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1. [DISCUSS] Electronic Warfare - in Feedback/Requests [original thread]
KAGEHOSHI Horned Wolf wrote: Some games have incendiary grenades whose fire can be used to block off paths. What if an electronic weapon filled that role? I propose a deployable device using microwave radiation that causes intense pain (resulti...
- by Traynor Youngs - at 2012.09.19 20:09:00
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2. [DISCUSS] Electronic Warfare - in Feedback/Requests [original thread]
Bump
- by Traynor Youngs - at 2012.09.19 19:42:00
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3. HEY TANKIES - in General Discussions [original thread]
Dewie Cheecham wrote: DUST Fiend wrote: Deal with it and provide feedback. In case you didn't read what I said. I just DID! And no, not dealing with it, tanks had bugs that needed fixing, true, this hypernerf is far too much, and FAR to...
- by Traynor Youngs - at 2012.09.15 15:15:00
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4. Any Muslims here? - in General Discussions [original thread]
Brahma El Indio wrote: You forget to add, "with US backing" It wasn't until the US offered logistical support that the operations begun. Same reason why Syria job is right now un-do-able. No US logistical support for military operations. ...
- by Traynor Youngs - at 2012.09.13 02:51:00
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5. [DISCUSS] Electronic Warfare - in Feedback/Requests [original thread]
Bump
- by Traynor Youngs - at 2012.09.06 02:58:00
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6. [Feedback] Reworking the vehicle turrets to fit specific roles - in Feedback/Requests [original thread]
Good ideas, +1
- by Traynor Youngs - at 2012.09.06 02:57:00
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7. We (desperately) need electronic warfare! - in General Discussions [original thread]
I posted a more comprehensive EWAR discussion here .
- by Traynor Youngs - at 2012.08.27 22:29:00
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8. Introduce ECM+ECCM, and I will pay for lifetime subscription. - in Feedback/Requests [original thread]
I started a thread about this stuff some time ago. Lots of good discussion there. EWAR Discussion Thread
- by Traynor Youngs - at 2012.08.27 22:28:00
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9. I don't see Dust making it honestly. - in Feedback/Requests [original thread]
Lawst One wrote: Kyy Seiska wrote: Maybe I am getting old, as for some reason I have enjoyed Dust 514 far more than I did Battlefield3 and Starhawk beta. Maybe it's the depth? Or perhaps the satisfying gunplay? or perhaps the slower and m...
- by Traynor Youngs - at 2012.08.27 22:27:00
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10. [Request] Tank limit - in Feedback/Requests [original thread]
If war were for real, then would you limit the number of tanks so that the battles were "fair"? No, gamey rules are for Arena style shooters....not warfare simulations. CoD is >>>that way
- by Traynor Youngs - at 2012.08.26 04:07:00
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11. Spotting System is Esoteric - in Feedback/Requests [original thread]
I have been in Beta since E3. I have played Eve since 2008. I dont understand how the spotting system works. My intuition would be line of sight to someone spots them, and that shooting your gun, spots you to anyone who is in range to hear it....
- by Traynor Youngs - at 2012.08.23 20:03:00
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12. [DISCUSS] Electronic Warfare - in Feedback/Requests [original thread]
Bump
- by Traynor Youngs - at 2012.08.23 05:08:00
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13. Getting Frustrated - in General Discussions [original thread]
Flux Raeder wrote: Crit Smector wrote: Hey everyone, I jumped into the beta yesterday as a PS+ member. I was very very excited to try this game out. I've been waiting for a good while to try it. And now that I've played it for about 24 hour...
- by Traynor Youngs - at 2012.08.23 04:59:00
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14. So ummm..... - in General Discussions [original thread]
Step One: Stop using Wi-Fi like a scrub and wire up your PS3 Step Two: Take the time to aim, even if you sacrifice some of your gaming, this is a beta, actually test it. Step Three: If you actually have consistent hit detection issues, write down ...
- by Traynor Youngs - at 2012.08.21 18:41:00
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15. So are we integrated with Eve now? - in General Discussions [original thread]
Needless Sacermendor wrote: shadis omar wrote: So any idea when we make the jump to tranquility? No idea, it will be release day though. Precursor is done as the forum thread indicates, but precursor was just another build on the way to re...
- by Traynor Youngs - at 2012.08.21 18:03:00
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16. Drone/Fighter/Fighter-Bomber Strikes - in Feedback/Requests [original thread]
Klivve Cussler wrote: Quote: Realistically, rounds (or lasers, for that matter) would keep going in a straight line until they hit something, so shooting a planet from orbit with a destroyer actually makes a great deal of sense. Controlling...
- by Traynor Youngs - at 2012.08.20 21:20:00
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17. Drone/Fighter/Fighter-Bomber Strikes - in Feedback/Requests [original thread]
Aq'sa wrote: 160km (99 miles) -2000km (1200 miles) = LEO Yup, within sniper range. But actual ranges would limit to very few Eve ships able to snipe that far. PS- Don't mention the in-space physics that make our ships act more like crafts...
- by Traynor Youngs - at 2012.08.20 21:17:00
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18. [Feedback] If we earn rewards by contribution, then rank as that way - in Feedback/Requests [original thread]
+1 New players might try out the logistics suit, then see themselves at the bottom of the ranking and decide to say frack it and change to scout or assault. Thats bad. CCP, please make the ranking more reflective of actual contribution, not K/D...
- by Traynor Youngs - at 2012.08.20 18:33:00
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19. Drone/Fighter/Fighter-Bomber Strikes - in Feedback/Requests [original thread]
Klivve Cussler wrote: Apologies if this has been suggested elsewhere. In addition to the Orbital Strikes from Eve players, it would be very cool if an Eve Players could send down drones, fighters, or figher-bombers on strafing (carpet bombing ...
- by Traynor Youngs - at 2012.08.20 18:29:00
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20. Random Spawning - in General Discussions [original thread]
I think what the OP is saying is that in the Ambush fights, he is having a disproportionate number of spawns in sight of the enemy and that he wants the random spawning in Ambush maps to take into account the position of the enemy and try to keep ...
- by Traynor Youngs - at 2012.08.20 18:24:00
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