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781. Request time change - in General Discussions [original thread]
Yeah, you guys got fully screwed by the schedule change. It would be very cool if Zion could accommodate you, or atleast, play on Friday (Saturday for you guys, right?)
- by Tony Calif - at 2012.10.29 05:46:00
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782. Face Direction of your killer - in Feedback/Requests [original thread]
That's why if you get no bleed out there should be no direction change. If you have bleed out time, you should face the direction you were last shot from. Because your suit can relay info you can't.
- by Tony Calif - at 2012.10.29 05:43:00
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783. Face Direction of your killer - in Feedback/Requests [original thread]
I really like it. I mean, when you shoot someone in the back, it's nice to have them face you. Teabagging is so much more rage inducing when you can see it comming. From a fat bloke who's been running (grim) I too have no idea what it's called. I ...
- by Tony Calif - at 2012.10.29 05:12:00
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784. laws of spawning - in General Discussions [original thread]
Awesome post :D
- by Tony Calif - at 2012.10.29 05:08:00
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785. Face Direction of your killer - in Feedback/Requests [original thread]
Change the thread title ydubbs. This is NOT a kill cam. Face the direction of your death while bleeding out is a good call. If you are a clone, and you get shot, I'm pretty sure you'd know which direction the bullet smashed through your armour fro...
- by Tony Calif - at 2012.10.29 04:49:00
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786. When are we going to get more players? - in General Discussions [original thread]
Tech Ohm Eaven wrote: Tony Calif wrote: SP is actually more important than gear. A militia starter fit player with say 12 mil SP is a god compared to a type 2 suit, with only 1 mil SP. figures based on last builds SP. But, once you have sh...
- by Tony Calif - at 2012.10.29 04:45:00
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787. When are we going to get more players? - in General Discussions [original thread]
SP is actually more important than gear. A militia starter fit player with say 12 mil SP is a god compared to a type 2 suit, with only 1 mil SP. figures based on last builds SP. But, once you have shiny stuff, you just don't want to use militia ...
- by Tony Calif - at 2012.10.29 04:34:00
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788. 2 bones - in Feedback/Requests [original thread]
Substitute "incapacitated" for "dead" and it all makes sense. Without the revive, you would be dead. It's really no big difference. It might give more incentive to the KDR fans to wait to be revived though. Just for that reason, and only that reas...
- by Tony Calif - at 2012.10.29 04:17:00
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789. [Request] Kills, assists, teamwork, & rewards - in Feedback/Requests [original thread]
Sorry but I don't think it works because of shield regen & armour reps. It would all become very complicated.
- by Tony Calif - at 2012.10.29 04:12:00
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790. drop uplink camp idea - in Feedback/Requests [original thread]
I like the idea of uplinks being crappy scanners (just enough to avoid insta shotgun death). Scanning skills shouldn't be needed, but should effect the range/accuracy of scanning, though this might be much harder to implement.
- by Tony Calif - at 2012.10.29 04:08:00
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791. Logistic Support = Kill Assist - in Feedback/Requests [original thread]
They removed repair points this build because of people boosting to get more orbital strikes than you can shake a stick at. If they remove my points for killing people, I'll still kill people. I expect the same from logi. How about using that gun ...
- by Tony Calif - at 2012.10.29 04:03:00
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792. When are we going to get more players? - in General Discussions [original thread]
You are describing major problems with the game right there Tech, although you might not realise it. Bring back "tier regulated" games. I.E. militia & standard gear or lower. Advanced gear or lower. Protogear or lower. I really couldn't give ...
- by Tony Calif - at 2012.10.29 03:54:00
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793. I think we've lost focus guys - in General Discussions [original thread]
^^^ Another idiot. Hide the problem and maybe it'll go away right?
- by Tony Calif - at 2012.10.29 03:40:00
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794. Sniper distance - in General Discussions [original thread]
I think I read somewhere that the experimental one is the rough direction CCP will be taking with sniper rifles. I'll give it a try next time I'm redlining.
- by Tony Calif - at 2012.10.29 03:25:00
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795. I think we've lost focus guys - in General Discussions [original thread]
Yeah, you don't get the very important message the very annoying phone call had for you. Hiding posts on a BETA forum? Wtf... No wonder CCP can't get it right.
- by Tony Calif - at 2012.10.29 03:00:00
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796. large missile turrets are game breaking OP - in General Discussions [original thread]
You could have 12000 armour and get killed in 3 shots. Just to make a point about the damage (yeah, explosives do 30% more vs armour). That's like 6 seconds or so.
- by Tony Calif - at 2012.10.29 02:57:00
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797. I think we've lost focus guys - in General Discussions [original thread]
Hobos-N-Guns wrote: NeoprotoD wrote: I just discovered a little feature on the forums that significantly helps. Click on the red arrow by the person's name, "Hide Posts". It's seriously night and day. You don't even read what they're writing...
- by Tony Calif - at 2012.10.29 02:47:00
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798. Booting from vehicles - in General Discussions [original thread]
Trolled
- by Tony Calif - at 2012.10.29 01:06:00
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799. I think we've lost focus guys - in General Discussions [original thread]
@McBob Yeah. So worthless that I've got more likes than (perhaps) anyone else on these forums except Iron Wolf. Most of my posts aren't very likable either. I don't give a **** about likes. But when I've racked up this many, maybe I'm making sound...
- by Tony Calif - at 2012.10.29 01:04:00
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800. When are we going to get more players? - in General Discussions [original thread]
Go on jump. Start open recruitment for GC :P There's your problem. Good corps recruit good players, the rest will just flap about like the target practise they are.
- by Tony Calif - at 2012.10.29 00:59:00
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