. Large Blaster Turret Proposition - Re-designation of Role - in Feedback/Requests [original thread]
Victor Moody Stahl wrote: I too would like to see the Railgun change proposal of True Adamance. Something tells me that there are very few people who are even so much as equally qualified to form an intelligent discussion about Large Railgun ...
- by True Adamance - at 2014.12.04 00:07:00
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1598. a thought about fw match times - in Feedback/Requests [original thread]
One Eyed King wrote: True Adamance wrote: Mossellia Delt wrote: What's everyone's opinion on combining gal/matari ques vs amarr/cal cues? Only two sides then, lots more players to choose from as well. Thoughts? Honestly OOC I don't lik...
- by True Adamance - at 2014.12.03 23:44:00
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1599. a thought about fw match times - in Feedback/Requests [original thread]
Mossellia Delt wrote: True Adamance wrote: Mossellia Delt wrote: What's everyone's opinion on combining gal/matari ques vs amarr/cal cues? Only two sides then, lots more players to choose from as well. Thoughts? Honestly OOC I don't li...
- by True Adamance - at 2014.12.03 23:37:00
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1600. a thought about fw match times - in Feedback/Requests [original thread]
Nocturnal Soul wrote: True Adamance wrote: Mossellia Delt wrote: What's everyone's opinion on combining gal/matari ques vs amarr/cal cues? Only two sides then, lots more players to choose from as well. Thoughts? Honestly OOC I don't li...
- by True Adamance - at 2014.12.03 23:36:00
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