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1981. Why it makes no sense whining about how this game will never be good - in General Discussions [original thread]
Complain @ BETA to make a better game at release. You silly or something? Can you imagine comming here and every topic being about how awesome Dust is, how nothing is wrong, keep everything as it is. From day 1 of beta. Heck save a year and just r...
- by Tony Calif - at 2012.08.23 04:37:00
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1982. Take the survey CCP sent you in your email inbox so They'll fix it - in General Discussions [original thread]
Way ahead of you :D
- by Tony Calif - at 2012.08.22 22:33:00
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1983. Corp designations used in character names? - in General Discussions [original thread]
It had best be as good as MAG
- by Tony Calif - at 2012.08.22 22:27:00
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1984. Do you think Tanks are Overpowered? - in General Discussions [original thread]
B I'll break the rules and say marauders will need CPU/PG base upgrades or be totally unsupportable.
- by Tony Calif - at 2012.08.22 22:20:00
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1985. Adapt or Die vs Get Good - in General Discussions [original thread]
Firstly. No trolling. I just want to see who's interested, if we can get numbers, and go from there. I say there is an idealogical barrier we are breaking with Dust. I'm interested to know (especially from people in "existing" corps) what they do ...
- by Tony Calif - at 2012.08.22 22:06:00
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1986. TANKS ARE NOT OP - in Feedback/Requests [original thread]
I would probably sat that is getting rather personal. And tbh, if your buds ain't playing CCP's games, CCP probably dont want to hear it. That said... What about adapt or die vs get good. Be interesting just seeing the rosters.
- by Tony Calif - at 2012.08.22 21:50:00
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1987. TANKS ARE NOT OP - in Feedback/Requests [original thread]
Now Dave, you are giving in to their Adapt or Die logic! I sense forum war brewing... Adapt or Die Vs Get Good Can we please organise those for an early corp battle? EvE playing KB/M vs Non EvE playing DS3? Awesome idea? Someone go make the thr...
- by Tony Calif - at 2012.08.22 21:40:00
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1988. No response on bug forum so I'll post it here - in General Discussions [original thread]
Maybe make this security rating related? Hi sec safe disconnects, null bye bye blackop tank.
- by Tony Calif - at 2012.08.22 21:33:00
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1989. No response on bug forum so I'll post it here - in General Discussions [original thread]
Thinking about how often I get dropped from battlefield / mag / cod, I think CCP can only do so much. ISP's, PSN, and my router CCP have no control over. I really think the Vehicle should be saved and removed from the game. Perhaps make it a module?
- by Tony Calif - at 2012.08.22 21:31:00
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1990. Corp designations used in character names? - in General Discussions [original thread]
Most FPS games you don't have to make a new character to rename yourself and waste 2 years of sp grinding. Some of the STB guys will be STB or not play. Its like an e-tattoo.
- by Tony Calif - at 2012.08.22 21:15:00
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1991. TANKS ARE NOT OP - in Feedback/Requests [original thread]
In a few weeks Dave I'll be a Proto god. Which means I'll have SP to spend on those high level grenades. Which means tanks can go burn on a rock. We're seeing some tanks which are almost maxed out on ehp. They're tough to destroy because no one ha...
- by Tony Calif - at 2012.08.22 21:05:00
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1992. TANKS ARE NOT OP - in Feedback/Requests [original thread]
Agreed. But swarm launchers and Forgeguns are hardly simple scissors ;) Edit: agreein with chinduko.
- by Tony Calif - at 2012.08.22 21:00:00
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1993. Over powered weapons? Or specifically powerful weapons? guns, Guns, GUNS! - in General Discussions [original thread]
Lets talk about powerful infantry weapons. I'll start us of with the HMG. It seems like nothing more than an SMG to many of us. However in a corridor, or tight confined spaces, their damage against large groups of players is the best. I've heard ...
- by Tony Calif - at 2012.08.22 20:55:00
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1994. No response on bug forum so I'll post it here - in General Discussions [original thread]
If they're doing that, what corp will even take the time to spit on them?
- by Tony Calif - at 2012.08.22 20:35:00
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1995. TANKS ARE NOT OP - in Feedback/Requests [original thread]
I guess when you dont think something is broken, you don't look for such threads... Make the forge gun awesome again!
- by Tony Calif - at 2012.08.22 20:34:00
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1996. No response on bug forum so I'll post it here - in General Discussions [original thread]
I hope CCP sort something out on this front. Tbh, leave game/disconnect while you are still in the vehicle, it should instantly dissolve back to your assets, being removed from the game. Imagine this happening with a black ops HAV fully fitted w...
- by Tony Calif - at 2012.08.22 20:19:00
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1997. TANKS ARE NOT OP - in Feedback/Requests [original thread]
I miss the 4.0m splash radius from replication. And militia heavy suits with 800 armour.
- by Tony Calif - at 2012.08.22 20:12:00
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1998. TANKS ARE NOT OP - in Feedback/Requests [original thread]
Anyone noticed the way swarmers seem to hit the floor a lot recently, even against installations? This helps tanks. Not sure quite what it's about. But swarmers are better vs infantry (marginally). The forge gun Nerf IMHO was crude. It should have...
- by Tony Calif - at 2012.08.22 20:08:00
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1999. to all pacifist logistics... - in General Discussions [original thread]
Terram Nenokal wrote: Typically when I play Logi, I try to help the team clear out most of the hostiles before I try and revive the fools who ran out into the open. Although I'll prioritize armor reps over killing, more often than not. This ...
- by Tony Calif - at 2012.08.22 19:35:00
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2000. to all pacifist logistics... - in General Discussions [original thread]
Well proved. Well said. Well played. Can't shoot, won't shoot is the attitude of fail for any FPS gamer. I want to see a fully gank Proto Logi. 70% damage assault rifle is a scary prospect. (40%mods30%skills).
- by Tony Calif - at 2012.08.22 18:39:00
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