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1781. @Rattati: Colors for future suits - in Feedback/Requests [original thread]
Auris Lionesse wrote: no more yellow on gallente anything ever. serpentis, fed navy or roden shipyards please. or syndicate i guess. just no nasty yellow colors. Inner Zone Mining is Yellow and they are Gallente......
- by True Adamance - at 2014.11.15 09:01:00
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1782. @Rattati: Colors for future suits - in Feedback/Requests [original thread]
Zindorak wrote: I like these colors and i can imagine how the suits would look with these color schemes. I like the Innerzone and Syndicate for the Gallente and the Black and Red for Amarr. However there should be some gold for the Amarr Y'k...
- by True Adamance - at 2014.11.15 03:55:00
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1783. Rules Question re: player run isk exchange between Dust and Eve - in Feedback/Requests [original thread]
Gyn Wallace wrote: Pokey Dravon wrote: Alena Ventrallis wrote: So if I give 100M Eve money, what would that translate to in Dust money? A penalty on the current exchange rate? Currently it looks like the rate is 5.5/1 so 100M EVE ISK i...
- by True Adamance - at 2014.11.15 03:53:00
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1784. [Idea] Freedom Cluster Grenade (minmitar) - in Feedback/Requests [original thread]
Minmatar already have a Grenade. My suggestion is an Amarr "Flayer" Grenade (as seen in Templar One as Flayer Mines) Grenade jumps into the air detonating small impact shards which have monofilament wires attached to them that slice through enem...
- by True Adamance - at 2014.11.14 22:40:00
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1785. @Rattati: Colors for future suits - in Feedback/Requests [original thread]
Gabriella Grey wrote: CCP Rattati wrote: I don't play EVE at all, so I would really appreciate if someone links the most famous faction ships as well as the pirates, and even sisters of EVE. caldary navy camo, and all that. There was a diff...
- by True Adamance - at 2014.11.14 10:10:00
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1786. Rules Question re: player run isk exchange between Dust and Eve - in Feedback/Requests [original thread]
If still running I certainly am interested in finding out your most recent exchange rates.
- by True Adamance - at 2014.11.14 08:38:00
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1787. @Rattati: Colors for future suits - in Feedback/Requests [original thread]
Taskanoss wrote: KAGEHOSHI Horned Wolf wrote: Caldari: black (or dark grey) with white + red highlights/parts (example) silver with blue highlights/parts (example) black with blue highlights/parts (example) Minmatar: light grey ...
- by True Adamance - at 2014.11.14 07:24:00
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1788. @Rattati: Colors for future suits - in Feedback/Requests [original thread]
Daenerys Vaako wrote: Further to above if you look at page 54 "Eve Source" book :- " they joined the empire as shock troops and heavy infantry"... anyway just some ideas to think about. That however was several thousand years before in th...
- by True Adamance - at 2014.11.14 07:07:00
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1789. what about - in Feedback/Requests [original thread]
137H4RGIC wrote: Giving vehicles extremely high hep but much smaller self rep? They could stay in the fight longer but would need to retreat to a supply depot or a repair logi for faster reps. I think as a pilot I would want to stay in the figh...
- by True Adamance - at 2014.11.14 06:41:00
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1790. @Rattati: Colors for future suits - in Feedback/Requests [original thread]
CCP Rattati wrote: I don't play EVE at all, so I would really appreciate if someone links the most famous faction ships as well as the pirates, and even sisters of EVE. caldary navy camo, and all that. There was a different thread a couple of ...
- by True Adamance - at 2014.11.14 02:24:00
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1791. Requesting Community Help in Racial Vehicle Design - in Feedback/Requests [original thread]
Pokey Dravon wrote: Good stuff guys, can I get your thoughts on the points I laid out? Particularly how to handle the slot layouts for the HAVs? Pokey Dravon wrote: Alright so let's not get too deep into bonuses just yet. Just so we're on t...
- by True Adamance - at 2014.11.14 02:20:00
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1792. Give Modules a Bit More Flavor. - in Feedback/Requests [original thread]
Finn Colman wrote: Personally, I'm getting quite bored of the current modules. None of them really show much flavor, except for the little pinch of variety thrown in by Shield Energizers and most of the armor plates (I suppose part of the issue...
- by True Adamance - at 2014.11.13 23:33:00
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1793. Requesting Community Help in Racial Vehicle Design - in Feedback/Requests [original thread]
Pokey Dravon wrote: True Adamance wrote: Pokey Dravon wrote: Risk/Reward is great, but I'd rather see the real cost be in the modules, with the hulls being of similar price. And I can't agree with that especially if under our suggestio...
- by True Adamance - at 2014.11.13 23:32:00
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1794. Requesting Community Help in Racial Vehicle Design - in Feedback/Requests [original thread]
Pokey Dravon wrote: Risk/Reward is great, but I'd rather see the real cost be in the modules, with the hulls being of similar price. And I can't agree with that especially if under our suggestions those hulls have extra slot options and hull...
- by True Adamance - at 2014.11.13 23:03:00
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1795. Requesting Community Help in Racial Vehicle Design - in Feedback/Requests [original thread]
Pokey Dravon wrote: Vell0cet wrote: Pokey Dravon wrote: Another thing I wanted to bring up is the difference in fitting between a Basic Dropship and an Assault Dropship. In the case of the Assault, it loses 2 of its 6 slots, paired with a...
- by True Adamance - at 2014.11.13 22:56:00
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1796. Requesting Community Help in Racial Vehicle Design - in Feedback/Requests [original thread]
Breakin Stuff wrote: Ok nerds, focus on basic hull stats before you talk bonusing. One of the problems with,say current LAVs is their HP is concentrated on the hull so much that the actual fitting doesn't really matter. You can tank two PRO AV...
- by True Adamance - at 2014.11.13 11:48:00
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1797. Requesting Community Help in Racial Vehicle Design - in Feedback/Requests [original thread]
Ghost Kaisar wrote: @Adamance I feel that tanks still need an Anti-Infantry role. I don't like removing them from the equation. They do need to be balanced in that regard though. They need to be dangerous to infantry, but not overly lethal, ...
- by True Adamance - at 2014.11.13 10:51:00
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1798. @rattati Forge Guns - in Feedback/Requests [original thread]
Spkr4theDead wrote: Breakin Stuff wrote: The Breach Forge Gun is the worst of the lot by far. Not only does it have a 6-second charge time, but it immobilizes you and has the WORST DPS in the AV crowd. I would suggest bringing the DPS to a w...
- by True Adamance - at 2014.11.13 05:52:00
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1799. Requesting Community Help in Racial Vehicle Design - in Feedback/Requests [original thread]
Pokey Dravon wrote: I would clarify to say that *Large Turrets* are not Anti-Infantry, HAVs are not necessarily "Not Anti Personnel" it comes down to the turret, not the vehicle itself. As for a full rework, absolutely. Is that right for the ...
- by True Adamance - at 2014.11.13 03:25:00
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1800. New FW set up - in Feedback/Requests [original thread]
dman the great wrote: Here is my idea in short: Fix the current hour long waiting time or Gallente Factional Here is the how: Instead of giving the Calidari on planet, give them three or four to boost battles. What would this do: Boost number ...
- by True Adamance - at 2014.11.13 03:22:00
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