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3061. [request] allow passengers to shoot from dropship - in Feedback/Requests [original thread]
CHIKANO BMXer wrote: Hecarim Van Hohen wrote: CCP Wolfman wrote: Seems like a good opportunity to discuss this idea. How would you feel about dropships filled with swarm launchers or mass drivers for example? It would make me feel al...
- by True Adamance - at 2013.09.02 23:18:00
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3062. [Feedback] Making Infantry combat more fun in CQC - in Feedback/Requests [original thread]
Breakin Stuff wrote: Mavado V Noriega wrote: Stuff I'm afraid the answer is... no. Let us read from the book of No, Chapter No, Verse No. "And the Breaker of Stuff didst look down from on high, and thus did he sayeth, NO!" Quit bitchi...
- by True Adamance - at 2013.09.02 09:44:00
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3063. Higher skirmish and Donination isk payouts. - in Feedback/Requests [original thread]
Henchmen21 wrote: Why do I make as much isk in an ambush map as I would in maps that twice as long and tend to have higher death totals? We get paid 200k+ ISK a pop why should we get more?
- by True Adamance - at 2013.09.01 23:30:00
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3064. [Request] A titan-like vehicle for dust - in Feedback/Requests [original thread]
Evolution-7 wrote: Just like in Eve Online, you have 4 massive ships that take quite long to build and gather the isk for. I am thinking a large vehicle (aerial class) about maybe 100-250 metres in size and this will only be allowed in large ...
- by True Adamance - at 2013.09.01 22:09:00
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3065. [Request] Large socket (Map) based on a crashed EVE ship. - in Feedback/Requests [original thread]
Sarducar Kahn wrote: Industrial ship big enough to fly in. Though we are getting something like it with the new Caldari map. Any idea how big those industrial ships are. If you mean freighters..... KM long....
- by True Adamance - at 2013.09.01 10:57:00
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3066. REs are OP - in Feedback/Requests [original thread]
ladwar wrote: discuss!! i got 4 double kills in a match on heavies. i LOL the whole time so there for it must be OP if i get a double kill without even looking because you know im a scrub tanker who never leaves his OP crutch HAV. btw if t...
- by True Adamance - at 2013.09.01 10:11:00
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3067. Tanks are not worth... - in Feedback/Requests [original thread]
Sjem'Tolk wrote: As a scout, I hate tankers, but I would like to request a little more equitability for tankers because I feel sorry for them. Right now, to go into Enforcer HAV's cost you a great abundance of SP (3,731,04 total to level out t...
- by True Adamance - at 2013.09.01 09:21:00
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3068. [Request] Burst and breach scrambler rifle variants - in Feedback/Requests [original thread]
BIind Shot wrote: I'm waiting for the nerf on the scrambler rifles. If you don't think they need it then why do you think all the top players have switched to it even though they were already proficiencied out on AR? Really because I have ne...
- by True Adamance - at 2013.09.01 07:59:00
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3069. [Request] Burst and breach scrambler rifle variants - in Feedback/Requests [original thread]
The-Errorist wrote: There needs to be a breach and burst scrambler rifle variant for the scrambler rifle. Here's roughly what they would be like: Burst SCR: Fires in a burst instead of single fire or full-auto. Range between assault and regula...
- by True Adamance - at 2013.09.01 07:57:00
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3070. super tank!... - in Feedback/Requests [original thread]
CLONE117 wrote: all posts welcome!.... oh and it will also function as mobile cover for infantry!.. Tanks already do that.
- by True Adamance - at 2013.09.01 01:13:00
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3071. Progressive Reloading - in Feedback/Requests [original thread]
Bojo The Mighty wrote: Right now, our reload is cyclic. We begin to reload but then do something like throw a grenade, sprint, or jump, and we have to restart the whole thing again. Progressive reload is based on the progress made during re...
- by True Adamance - at 2013.09.01 00:05:00
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3072. [Request] Large socket (Map) based on a crashed EVE ship. - in Feedback/Requests [original thread]
Indeed much of it wouldn't even have to be inside, though inside would be nice.
- by True Adamance - at 2013.08.31 10:22:00
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3073. [Feedback] The problem with the Gallente assault - in Feedback/Requests [original thread]
Breakin Stuff wrote: Personally I think the slot layouts as they are be bass-ackward. Should be assaults get 7 high/low Fatties and sprouts get 6 high/low Logi get 5 high/low and butt-tons of equipment and bonuses. right now it's logi 7 A...
- by True Adamance - at 2013.08.29 23:54:00
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3074. diversity in a wonderful game is dying. how can we fix it? - in Feedback/Requests [original thread]
Jathniel wrote: HMG - Release the 'scrambler cannon'. AR - Increase spread, recoil/muzzle jump, add sway (all of these more so with standing/moving/running) Mass Driver - Increase damage, blast radius, and blast damage significantly. Redu...
- by True Adamance - at 2013.08.29 08:30:00
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3075. Your "dream weapon" share thread! - in Feedback/Requests [original thread]
An Amarrian Artillery Piece that fires Flayer Rounds, yup small capsules that detonate a metre or so off of the ground and shoot out small nano wires that rip flesh and bone to shreds. That or MechWarrior style Laser turrets.
- by True Adamance - at 2013.08.29 08:13:00
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3076. diversity in a wonderful game is dying. how can we fix it? - in Feedback/Requests [original thread]
Gimme Caldari Commando, a Rail Rifle, a Swarm Launcher, some Lai Dai's and various other Caldari themed good and Ill show you FW bullds like never before. Sadly I don't think Ill even subscribe to the meta or FOTM builds just themed builds with hy...
- by True Adamance - at 2013.08.29 05:22:00
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3077. Tank sniping needs to be immpossible. - in Feedback/Requests [original thread]
CLONE117 wrote: railguns r nothing lime artillery obs r a form of artillery.. the sniping with tanks isnt funny... Well they do not resemble traditional artillery but as I said its the closest thing we have, why should tanks have to come and...
- by True Adamance - at 2013.08.29 04:25:00
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3078. Possible way to buff Scout dropsuits - in Feedback/Requests [original thread]
Vespasian Andendare wrote: Perhaps Scout dropsuits could be buffed to have two grenade slots? It'd mean more grenades, yes, but since Scouts are relatively weak, it wouldn't be terribly difficult to balance. I would like to see remotes be ma...
- by True Adamance - at 2013.08.29 04:23:00
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3079. Tank sniping needs to be immpossible. - in Feedback/Requests [original thread]
Gotta have some form of artillery in this game and Rail Guns are the closest thing we have right now.
- by True Adamance - at 2013.08.28 23:30:00
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3080. [Proposition] Grenades: How They Should Work - in Feedback/Requests [original thread]
Synbot wrote: Grenades are a fundamental part of warfare, real life and in DUST. They are used in a wide range of abilities, from disorientation, area denial, and anti-vehicle. Grenades can save our life. DUST grenades are very far from being ...
- by True Adamance - at 2013.08.26 03:45:00
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