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Meeko Fent
Seituoda Taskforce Command Caldari State
155
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Posted - 2013.07.06 21:36:00 -
[31] - Quote
Cosgar wrote:Meeko Fent wrote:Does no one remember when the MD got its splash nerfed? There was chaos in the streets. Doomsayers screeching that the only weapon viable was the AR now.
Nerfing splash on all weapons would be the end of the world according to those doomsayers. Remember when the laser took a huge damage nerf and got an iron sight with crazy lens flare where you couldn't see where you're shooting? Remember when the HMG got a severe damage/range nerf to the point where you could kill a heavy with an SMG? Indeed so my troll friend.
And it's sad that AR users caused this all.
Faq. |
nukel head
Knights of No Republic
40
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Posted - 2013.07.07 00:03:00 -
[32] - Quote
Buster Friently wrote: Spraying and praying with a hitscan weapon is far easier than any of the explosive weapons.
Spray and pray all you want with any other weapon, including ARs, and you will not be at all effective. That luxury is exclusive to explosive splash weapons. Why is it that I was on a team using mostly ARs that was getting beat to pieces by a q-synced proto stack but simply squeezing off a few rounds with an Exo-5 scattered them like cockroaches? I can promise you it wasn't my accuracy with the weapon. |
CharCharOdell
Shining Flame Amarr Empire
255
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Posted - 2013.07.07 00:18:00 -
[33] - Quote
oh my god, no, you blueberry, stop asking to nerf things. ask for a buff on its counter or its equivilant weapon in the same class. |
nukel head
Knights of No Republic
40
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Posted - 2013.07.07 00:25:00 -
[34] - Quote
Beeeees wrote:nukel head wrote:Flaylock is even worse. Argument invalidated. Flaylocks are hard as f-Śck to use effectively. Oh, and yeah, the rest of your arguments is basically "I can get kills with this weapon" and "its not an AR nerf it!"
No, the rest of my argument is I can get kills with it right out of the box with zero skill. Your only argument is you hate ARs. Fine, remove the ARs. Then you guys can all cry about scrambler rifles when they become the most common weapon to kill you. |
nukel head
Knights of No Republic
40
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Posted - 2013.07.07 00:27:00 -
[35] - Quote
CharCharOdell wrote:oh my god, no, you blueberry, stop asking to nerf things. ask for a buff on its counter or its equivilant weapon in the same class.
Fine, give shields a big buff against splash damage. |
DRDEEZENUTSZ TWOpointo
Zumari Force Projection Caldari State
52
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Posted - 2013.07.07 00:31:00 -
[36] - Quote
All we need are resistance in the low slots that only affect armor. |
nukel head
Knights of No Republic
40
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Posted - 2013.07.07 00:40:00 -
[37] - Quote
Cosgar wrote:I love how when something that isn't an AR gets consistent kills they're OP or don't require skill.
I love how when anyone brings up flaylocks or mass drivers then the trolls immediately chime with their anti AR spill.
CCP, please Nerf all assault rifles until these guys are happy. Then buff the flaylocks even more likewise. Obviously those should be the primary weapons in the game and nothing else should have any advantage over them. |
Beeeees
KILL-EM-QUICK RISE of LEGION
35
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Posted - 2013.07.07 02:19:00 -
[38] - Quote
nukel head wrote:
CCP, please Nerf all assault rifles until these guys are happy. Then buff the flaylocks even more likewise. Obviously those should be the primary weapons in the game and nothing else should have any advantage over them.
But ARs are fine now. And flaylocks too, no need to buff or nerf them.
Are you some kind of master ruseman? |
Shijima Kuraimaru
WarRavens League of Infamy
235
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Posted - 2013.07.07 04:29:00 -
[39] - Quote
AR elitism needs to stop. We know you guys aren't going to be happy until all weapons are full auto direct hit only with a range of 20 feet and maps no bigger that the corner convenience store, so we mostly just brush your opinions off. ARs are getting closer to where they need to be but I'm already sensing rivers of QQ as the weapon classes become more defined and refined.
First off, Splash damage on all explosive weapons is already unreasonably, and unrealistically, small. They're that way for game balance purposes. Making them direct hit only weapons like most other projectile/pulse weapons is the wrong direction and defeats their purpose. As small as the splash is, the damage needs to be increased for some weapons.
For those complaining about the Flaylock... Yes it's ridiculous that a one inch missile has larger splash than a grenade and does more damage, but that just means that grenades need to be adjusted up. I'm running about a 65% win against flaylocks with my SMG, so they aren't actually all that powerful. They just hit you with a few big whack rather than many small impacts. It's just different.
I wonder if some of these people complaining are the same ones that think side arms shouldn't be a threat to anyone wearing better than a scout suit. |
Cosgar
ParagonX
2249
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Posted - 2013.07.07 07:18:00 -
[40] - Quote
nukel head wrote:Cosgar wrote:I love how when something that isn't an AR gets consistent kills they're OP or don't require skill. I love how when anyone brings up flaylocks or mass drivers then the trolls immediately chime with their anti AR spill. CCP, please Nerf all assault rifles until these guys are happy. Then buff the flaylocks even more likewise. Obviously those should be the primary weapons in the game and nothing else should have any advantage over them. EDIT: Better yet, remove the ARs completely. Apparently the so called "AR rambos" have no place in the Eve/Dust universe. Their play style seems to be offensive and somehow low class compared to the elegant tactics of rocket pistols and grenade launchers. People bring up ARs because when the AR was the only serviceable weapon after everything else got nerfed, people like you didn't complain. God forbid any other weapon being effective in their own respective specialization because the AR has to be king or else you come on the forums, crying about it. Splash damage weapons add diversity on the battlefield and force you to use tactics other than shooting in someone's general direction and bunny hopping when you need to reload. And here's a tip: don't bunny hop, it only makes you easier to hit. |
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THE WOOKIE 72
Ghost Wolf Industries Alpha Wolf Pack
4
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Posted - 2013.07.07 07:51:00 -
[41] - Quote
BL4CKST4R wrote:Aizen Intiki wrote:damage, not radius. Applying damage requires skill, applying damage through a radius does not. There is a difference between getting a bullseye with a dart and getting a bullseye with a shotgun.
I agree with this guy he has a point don't be stupid with ur oh nerf damage not splash that's what a skill less nobody would say. |
XxGhazbaranxX
The Unholy Legion Of DarkStar DARKSTAR ARMY
98
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Posted - 2013.07.07 08:11:00 -
[42] - Quote
People talk about the mass driver not needing skill but all I see is qq because you dont want to take the time and get skilled at not dying from it. If your in a corner and you get hit.. Run away. Straifing not working... Run straight at him, they will pa nick or kill themselves. Crying here only let's me see the poor quality of you game play stuck in antiquated FPS point and shoot, strafe and jope, take cobrr and wait mechanics.
Same thing goes for QQ about tanks being op, I kill them by the dozen until I find that one pilot profitient enough to take a serious beating because he has a good fit an spec,d into it.
Same thing goes for QQ about AV being so power full. If you have a madruger, you sure as he don't stay put if your glass cannon fit or even pilot it if all you did was get into the tank and did not have the decency to put so into core skill.
Stopp the QQ and HTFU. You'll end up breaking perfectly good mechanics simply because your to square to think about different ways to counter something.
EDIT: the shotgun was meant to break the board not hit the bullseye. |
True Adamance
PIE Inc. Praetoria Imperialis Excubitoris
318
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Posted - 2013.07.07 08:16:00 -
[43] - Quote
I was talking about the shotgun having a **** poor spread and hit detects so much so that it really fires like a dart [/quote]
Sorry dude, i see your point, and totally agree, shotgun dispersal does seem a little narrow to me too![/quote]
Lol all goods i'm way to cynical about this game these days.... |
CharCharOdell
Shining Flame Amarr Empire
256
|
Posted - 2013.07.07 09:39:00 -
[44] - Quote
so because it isn't your favorite playstyle you want it nerfed? typical AR scrub thinking. go away or get good. none of the good players seem to complain about splash radius. |
CharCharOdell
Shining Flame Amarr Empire
256
|
Posted - 2013.07.07 09:43:00 -
[45] - Quote
nukel head wrote:CharCharOdell wrote:oh my god, no, you blueberry, stop asking to nerf things. ask for a buff on its counter or its equivilant weapon in the same class. Fine, give shields a big buff against splash damage.
so, basically, it's not an AR, it gets kills, and you don't use it, so you want it nerfed- is that about right? Also, is the 30% shield resistance to explosives not enough for the cry baby? I run a shield tank and I have no problem dealing with mass drivers and flaylocks because I'm shield tanked. |
nukel head
Knights of No Republic
40
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Posted - 2013.07.07 21:02:00 -
[46] - Quote
Beeeees wrote:nukel head wrote:
CCP, please Nerf all assault rifles until these guys are happy. Then buff the flaylocks even more likewise. Obviously those should be the primary weapons in the game and nothing else should have any advantage over them.
But ARs are fine now. And flaylocks too, no need to buff or nerf them. Are you some kind of master ruseman?
I think the proto flaylocks are overpowered. I was simply pointing out that any time someone brings them up there is an inevitable attempt to change the subject to ARs. There seems to be a collection of people that don't like ARs or the players that use them. I personally don't dislike any of them, just think the flaylocks are a bit out of proportion. |
major faux-pas
Valor Coalition RISE of LEGION
47
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Posted - 2013.07.10 14:32:00 -
[47] - Quote
CharCharOdell wrote:so because it isn't your favorite playstyle you want it nerfed? typical AR scrub thinking. go away or get good. none of the good players seem to complain about splash radius.
Allow a scrub to clean up your scrambled mind a little
Though you are so wrong in so many ways, there isn't really the time, example is the best enlightenment, so:
1) I don't use an AR
ok, so now you are on the backfoot, how about another example:
2) imagine splash damage taken to the extreme, then everytime we press fire, everybody dies. Understand?
This, my brother is why people feel that a large splash=no skill You see now?
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RoundEy3
Metal Mind Industries
199
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Posted - 2013.07.10 14:43:00 -
[48] - Quote
No
Weapons with puny weak explosives just feel like useless toys, and making a whole category of weapons feel extremely gamey and weak makes for a bad shooter.
Explosives are dangerous, they should hurt, and they should kill you. I don't give a crap about all of these people's "skillz" arguments. Modern and certainly futuristic weaponry isn't meant to be a show of skill, it is meant to do it's job efficiently. Skill has no merit in a weapons balance argument to begin with. Compare the numbers and the weapons applications and tactics, not your epeen to some other faceless avatar's epeen. |
Meeko Fent
Seituoda Taskforce Command Caldari State
230
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Posted - 2013.07.10 14:52:00 -
[49] - Quote
nukel head wrote:Cosgar wrote:I love how when something that isn't an AR gets consistent kills they're OP or don't require skill. I love how when anyone brings up flaylocks or mass drivers then the trolls immediately chime with their anti AR spill. CCP, please Nerf all assault rifles until these guys are happy. Then buff the flaylocks even more likewise. Obviously those should be the primary weapons in the game and nothing else should have any advantage over them. EDIT: Better yet, remove the ARs completely. Apparently the so called "AR rambos" have no place in the Eve/Dust universe. Their play style seems to be offensive and somehow low class compared to the elegant tactics of rocket pistols and grenade launchers. I love how whenever anybody brings up any argument for balancing weapon somebody brings up another gun that needs balancing, and then the poster and OP get into a big damn fight.
Grow up and realize that you both fighting for the same thing.
The Flaylock needs a longer Reload Time, a slight radius nerf, maybe half a meter, and it damage to be brought done to about 20 points below the MD.
The MD is rather balanced.
The AR needs recoil similar to the AScR.
Happy now, bitchpants mccrabby? |
major faux-pas
Valor Coalition RISE of LEGION
47
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Posted - 2013.07.10 15:07:00 -
[50] - Quote
RoundEy3 wrote:No
Weapons with puny weak explosives just feel like useless toys, and making a whole category of weapons feel extremely gamey and weak makes for a bad shooter.
Explosives are dangerous, they should hurt, and they should kill you. I don't give a crap about all of these people's "skillz" arguments. Modern and certainly futuristic weaponry isn't meant to be a show of skill, it is meant to do it's job efficiently. Skill has no merit in a weapons balance argument to begin with. Compare the numbers and the weapons applications and tactics, not your epeen to some other faceless avatar's epeen.
Ha, or 'No'
'Yes' explosive hurt - so do bullets -your argument is null. Above 'Shooter', this thing is a 'game', and it is the type of game which rewards you by feeling like there is some degree of control over your destiny - i.e. skill
"Skill has no merit in a weapons balance argument to begin with." ? LOL! |
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RoundEy3
Metal Mind Industries
199
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Posted - 2013.07.10 15:08:00 -
[51] - Quote
major faux-pas wrote:RoundEy3 wrote:No
Weapons with puny weak explosives just feel like useless toys, and making a whole category of weapons feel extremely gamey and weak makes for a bad shooter.
Explosives are dangerous, they should hurt, and they should kill you. I don't give a crap about all of these people's "skillz" arguments. Modern and certainly futuristic weaponry isn't meant to be a show of skill, it is meant to do it's job efficiently. Skill has no merit in a weapons balance argument to begin with. Compare the numbers and the weapons applications and tactics, not your epeen to some other faceless avatar's epeen. Ha, or 'No' 'Yes' explosive hurt - so do bullets -your argument is null. Above 'Shooter', this thing is a 'game', and it is the type of game which rewards you by feeling like there is some degree of control over your destiny - i.e. skill "Skill has no merit in a weapons balance argument to begin with." ? LOL! - You dont even want to be required to face the right direction to get your kill !
Have fun believing you skill matters when you get barraged by explosives. |
major faux-pas
Valor Coalition RISE of LEGION
47
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Posted - 2013.07.10 15:23:00 -
[52] - Quote
RoundEy3 wrote: Have fun believing you skill matters when you get barraged by explosives.
CCP ^ ( I think he may have forgotten to add "or run over by an LAV" ) please fix this before it just becomes a pasttime of the skill- and care-less? |
RoundEy3
Metal Mind Industries
200
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Posted - 2013.07.10 15:31:00 -
[53] - Quote
major faux-pas wrote:RoundEy3 wrote: Have fun believing you skill matters when you get barraged by explosives. CCP ^ ( I think he may have forgotten to add "or run over by an LAV" ) please fix this before it just becomes a pasttime of the skill- and care-less?
Translation: Complaining
If you want to complain about something that is statistically, or technically broken, you might be bringing something to the table, If you don't want to deal with these factors then why are you playing such a game?
There are games that will constrict and limit the actions of everyone so they can play by a small set of parameters and freely compare skill/epeen. |
Sinboto Simmons
Sver true blood Public Disorder.
600
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Posted - 2013.07.10 15:42:00 -
[54] - Quote
what is this skill many of you speak of?
And how do i get some?
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ChromeBreaker
Sver true blood Public Disorder.
733
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Posted - 2013.07.10 15:43:00 -
[55] - Quote
ADD splash to EVERYTHING... then we'll have a fun game lol |
major faux-pas
Valor Coalition RISE of LEGION
47
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Posted - 2013.07.10 15:52:00 -
[56] - Quote
RoundEy3 wrote:major faux-pas wrote:RoundEy3 wrote: Have fun believing you skill matters when you get barraged by explosives. CCP ^ ( I think he may have forgotten to add "or run over by an LAV" ) please fix this before it just becomes a pasttime of the skill- and care-less? Translation: Complaining If you want to complain about something that is statistically, or technically broken, you might be bringing something to the table, If you don't want to deal with these factors then why are you playing such a game? There are games that will constrict and limit the actions of everyone so they can play by a small set of parameters and freely compare skill/epeen.
Ha ha, congratulations on the word 'statistics'. The game develops. you didnt notice? |
RoundEy3
Metal Mind Industries
200
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Posted - 2013.07.10 16:02:00 -
[57] - Quote
At this point I'd like to give a friendly high five to all of the flaylock, MD, contact grenade wielding pyros out there. I'm not forgetting you mad bomber remote explosive guys either, and last but not least all of the murder taxi drivers out there!
Thank you, for extracting the tears and whines of those that just can't deal with it, for making children and man boys around the world throw temper tantrums at their televisions for not having the game go their way.
Thank you! Keep up the chaos of battle! Make fragile egos cry! Get blown to pieces against more organized forces!
Salute! |
major faux-pas
Valor Coalition RISE of LEGION
47
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Posted - 2013.07.10 16:20:00 -
[58] - Quote
RoundEy3 wrote:At this point I'd like to give a friendly high five to all of the flaylock, MD, contact grenade wielding pyros out there. I'm not forgetting you mad bomber remote explosive guys either, and last but not least all of the murder taxi drivers out there!
Thank you, for extracting the tears and whines of those that just can't deal with it, for making children and man boys around the world throw temper tantrums at their televisions for not having the game go their way.
Thank you! Keep up the chaos of battle! Make fragile egos cry! Get blown to pieces against more organized forces!
Salute!
Fragile egos? What on earth are you going on about? I'm curious, Was 'metal mind' your idea btw? |
Terarrim
Valor Coalition RISE of LEGION
50
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Posted - 2013.07.10 16:32:00 -
[59] - Quote
Have to say that using a mass driver at range takes a fair bit of skill as you have to range and evelate your weapon to start to get hits where as you just point and shoot with an AR. Short range MD's are easier to use but your not really doing much damage at all to shield tankers who is almost everyone at the moment. You have to use a flux, MD or grenade MD to get one on one kills with caldari's for example.
MD's are situational also so you have to think tactically regarding cover and high ground but that puts you at risk from snipers etc. So I would say that the MD is definitely a different play stile than using AR's. I would suggest you try using them to see how on some maps against spread out opponents how hard it is to use effectively.
They are also much much weaker than the were in last build imo. |
pegasis prime
The Shadow Cavalry Mercenaries DARKSTAR ARMY
467
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Posted - 2013.07.10 16:34:00 -
[60] - Quote
BL4CKST4R wrote:Aizen Intiki wrote:damage, not radius. Applying damage requires skill, applying damage through a radius does not. There is a difference between getting a bullseye with a dart and getting a bullseye with a shotgun.
So your saying that getting 25 kills within 50m in a rail tank requires no skill or tracking ability .hrmm splash dammage but hurt thread move allong folks. |
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