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1941. Future of Comms? - in General Discussions [original thread]
I can't wait to have some brain dead idiot yelling orders at me from his spaceship. Really looking forward to the number of people who have little FPS talent and will be playing an RTS from the safety of their MCC. Fully fitted ofc. No militia stu...
- by Tony Calif - at 2012.08.24 18:06:00
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1942. About the Nova Knife - in General Discussions [original thread]
Give me a Dotanuki and I'll go all Ogami Itto on anyone :)
- by Tony Calif - at 2012.08.24 17:54:00
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1943. Small turrets ?? - in General Discussions [original thread]
Just get out and shoot them while they stare at your empty LAV thinking "wtf?" I fitted a railgun to troll people on mine :D
- by Tony Calif - at 2012.08.24 17:50:00
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1944. About the Nova Knife - in General Discussions [original thread]
I really don't advise skilling for the knife now hit detection is improved. As Leo said, as a last ditch weapon, it beats trying to bite them. But 135 damage isn't much. I think it seems very effective because of all the militia suits. It does so...
- by Tony Calif - at 2012.08.24 17:47:00
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1945. CCP really needs to tell its players that the game is still NDA - in General Discussions [original thread]
They should organise an "only in Dust" competition like EA did with battlefield 3. Just make a big song and dance out of it, and legitimise it. If people can win 5000 AUR if their chosen, they'll be much less likely to breach NDA. Carrot vs Stick...
- by Tony Calif - at 2012.08.24 17:13:00
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1946. 3 things CCP cannot fix... but YOU can! - in General Discussions [original thread]
Wtf? 1hit kill not good enough? Just make sure you throw them above the vehicle... and you can't have an assault rifle and swarm launcher. That's the real reason AV and SMG are #1 IMHO. They can go in EVERY suit you ever use. That's damn good IMHO.
- by Tony Calif - at 2012.08.24 17:04:00
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1947. 3 things CCP cannot fix... but YOU can! - in General Discussions [original thread]
Well said Leo. Variety is the spice of life as they say. Very good advice to all, ESPECIALLY players who are already comfortable with their loadouts. Become comfortable in other peoples loadouts :P
- by Tony Calif - at 2012.08.24 16:57:00
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1948. [Feedback/Requests] After Playing PRECURSOR Build (VERY BIG) - in Feedback/Requests [original thread]
O ly point I disagree on is %damage for SP. sorry, but I you do 80% damage, your just letting them repair themselves. This is why you get points for an assist already. Other than that, you mention a great deal which could improve the game. Mostly ...
- by Tony Calif - at 2012.08.24 15:38:00
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1949. 3 things CCP cannot fix... but YOU can! - in General Discussions [original thread]
Keeping this bumped in the hope I get some tough games later.
- by Tony Calif - at 2012.08.24 13:07:00
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1950. maybe hit detection is not broken - in General Discussions [original thread]
Aim for the neck to account for kick. The small rail turrets suffer REALLY badly from this. Was nicely heads hitting a scout with 1 last night. Miss miss miss... Bloody railguns. Just my 2pennies to see if it fixes the problem.
- by Tony Calif - at 2012.08.24 12:49:00
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1951. for all the guys complaining about the gunplay - in General Discussions [original thread]
You're all just mad because my chopper is greater than your crappy UAV. So... If you aren't damn good at CoD, don't slate it. Now, wtf does this whole thread have to do with gun game? I just see CoD bashing. Like people saying it hasn't innovated...
- by Tony Calif - at 2012.08.24 11:21:00
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1952. Reporting Unsuitable Nicknames. - in General Discussions [original thread]
Furiously Masturbating is a brilliant name. Sure screw the guys with racial insults. But I like funny names. Furiously masturbating made me laugh. Pegi16? Appropriate lol.
- by Tony Calif - at 2012.08.24 11:01:00
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1953. bu bu but but but.... its a beta!! - in General Discussions [original thread]
Ryo gets fanboy of the thread award... Paran Tadec is correct. E3 build was designed for stability and pick up play. Very stable, free everything. How do we know it wasn't much of a test? Small player counts on a single map. Some very large maps ...
- by Tony Calif - at 2012.08.24 03:06:00
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1954. -This is important- - in General Discussions [original thread]
The whole point is to complain and rage now. That way when the game is released everyone's happy with it. Hush ya whining
- by Tony Calif - at 2012.08.24 02:57:00
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1955. -This is important- - in General Discussions [original thread]
Dust is bad. No mining. *backs away under bridge*
- by Tony Calif - at 2012.08.24 02:55:00
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1956. 3 things CCP cannot fix... but YOU can! - in General Discussions [original thread]
Actually... 4.) Free LAV's Buy militia stuff and fit it with things. Whatever militia modules you can squeeze on. I've gone damage resistance. And put a rail gun on to troll my passengers. Just beware of 1.) AV nades.
- by Tony Calif - at 2012.08.24 02:49:00
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1957. Sigh...Scout Suits. - in General Discussions [original thread]
Garr, it's just the fact everyone else sucks. Scouts are lol funny when you have an assault SMG. They just fall down dead. If there is a problem I agree with Crimson. Bring others up instead of bringing the scout down.
- by Tony Calif - at 2012.08.24 00:51:00
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1958. built in armour repairers - in General Discussions [original thread]
Shields regen automatically. Armour doesn't. This is the way it has been, an shall be in many science fiction games / stories. Shields don't seem to have resistances. A Proto heavy can take a railgun shot, and just suck it up. Perhaps a special t...
- by Tony Calif - at 2012.08.23 22:28:00
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1959. Over powered weapons? Or specifically powerful weapons? guns, Guns, GUNS! - in General Discussions [original thread]
Militia currently. Pre char wipe the lvl 4 breach shotgun. Are you including 12% weaponry skill? (I didn't know it fired 20 projectiles)
- by Tony Calif - at 2012.08.23 20:24:00
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1960. map size vs. player amount - in General Discussions [original thread]
My main concern is that people want bigger maps! How far away do you want to snipe me from? :D One thing that disappointed lots of people with MAG was even in the 256 player match, it was set up to avoid lots of players in the same area. 128vs128...
- by Tony Calif - at 2012.08.23 20:21:00
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