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The-Errorist
Mannar Focused Warfare Gallente Federation
145
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Posted - 2013.09.01 01:18:00 -
[1] - Quote
There needs to be a breach and burst scrambler rifle variant for the scrambler rifle. Here's roughly what they would be like:
Burst SCR: Fires in a burst instead of single fire or full-auto. Range between assault and regular SCR. Higher RoF. Less damage per shot. Around the same DPS as assault SCR.
Breach SCR: Higher hip-fire accuracy than an assault SCR. Higher damage per shot than assault SCR. Low fire-rate than an assault SCR. Higher heat buildup per shot than an assault SCR. Less range than an assault SCR. Lower magazine size than an assault SCR. Lower DPS than an assault SCR.
According to CCP Remnant, each race's rifle will each have a different base variant. The Gallente assault rifle's base variant is the fully automatic "assault", the Caldari rail rifle's base variant will be a breach, the Minmatar combat rifle's base variant will be burst, and the Amarr scrambler rifle's base variant is the single-fire "tactical". On top of the base variants, each race is suppose to have extra variants to mimic the other race's rifles. The assault rifle already have all the variants to mimic all the rifles, but the scrambler rifle only has the assault variant. Its not fair that the AR should get all variants while the SCR doesn't. |
KAGEHOSHI Horned Wolf
Brutor Vanguard Minmatar Republic
5652
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Posted - 2013.09.01 01:26:00 -
[2] - Quote
+1 Been wanting these for quite a while |
Meeko Fent
Seituoda Taskforce Command Caldari State
750
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Posted - 2013.09.01 01:50:00 -
[3] - Quote
I agree. |
Fizzer94
L.O.T.I.S.
31
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Posted - 2013.09.01 01:57:00 -
[4] - Quote
It would be cool if the burst did some extra damage but had a short charge up time. Just to add some flavor to it. |
The-Errorist
Mannar Focused Warfare Gallente Federation
145
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Posted - 2013.09.01 02:08:00 -
[5] - Quote
Fizzer94 wrote:It would be cool if the burst did some extra damage but had a short charge up time. Just to add some flavor to it. That would be interesting it could charge its bursts for some extra damage. |
Fire of Prometheus
DUST University Ivy League
260
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Posted - 2013.09.01 03:07:00 -
[6] - Quote
I like these ideas +1.....I want to see my holy weapon of destruction bring more destruction!!!!! |
BIind Shot
Neanderthal Nation Public Disorder.
5
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Posted - 2013.09.01 07:04:00 -
[7] - Quote
I'm waiting for the nerf on the scrambler rifles. If you don't think they need it then why do you think all the top players have switched to it even though they were already proficiencied out on AR? |
Arkena Wyrnspire
Turalyon 514
2903
|
Posted - 2013.09.01 07:18:00 -
[8] - Quote
BIind Shot wrote:I'm waiting for the nerf on the scrambler rifles. If you don't think they need it then why do you think all the top players have switched to it even though they were already proficiencied out on AR? Ah yes. Clearly it's useful so therefore it must be nerfed! Nerf it into the ground! It's surprising that there's only one idiot like you complaining about the scrambler rifle. That there aren't more of you is a testament to how well-balanced it is. |
True Adamance
PIE Inc. Praetoria Imperialis Excubitoris
1473
|
Posted - 2013.09.01 07:57:00 -
[9] - Quote
The-Errorist wrote:There needs to be a breach and burst scrambler rifle variant for the scrambler rifle. Here's roughly what they would be like: Burst SCR: Fires in a burst instead of single fire or full-auto. Range between assault and regular SCR. Higher RoF. Less damage per shot. Around the same DPS as assault SCR. Breach SCR: Higher hip-fire accuracy than an assault SCR. Higher damage per shot than assault SCR. Low fire-rate than an assault SCR. Higher heat buildup per shot than an assault SCR. Less range than an assault SCR. Lower magazine size than an assault SCR. Lower DPS than an assault SCR. According to CCP Remnant, each race's rifle will each have a different base variant. The Gallente assault rifle's base variant is the fully automatic "assault", the Caldari rail rifle's base variant will be a breach, the Minmatar combat rifle's base variant will be burst, and the Amarr scrambler rifle's base variant is the single-fire "tactical". On top of the base variants, each race is suppose to have extra variants to mimic the other race's rifles. The assault rifle already have all the variants to mimic all the rifles, but the scrambler rifle only has the assault variant. Its not fair that the AR should get all variants while the SCR doesn't. I entirely disagree with you. The current iterations are already tactically sound enough.
We already have High DPS Tac AR style ones, Gallente Blaster AR, Charge Shot Breach style guns. |
True Adamance
PIE Inc. Praetoria Imperialis Excubitoris
1473
|
Posted - 2013.09.01 07:59:00 -
[10] - Quote
BIind Shot wrote:I'm waiting for the nerf on the scrambler rifles. If you don't think they need it then why do you think all the top players have switched to it even though they were already proficiencied out on AR? Really because I have never noticed being killed by a ScR.
If all the best players have it why I am I not being killed by it more consistently, and it its so good why has it taken so long to reach current meta level?
Primarily because its not OP none of the Amarrian weapons currently in the game are. ScR rewards accuracy with high DPS output its as simple as that. its not some pathetic Gallente spray and pray blaster rifle, or a Minnie "don't have to aim" mass driver. |
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Arkena Wyrnspire
Turalyon 514
2905
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Posted - 2013.09.01 11:20:00 -
[11] - Quote
True Adamance wrote:BIind Shot wrote:I'm waiting for the nerf on the scrambler rifles. If you don't think they need it then why do you think all the top players have switched to it even though they were already proficiencied out on AR? Really because I have never noticed being killed by a ScR. If all the best players have it why I am I not being killed by it more consistently, and it its so good why has it taken so long to reach current meta level? Primarily because its not OP none of the Amarrian weapons currently in the game are. ScR rewards accuracy with high DPS output its as simple as that. its not some pathetic Gallente spray and pray blaster rifle, or a Minnie "don't have to aim" mass driver. This. I'm becoming increasingly impressed by how well balanced a lot of the Amarrian kit is. The Amarr logi's initial incarnation aside, practically all Amarr kit is going be useful and not OP in 1.4. |
Den-tredje Baron
the unholy legion of darkstar DARKSTAR ARMY
210
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Posted - 2013.09.01 11:51:00 -
[12] - Quote
Officer scrambler rifles first please |
Beeeees
KILL-EM-QUICK RISE of LEGION
137
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Posted - 2013.09.01 12:46:00 -
[13] - Quote
Burst and breach variants would be redundant, as the standart ScR fills both of those tactical slots with its semi auto/charged shot mechanic.
The standart ScR is all Tac, Burst and Breach combined with its variable damage per shot and RoF, adjustable to the users needs in different circumstances. |
Beeeees
KILL-EM-QUICK RISE of LEGION
137
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Posted - 2013.09.01 12:56:00 -
[14] - Quote
BIind Shot wrote:I'm waiting for the nerf on the scrambler rifles. If you don't think they need it then why do you think all the top players have switched to it even though they were already proficiencied out on AR? As one of the two ScR users in DUST, I disagree.
The IMP ScR does pack a significant punch, but it isnt failproof, and that is what AR users are placing their bets on, a weapon that is plan A and plan B at the same time.
WIth the AR, if plan A fails, you tilt your analog stick without letting go of the trigger for plan B. With the ScR, if plan A fails, you-Śre in for a world of hurt. |
KAGEHOSHI Horned Wolf
Brutor Vanguard Minmatar Republic
5677
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Posted - 2013.09.01 23:07:00 -
[15] - Quote
BIind Shot wrote:I'm waiting for the nerf on the scrambler rifles. If you don't think they need it then why do you think all the top players have switched to it even though they were already proficiencied out on AR? Your opinions are wrong, and crawled out of a putrid swamp where everything is wrong. |
Jathniel
G I A N T EoN.
812
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Posted - 2013.09.02 11:32:00 -
[16] - Quote
No need for a specific Burst or Breach Scrambler Rifle.
The standard Scrambler Rifle can shoot in bursts. It does high single shot damage. The charge shot gives it modest sniping capability. The assault scrambler rifle is full auto and you can shoot it in bursts too, but because it's full, it can run heavy CQC combat like a breach weapon.
Blind Shot wrote: I'm waiting for the nerf on the scrambler rifles. If you don't think they need it then why do you think all the top players have switched to it even though they were already proficiencied out on AR?
Several things wrong here. AR is still the general preferred weapon choice, even amongst pros. 1. The Duvolle AR will always be a favorite. 2. Just because you max out your AR, doesn't mean you won't skill into another utility weapon. Versatility is power. 3. The scrambler rifle will never be nerfed. It's the best balanced weapon in this game right now. 4. You'll find top players using it, because they're the only ones with sufficient skill to use it. |
KAGEHOSHI Horned Wolf
Brutor Vanguard Minmatar Republic
5690
|
Posted - 2013.09.02 18:20:00 -
[17] - Quote
Jathniel wrote:No need for a specific Burst or Breach Scrambler Rifle.
The standard Scrambler Rifle can shoot in bursts. It does high single shot damage. The charge shot gives it modest sniping capability. The assault scrambler rifle is full auto and you can shoot it in bursts too, but because it's full, it can run heavy CQC combat like a breach weapon.
Your whole "it can shoot in bursts" argument applies to ARs just as much, yet ARs get a burst rifle despite that. Its only fair that that the SCR gets one as well, unless you want to remove the burst AR variant; after all, the regular AR can shoot in bursts. Te assault scrambler rifle has overall the same DPS as the AR, I use it as my main weapon and I can tell you it is NOT like the breach.
The OP pretty much explained CCP's plan for the rifles and their variants (as well as linked the comment), that all the rifles are suppose to get these variants, yet people oppose and one one particular rifle to have more variant. I don't get it. |
Fizzer94
L.O.T.I.S.
51
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Posted - 2013.09.02 18:29:00 -
[18] - Quote
BIind Shot wrote:I'm waiting for the nerf on the scrambler rifles. If you don't think they need it then why do you think all the top players have switched to it even though they were already proficiencied out on AR? Because in skilled hands a ScR is way better than an AR in skilled hands. In unskilled hands the AR is wa better than the ScR in unskilled hands. The top players use it because they have skill, and are likely bored or the AR.
Skill in-Power out. |
KAGEHOSHI Horned Wolf
Brutor Vanguard Minmatar Republic
5757
|
Posted - 2013.09.05 04:18:00 -
[19] - Quote
Needed |
Talos Alomar
Subdreddit Test Alliance Please Ignore
1463
|
Posted - 2013.09.05 04:34:00 -
[20] - Quote
The breach SCR should be a reskinned scrambler pistol with a higher range and better capacity. Na charge shot in exchange for a headshot bonus.
The Burst scrambler rifle could be a kind of shotgun with big spread up close and the charge shot tightens the spread letting it be used in multiple ranges. |
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The-Errorist
Mannar Focused Warfare Gallente Federation
183
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Posted - 2013.09.05 05:28:00 -
[21] - Quote
The breach could just shoot 3 lasers to do the extra damage instead of having a higher damage per shot. It would still have a slower firerate than the assault and because it shoots 3 per at a time, it would one way of reducing the magazine size. |
KAGEHOSHI Horned Wolf
Brutor Vanguard Minmatar Republic
5843
|
Posted - 2013.09.09 15:15:00 -
[22] - Quote
Needs to happen. Every race's rifle group should be collectively as versatile as the AR's. |
KAGEHOSHI Horned Wolf
Brutor Vanguard Minmatar Republic
5915
|
Posted - 2013.09.13 01:22:00 -
[23] - Quote
Pew pew |
KAGEHOSHI Horned Wolf
Brutor Vanguard Minmatar Republic
5940
|
Posted - 2013.09.16 14:11:00 -
[24] - Quote
I want some pew-pew-pew-pew, and some pewpewpew--pewpewpew--pewpewpew |
Zero Harpuia
Turalyon 514 Turalyon Alliance
952
|
Posted - 2013.09.19 07:03:00 -
[25] - Quote
I still REALLY want to see LR variants, but I suppose I could deal with the ScR getting them first... :3 |
Korvin Lomont
United Pwnage Service RISE of LEGION
184
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Posted - 2013.09.19 07:57:00 -
[26] - Quote
Jathniel wrote: Several things wrong here. AR is still the general preferred weapon choice, even amongst pros. 1. The Duvolle AR will always be a favorite. 2. Just because you max out your AR, doesn't mean you won't skill into another utility weapon. Versatility is power. 3. The scrambler rifle will never be nerfed. It's the best balanced weapon in this game right now. 4. You'll find top players using it, because they're the only ones with sufficient skill to use it.
1. Once the new weapons and the correct Profiles are applied I guess the Duvolle will loose some of its fans, in fact the AsCR is pretty close to the AR in nearly all combat capabilities. With all Racial variants it should be similar to this
DPS: GAR > Combat Riflfe > Scrambler Rifle > Rail Rifle
Range: Rail Rifle > Scrambler Rifle > Combat Rifle > GAR
2. Thats mostly true but I honestly see no real reason to spec into SCR's if you have maxed your AR because both are so close.
3. Questionable the Standard has Insane DPS especially for a rather low dps weapon, I guess they will change the SCR tree once all racial variant are in.
4. Hmm I hardly believe its hard to use Automatic weapons or semi automatic weapons in this game at all :).
Regarding the OP: Ireally hate most of the existing mimic weapons and most of them are screwed regarding their role and balancing. So unless CCP fixes the Core Weapons I am personally against new mimic variations. |
Talos Alomar
Subdreddit Test Alliance Please Ignore
1521
|
Posted - 2013.09.19 14:23:00 -
[27] - Quote
Korvin Lomont wrote:Jathniel wrote:
3. The scrambler rifle will never be nerfed. It's the best balanced weapon in this game right now. .
3. Questionable the Standard has Insane DPS especially for a rather low dps weapon, I guess they will change the SCR tree once all racial variant are in.
The SCR has a high volley damage, meaning the vanilla SCR can deal high amounts of damage in a short time but it's sustained DPS is somewhat lacking. It can easily deal >1000 damage in one second if all the shots connect, especially the charged one.
After that most people would have overheated their rifle then wound up helpless for 5 seconds, or they'd have to let it cool down for a second or two, or just start charging it for another 2 seconds to try to get another high damage volley out.
Looking at the average DPS over 3 seconds you'll find the STD AR would have hit 1275 damage, while the SCR would only just be ready to let off another volley by then.
Volley VS sustained DPS is another important factor to look at.
(a note about the SCR math - I'm calculating the charge shot at 350 damage a shot as I don't exactly know how much it deals. I put in 10 follow up shots, as with max skills in everything laser related I can get about 15 follow ups before locking up. if anyone can calculate better numbers for this comparison I'll edit it in) |
Awry Barux
Shining Flame Amarr Empire
59
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Posted - 2013.09.19 14:47:00 -
[28] - Quote
Talos Alomar wrote:Korvin Lomont wrote:Jathniel wrote:
3. The scrambler rifle will never be nerfed. It's the best balanced weapon in this game right now. .
3. Questionable the Standard has Insane DPS especially for a rather low dps weapon, I guess they will change the SCR tree once all racial variant are in. The SCR has a high volley damage, meaning the vanilla SCR can deal high amounts of damage in a short time but it's sustained DPS is somewhat lacking. It can easily deal >1000 damage in one second if all the shots connect, especially the charged one. After that most people would have overheated their rifle then wound up helpless for 5 seconds, or they'd have to let it cool down for a second or two, or just start charging it for another 2 seconds to try to get another high damage volley out. Looking at the average DPS over 3 seconds you'll find the STD AR would have hit 1275 damage, while the SCR would only just be ready to let off another volley by then. Volley VS sustained DPS is another important factor to look at. (a note about the SCR math - I'm calculating the charge shot at 350 damage a shot as I don't exactly know how much it deals. I put in 10 follow up shots, as with max skills in everything laser related I can get about 15 follow ups before locking up. if anyone can calculate better numbers for this comparison I'll edit it in)
Are those shot counts with or without the Amarr assault bonus? Do you have SCR Ops V?
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PADDEHATPIGEN
BurgezzE.T.F Public Disorder.
63
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Posted - 2013.09.19 14:57:00 -
[29] - Quote
I really hope we get all wariants of all weapons SOON...
WE NEED IT.
And the dropsuits to...
WE NEED THEM. |
Talos Alomar
Subdreddit Test Alliance Please Ignore
1522
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Posted - 2013.09.19 15:20:00 -
[30] - Quote
Awry Barux wrote: Are those shot counts with or without the Amarr assault bonus? Do you have SCR Ops V?
I have both of those at V. I can get off about 15-20 follow up shots, but here I am assuming that since we are comparing the standard scrambler and the standard AR I tried to base the numbers off of something that doesn't require >2 million SP. |
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