Pages: 1 2 3 4 5 6 7 8 [9] 10 |
161. Missiles OP? or is because of circumstance? - in Feedback/Requests [original thread]
Second Cerberus wrote: Phantom Eren wrote: Sephirian Fair wrote: XT-1 Accelerated Missile Launcher: Direct Damage: 455.0 HP Splash Damage: 260.0 HP Blast Radius: 5 meters Using two 20% damage modules gives around 35% damage increase, a...
- by Tiel Syysch - at 2012.11.06 22:03:00
|
162. [Request] Increase rail heatup time and reduce blaster cooldown time - in Feedback/Requests [original thread]
Necrodermis wrote: increase the rail heat up time? making it stay hot longer? it's already a useless weapon, why would you want to make it worst? I think they're asking for it to take longer for rails to heat up, and make blasters cooldown ...
- by Tiel Syysch - at 2012.11.06 19:34:00
|
163. Armor Tanks - in Feedback/Requests [original thread]
This isn't proof of anything. But yeah, armor tanks are kind of screwed right now because missiles are out of control.
- by Tiel Syysch - at 2012.11.06 19:29:00
|
164. Unrefutable balancing: Dropships - in Feedback/Requests [original thread]
EnglishSnake wrote: Paran Tadec wrote: EnglishSnake wrote: Also make dropships have the MCRU as standard which cannot be removed, most dropships are not fuffilling ther role and are flying tanks Then itll just fill up with bluedots wh...
- by Tiel Syysch - at 2012.11.04 18:26:00
|
165. Dropships to get on buildings. - in Feedback/Requests [original thread]
It's not frowned upon behavior last I asked about it, so your best bet is to snipe them off if you're able to. They've gotta poke out to do damage, so shoot em in the face when they do. Snipers out-range forge guns, so move back far enough and the...
- by Tiel Syysch - at 2012.11.03 05:47:00
|
166. Imperfects went 85-0 (Still couting) on my team with Dropship. We need to fix this - in Feedback/Requests [original thread]
DJINN leukoplast wrote: What happens when two freindly dropships collide into eachother repeatedly? A baby dropship is created.
- by Tiel Syysch - at 2012.11.01 06:17:00
|
167. Imperfects went 85-0 (Still couting) on my team with Dropship. We need to fix this - in Feedback/Requests [original thread]
Piercing Serenity wrote: No one on the team can even be a part of the double SP weekend because Caeli, Tiel and Noc take literally all of the kills.
- by Tiel Syysch - at 2012.10.31 20:40:00
|
168. Nap over, Fix ze Missiles! - in Feedback/Requests [original thread]
EnglishSnake wrote: Noc Tempre wrote: I like them as the area of effect, premier anti-personnel weapon, with a medium range. Right now they out damage and out range the rail, while they clear infantry better than the blaster in many situatio...
- by Tiel Syysch - at 2012.10.31 17:58:00
|
169. drop uplink camp idea - in Feedback/Requests [original thread]
I personally think the person spawning in without making sure the area is safe before doing so should be the one punished. I, however, wouldn't have a problem with there being a scanner/uplink hybrid that could detect people within a small radius...
- by Tiel Syysch - at 2012.10.28 21:54:00
|
170. A testament to how OP a dropshit is or how UP a swarm launcher - in Feedback/Requests [original thread]
You liked it. Also, not my dropship. I was gunning in one of our guys' the whole time, then he parked in our spawn to call in the OBs we earned, that's where he got his 9 kills from.
- by Tiel Syysch - at 2012.10.28 03:02:00
|
171. Accelerated Missiles and Dropships - in Feedback/Requests [original thread]
All turret damage needs to take a severe drop. There's no need for vehicles to be oneshotting infantry, except with maybe a direct railgun hit.
- by Tiel Syysch - at 2012.10.27 05:01:00
|
172. Why are laser rifles no longer on the market?! - in Feedback/Requests [original thread]
The market itself is having problems lately from what I hear, with some items going missing here and there.
- by Tiel Syysch - at 2012.10.25 18:12:00
|
173. Why play against a 50-0 K/D ratio? - in Feedback/Requests [original thread]
It's a Grimsnes I think is the spelling, that's a dropship, the 0/0 guy would have been the pilot. Not all that fun to be bombarded, but yeah a forge gun would have ruined his day. Can't do much about it if the team doesn't fight against it, whic...
- by Tiel Syysch - at 2012.10.24 20:00:00
|
174. [Feedback] Codex Vehicle Feedback: Armor vs Shield - in Feedback/Requests [original thread]
Mavado V Noriega wrote: dont think anyone seriously complained about RRs anyway because from what i heard the range u had to be at to RR was way too close and the lock on mechanism wasnt workin too well Oh they were pretty broken. Yeah rang...
- by Tiel Syysch - at 2012.10.24 04:34:00
|
175. [Feedback] Codex Vehicle Feedback: Armor vs Shield - in Feedback/Requests [original thread]
Mavado V Noriega wrote: Solution: Give us armor hardeners. We're supposed to be getting them. I think Wolfman said there was a bug with them and they weren't able to make it into this build.
- by Tiel Syysch - at 2012.10.23 21:09:00
|
176. Burning Armor needs to be removed - in Feedback/Requests [original thread]
Necrodermis wrote: Tiel Syysch wrote: Are you freaking kidding me? This mechanic just needs to go, not be lessened and require sacrificing a module slot to combat (and not even prevent, it's still apparently going to happen even with the mo...
- by Tiel Syysch - at 2012.10.23 17:56:00
|
177. Burning Armor needs to be removed - in Feedback/Requests [original thread]
Quote: [FEEDBACK] Burning armor and damage Update: The threshold when armor begins to burn and take damage has been lowered. Expect future updates of this mechanic to include the use of damage control module to reduce the burn damage. Are yo...
- by Tiel Syysch - at 2012.10.23 16:16:00
|
178. [Request] Corps Forum back please? :-) - in Feedback/Requests [original thread]
We do have them. I think the CEO has to create it. Not sure how they go about doing it, but I can't imagine it being that difficult to figure out.
- by Tiel Syysch - at 2012.10.20 18:26:00
|
179. CCP Favors EU corps with Friday match schedule? - in Feedback/Requests [original thread]
Khun-Al wrote: Have you also concerned that Europe players have been disadvantaged and would it be again if everything is orientated on America. Every event yet has started after 22:00 PM in middle europe.So I think There's a difference bet...
- by Tiel Syysch - at 2012.10.20 07:01:00
|
180. CCP Favors EU corps with Friday match schedule? - in Feedback/Requests [original thread]
Mobius Kaethis wrote: "Hi (insert bosses name here). I was just wondering if I could have the next 3 Fridays off?" Changed that to be more accurate for how the conversation would have to go, highlighting why this is a problem.
- by Tiel Syysch - at 2012.10.19 19:14:00
|
Pages: 1 2 3 4 5 6 7 8 [9] 10 |
First page | Previous page | Next page | Last page |