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![Necrovar Necrovar](https://forums.dust514.com/themes/ccpDust514/dust-avatar-128.png)
Necrovar
Banana's In Pajamas
0
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Posted - 2012.08.21 14:51:00 -
[1] - Quote
yeah about that whole hit detection thing, you might want to fix that cause it is god awful right now |
![Iron Wolf Saber Iron Wolf Saber](https://forums.dust514.com/themes/ccpDust514/avatars/avatar_1_male_128.jpg)
Iron Wolf Saber
BetaMax.
2867
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Posted - 2012.08.21 14:56:00 -
[2] - Quote
CCP is looking for people experincing bad hit detection to record the time of that battle and thier region and email it to [email protected] |
![Sees-Too-Much Sees-Too-Much](https://forums.dust514.com/themes/ccpDust514/dust-avatar-128.png)
Sees-Too-Much
332
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Posted - 2012.08.21 14:58:00 -
[3] - Quote
What would bad hit detection look like? I can't think of a time where I put a crosshair over someone and pulled the trigger without them taking damage. |
![Iron Wolf Saber Iron Wolf Saber](https://forums.dust514.com/themes/ccpDust514/avatars/avatar_1_male_128.jpg)
Iron Wolf Saber
BetaMax.
2867
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Posted - 2012.08.21 14:59:00 -
[4] - Quote
I have a larger issue of shield hp bars not updating. I see armor drop but not shields. |
![DUST Fiend DUST Fiend](https://forums.dust514.com/themes/ccpDust514/avatars/avatar_3_male_128.jpg)
DUST Fiend
Immobile Infantry
1903
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Posted - 2012.08.21 15:04:00 -
[5] - Quote
I think a good chunk of people just blame hit detection instead of bad aim... |
![VigSniper101 VigSniper101](https://forums.dust514.com/themes/ccpDust514/dust-avatar-128.png)
VigSniper101
204
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Posted - 2012.08.21 15:05:00 -
[6] - Quote
Sees-Too-Much wrote:What would bad hit detection look like? I can't think of a time where I put a crosshair over someone and pulled the trigger without them taking damage.
I onced Sniped a Scout in the head three times...no damage..no blue flash his shield took damage. He just kept out sniping away as if everything was fine. That was a pretty good indication.
You especially notice it when your scoping, thanks to the wonderful readout we now get from the Scope.
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![STB-Snyped EV STB-Snyped EV](https://forums.dust514.com/themes/ccpDust514/dust-avatar-128.png)
STB-Snyped EV
Circle of Huskarl Minmatar Republic
20
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Posted - 2012.08.21 15:07:00 -
[7] - Quote
The hit detection is poor, and because of the issue of having to 'lead' your target because of the lag it makes it obvious, however you have to just put up and deal with it for now, this will not be an issue which is in the full release so just go with it... remember its still a >>>> BETA <<<< |
![tribal wyvern tribal wyvern](https://forums.dust514.com/themes/ccpDust514/avatars/avatar_4_male_128.jpg)
tribal wyvern
ZionTCD Legacy Rising
673
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Posted - 2012.08.21 15:09:00 -
[8] - Quote
DUST Fiend wrote:I think a good chunk of people just blame hit detection instead of bad aim... Or bad internet connection, or even using ps3 Wi-Fi too far from the router. I never have problems with hit detection. |
![ED I AM ED I AM](https://forums.dust514.com/themes/ccpDust514/dust-avatar-128.png)
ED I AM
HORSE KILLERS The Predictables
0
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Posted - 2012.08.21 15:44:00 -
[9] - Quote
VigSniper101 wrote:Sees-Too-Much wrote:What would bad hit detection look like? I can't think of a time where I put a crosshair over someone and pulled the trigger without them taking damage. no blue flash his shield took damage.
What is that blue flash you all talk about?
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![Nu11u5 Nu11u5](https://forums.dust514.com/themes/ccpDust514/avatars/avatar_1_male_128.jpg)
Nu11u5
Sanmatar Kelkoons Minmatar Republic
73
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Posted - 2012.08.21 16:03:00 -
[10] - Quote
At very long range RBS can wreck havok on sniper accuracy; at least that's what I assume is happening.
I can put the reticle right on a targets head (it turns red so they should be in range), while they are completely stationary, and if they are very far away only 1:4 of my shots connect. |
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![TEBOW BAGGINS TEBOW BAGGINS](https://forums.dust514.com/themes/ccpDust514/avatars/avatar_4_male_128.jpg)
TEBOW BAGGINS
FIREFLY ATLANTIS ENTERPRISES UNLIMITED TACNET
549
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Posted - 2012.08.21 16:08:00 -
[11] - Quote
ED I AM wrote:VigSniper101 wrote:Sees-Too-Much wrote:What would bad hit detection look like? I can't think of a time where I put a crosshair over someone and pulled the trigger without them taking damage. no blue flash his shield took damage. What is that blue flash you all talk about?
it's this spash on the avatar that is the particle graphic of the shield asorbing the shot, sometimes you see it, it means you hit someone with full shields, but the shield is not going down at all
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![NEPHILIM Fallen Angel NEPHILIM Fallen Angel](https://forums.dust514.com/themes/ccpDust514/dust-avatar-128.png)
NEPHILIM Fallen Angel
Amarr Templars Amarr Empire
1
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Posted - 2012.08.21 18:34:00 -
[12] - Quote
DUST Fiend wrote:I think a good chunk of people just blame hit detection instead of bad aim... Also lag. Even with a fully integrated game like black ops, sometime it doesnt register. (on black ops) when people join matches in the middle of a match, it lags. Also the individuals internet connection may be slow and laggy. |
![Fivetimes Infinity Fivetimes Infinity](https://forums.dust514.com/themes/ccpDust514/avatars/avatar_1_male_128.jpg)
Fivetimes Infinity
Immobile Infantry
1086
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Posted - 2012.08.21 18:39:00 -
[13] - Quote
Bad hit detection is a thing still, absolutely. And you know it's happening because, as mentioned, you shoot someone, there is a blue flash indicating their shield absorbed the damage, but their shield bar stays full. It's very easy to see when it happens. |
![D'Finn Rhedlyne D'Finn Rhedlyne](https://forums.dust514.com/themes/ccpDust514/avatars/avatar_1_male_128.jpg)
D'Finn Rhedlyne
Planetary Response Organisation Test Friends Please Ignore
266
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Posted - 2012.08.21 18:40:00 -
[14] - Quote
Nu11u5 wrote:At very long range RBS can wreck havok on sniper accuracy; at least that's what I assume is happening.
I can put the reticle right on a targets head (it turns red so they should be in range), while they are completely stationary, and if they are very far away only 1:4 of my shots connect.
Did you take into account wind speed & the angle of the trajectory? Were you on a level surface? |
![Traynor Youngs Traynor Youngs](https://forums.dust514.com/themes/ccpDust514/dust-avatar-128.png)
Traynor Youngs
Royal Uhlans Amarr Empire
287
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Posted - 2012.08.21 18:41:00 -
[15] - Quote
Step One: Stop using Wi-Fi like a scrub and wire up your PS3 Step Two: Take the time to aim, even if you sacrifice some of your gaming, this is a beta, actually test it. Step Three: If you actually have consistent hit detection issues, write down the time and the battle and send it to the support email. Step Four: Stop spamming the forums with very badly written threads in the wrong forum section. (Bug Reports is >> That way) |
![Leither Yiltron Leither Yiltron](https://forums.dust514.com/themes/ccpDust514/avatars/avatar_1_male_128.jpg)
Leither Yiltron
KILL-EM-QUICK RISE of LEGION
417
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Posted - 2012.08.21 18:42:00 -
[16] - Quote
Sees-Too-Much wrote:What would bad hit detection look like? I can't think of a time where I put a crosshair over someone and pulled the trigger without them taking damage.
Just wait until the next time a scout suit runs directly towards a heavy. You can then experience it first hand. |
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