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121. Large Blaster and Missile Turret Redesign - in Feedback/Requests [original thread]
Roger Cordill wrote: I understood that you wanted the blaster mechanics changed. I simply disagree that what you're changing it to is a good idea. Which is what I explained. Read my comment again. There is literally no way possible to m...
- by True Adamance - at 2015.09.29 01:10:00
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122. Large Blaster and Missile Turret Redesign - in Feedback/Requests [original thread]
I don't know why but I feel....... tingly. Continue OP, fight the good fight.
- by True Adamance - at 2015.09.28 03:32:00
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123. [REQUEST] Remove ISK from the front of FW - in Feedback/Requests [original thread]
I used to be like you..... in the end the more lore I read on the subject the more it became apparent that the core tenets of FW are that you are nothing more than a contractor hired by your faction. You are not a member of the that faction nor th...
- by True Adamance - at 2015.09.28 00:01:00
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124. [Feedback] Hotfix FoxFour - in Feedback/Requests [original thread]
Interesting changes...... still not really enough to make HAV real tanks.
- by True Adamance - at 2015.09.25 00:49:00
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125. Battle Fatigue - in Feedback/Requests [original thread]
Alena Ventrallis wrote: Breakin Stuff wrote: Alena Ventrallis wrote: So I have a question: why do we have female clones at all? Surely the biomass US d to make breasts would be more useful elsewhere, like more musculature. Shouldn't we al...
- by True Adamance - at 2015.09.14 21:20:00
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126. Battle Fatigue - in Feedback/Requests [original thread]
Maken Tosch wrote: Summa Militum wrote: Jonny D Buelle wrote: Would be an okay idea, but I don't think it would fit with the lore. We arn't just Mercs, we are clones and nothing but biomass. Our bodies are identical under the armour we w...
- by True Adamance - at 2015.09.14 01:55:00
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127. Battle Fatigue - in Feedback/Requests [original thread]
MMMMMMMM LORE GOODNESS.
- by True Adamance - at 2015.09.14 00:36:00
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128. Battle Fatigue - in Feedback/Requests [original thread]
Summa Militum wrote: Jonny D Buelle wrote: Would be an okay idea, but I don't think it would fit with the lore. We arn't just Mercs, we are clones and nothing but biomass. Our bodies are identical under the armour we wear with only a few fe...
- by True Adamance - at 2015.09.13 21:55:00
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129. Officer hull and turret event - in Feedback/Requests [original thread]
No turrets or hulls worth earning.
- by True Adamance - at 2015.09.11 03:20:00
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130. When will vehicles return to Blam!'s model? - in Feedback/Requests [original thread]
Murder Medic wrote: This is stupid. You want to alter the entirety of the lore to make it so clones are basically physically merged with their vehicle, instead of admitting that if CCP had put forth the required effort and resources to develop...
- by True Adamance - at 2015.09.09 01:11:00
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131. [Request] Remove Blood - in Feedback/Requests [original thread]
Interesting....... concept...... conflict without blood that is. Especially in a violent, dark, and ultimately gritty setting like New Eden where the very premise of the game is that your character is not existing in a single time line where they...
- by True Adamance - at 2015.09.07 22:30:00
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132. Allegiance feature. - in Feedback/Requests [original thread]
Talos Vagheitan wrote: Jonny D Buelle wrote: Edit: Also I do agree with some of the points Kirk and True have made. We are mercenaries. That is the core of what we are. Mercenaries do not have any Alligences but we take contracts. That'...
- by True Adamance - at 2015.09.07 21:21:00
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133. Eve Pilots view of Molden Heath and PC - in Feedback/Requests [original thread]
Thor Odinson42 wrote: CELESTA AUNGM wrote: Hello, Luther. And what you've suggested here is very ambitious. ButGǪ. Eve Online and its Capsuleers are the PARENT of the connection between EVE and Dust. Clone Mercs are the CHILD in the schem...
- by True Adamance - at 2015.09.07 04:18:00
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134. Eve Pilots view of Molden Heath and PC - in Feedback/Requests [original thread]
Yeah its a back water hell hole in Minmatar space and the locals aren't particularly friendly.
- by True Adamance - at 2015.09.07 02:01:00
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135. Radical Tank Idea - in Feedback/Requests [original thread]
Megaman Trigger wrote: True Adamance wrote: Talos Vagheitan wrote: True Adamance wrote: Sure and right now our HAV game play is abominable. It's not fun, its not realistic, and it doesn't work. I suggest we have both relative realism...
- by True Adamance - at 2015.09.03 00:40:00
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136. Radical Tank Idea - in Feedback/Requests [original thread]
Talos Vagheitan wrote: True Adamance wrote: Sure and right now our HAV game play is abominable. It's not fun, its not realistic, and it doesn't work. I suggest we have both relative realism and gameplay. Well I think that's a bit dramat...
- by True Adamance - at 2015.09.02 21:27:00
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137. Radical Tank Idea - in Feedback/Requests [original thread]
Talos Vagheitan wrote: True Adamance wrote: Talos Vagheitan wrote: True Adamance wrote: Devadander wrote: PS. Blaster is a huge assault rifle, already plasma... Why does everyone want to make it a freaking PLC? That needs to be a w...
- by True Adamance - at 2015.09.02 00:57:00
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138. Radical Tank Idea - in Feedback/Requests [original thread]
Talos Vagheitan wrote: True Adamance wrote: Devadander wrote: PS. Blaster is a huge assault rifle, already plasma... Why does everyone want to make it a freaking PLC? That needs to be a whole new turret or not at all. PLC = artillery/mor...
- by True Adamance - at 2015.09.01 04:03:00
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139. Radical Tank Idea - in Feedback/Requests [original thread]
Devadander wrote: PS. Blaster is a huge assault rifle, already plasma... Why does everyone want to make it a freaking PLC? That needs to be a whole new turret or not at all. PLC = artillery/mortar turret. Because the "Automatic Rifle' Arche...
- by True Adamance - at 2015.09.01 02:35:00
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140. CPM Feedback request: Laser Rifle - in Feedback/Requests [original thread]
Juno Tristan wrote: Since a lot of current LR users are happy with its performance I would suggest keeping it as is and introduce a new variant with higher base damage, lower damage gain over time and see how it goes THIS!
- by True Adamance - at 2015.09.01 02:32:00
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