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Sentient Archon
Red Star.
690
|
Posted - 2012.10.28 02:20:00 -
[1] - Quote
So! I just went into a game solo and guess who I run into? Imperfects on either side of the match!
Imperfects Side A:
Aldin Kan Tiel Syssch Cairn
Imperfects Side B: Mr Zitro xHencemen And someone else
Tiel Syssch calls in his dropship and he goes 69 - 0! Incase your eyes decieve you, he went 69 - 0. They then change and the other dropship pilot went 9 - 0! Between the 2 dropship pilots they went 78 - 0!
And this was against a bunch of other imperfects!
Now the other imperfects were firing swarms at Tiel but it did absolutely nothing! Imperfects B even got their tank destroyed!
So as much as CCP says that the swarms are fixed, I am sorry to say its not!
It is just my humble opinion their either dropship be allowed to have only blasters, so all they can do is drop troops in and out of battles or buff up the swarms to help take out these dropship !
Another option would be to have SAMs (Surface to Air)!
Enjoy! |
JL3Eleven
Pink Fluffy Bounty Hunterz RISE of LEGION
131
|
Posted - 2012.10.28 02:24:00 -
[2] - Quote
lol dripshits |
Tony Calif
Seraphim Initiative. CRONOS.
2002
|
Posted - 2012.10.28 02:29:00 -
[3] - Quote
Now this IS interesting to hear. |
D3aTH D3alER54
The Southern Legion
130
|
Posted - 2012.10.28 02:32:00 -
[4] - Quote
Sentient Archon wrote:So! I just went into a game solo and guess who I run into? Imperfects on either side of the match!
Imperfects Side A:
Aldin Kan Tiel Syssch Cairn
Imperfects Side B: Mr Zitro xHencemen And someone else
Tiel Syssch calls in his dripshit and he goes 69 - 0! Incase your eyes decieve you, he went 69 - 0. They then change and the other dripshit pilot went 9 - 0! Between the 2 dripshit pilots they went 78 - 0!
And this was against a bunch of other imperfects!
Now the other imperfects were firing swarms at Tiel but it did absolutely nothing! Imperfects B even got their tank destroyed!
So as much as CCP says that the swarms are fixed, I am sorry to say its not!
It is just my humble opinion their either dripshits be allowed to have only blasters, so all they can do is drop troops in and out of battles or buff up the swarms to help take out these dripshits!
Another option would be to have SAMs (Surface to Air)!
Enjoy!
Swarms vs dropships are completey useless that's a fact, unless you using it on a DS that's just stand still then yeah it's effective. |
Sentient Archon
Red Star.
690
|
Posted - 2012.10.28 02:36:00 -
[5] - Quote
D3aTH D3alER54 wrote: Swarms vs dropships are completey useless that's a fact, unless you using it on a DS that's just stand still then yeah it's effective.
Well I thought CCP said the swarms were fixed and it should take the fastest/shortest route to a dripshit? It doesnt! Thats all Im trying to say!
This aspect of the game is broken and needs some TLC! Thats all folks! |
Mister Hunt
Sanmatar Kelkoons Minmatar Republic
230
|
Posted - 2012.10.28 02:41:00 -
[6] - Quote
Not broken. L2Forge |
Baracka Flocka Flame
SyNergy Gaming
335
|
Posted - 2012.10.28 02:42:00 -
[7] - Quote
Sentient Archon wrote:D3aTH D3alER54 wrote: Swarms vs dropships are completey useless that's a fact, unless you using it on a DS that's just stand still then yeah it's effective.
Well I thought CCP said the swarms were fixed and it should take the fastest/shortest route to a dripshit? It doesnt! Thats all Im trying to say! This aspect of the game is broken and needs some TLC! Thats all folks!
Pretty sure CCP witnessed first hand today whats wrong with the dropships... hopefully we will see something in the coming days. |
Noel Bellamy
Tritan-Industries Legacy Rising
36
|
Posted - 2012.10.28 02:43:00 -
[8] - Quote
Mister Hunt wrote:Not broken. L2Forge Now why should only one AV weapon be effective? |
Angrim Khan
Bragian Order Amarr Empire
21
|
Posted - 2012.10.28 02:44:00 -
[9] - Quote
Sentient Archon wrote:D3aTH D3alER54 wrote: Swarms vs dropships are completey useless that's a fact, unless you using it on a DS that's just stand still then yeah it's effective.
Well I thought CCP said the swarms were fixed and it should take the fastest/shortest route to a dripshit? It doesnt! Thats all Im trying to say! This aspect of the game is broken and needs some TLC! Thats all folks!
Very little seems to be effective against a well setup and piloted dropship presently.
Swarm launchers Blaster turrets, too short ranged and damage vs dropship is minimal (due to overheat) Forge guns have potential but are difficult to aim at moving targets Rails turrets good if they hit It is possible to snipe gunners from dropships, but certainly not easy or reliable.
Having been on both sides of matches with Death Dealer and Gunner Needed, I honestly detest those dropships now. Even on the winning side I believe (with currently available tools) they are not at all balanced. |
Kleanur Guy
SyNergy Gaming
154
|
Posted - 2012.10.28 03:00:00 -
[10] - Quote
Mister Hunt wrote:Not broken. L2Forge
I lol'd. AV vs Air isn't where its supposed to be. Swarms need to be able to catch the derpship and ECM's are whatever they plan on introducing need to be the counter. Vs infantry they are insane, doing well over 500 damage per missile, dropping my heavy with 1k+ HP in a few hits. |
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Tiel Syysch
Imperfects Negative-Feedback
634
|
Posted - 2012.10.28 03:02:00 -
[11] - Quote
You liked it.
Also, not my dropship. I was gunning in one of our guys' the whole time, then he parked in our spawn to call in the OBs we earned, that's where he got his 9 kills from. |
Alldin Kan
Imperfects Negative-Feedback
169
|
Posted - 2012.10.28 03:17:00 -
[12] - Quote
Sentient Archon wrote:So! I just went into a game solo and guess who I run into? Imperfects on either side of the match!
Imperfects Side A:
Aldin Kan Tiel Syssch Cairn
Imperfects Side B: Mr Zitro xHencemen And someone else
Tiel Syssch calls in his dripshit and he goes 69 - 0! Incase your eyes decieve you, he went 69 - 0. They then change and the other dripshit pilot went 9 - 0! Between the 2 dripshit pilots they went 78 - 0!
And this was against a bunch of other imperfects!
Now the other imperfects were firing swarms at Tiel but it did absolutely nothing! Imperfects B even got their tank destroyed!
So as much as CCP says that the swarms are fixed, I am sorry to say its not!
It is just my humble opinion their either dripshits be allowed to have only blasters, so all they can do is drop troops in and out of battles or buff up the swarms to help take out these dripshits!
Another option would be to have SAMs (Surface to Air)!
Enjoy!
lol it took a lot to take out my first tank (about 2 forges and buttload of ADV/Proto swarms), the second tank got blown up by a damn collision to the wall xD |
Sentient Archon
Red Star.
690
|
Posted - 2012.10.28 03:21:00 -
[13] - Quote
Tiel Syysch wrote:You liked it.
Also, not my dropship. I was gunning in one of our guys' the whole time, then he parked in our spawn to call in the OBs we earned, that's where he got his 9 kills from.
LOL! It was funny as hell! There is nothing better then to see see imperfects beating the crap out of each other! I helped too! Sniped My Zitro and Hencemen while they were trying to swarm you! Mr. Zitro even chased me up the rocks! Gotto lover cover! Elevation is the key LOL! |
Sentient Archon
Red Star.
690
|
Posted - 2012.10.28 03:24:00 -
[14] - Quote
Alldin Kan wrote: lol it took a lot to take out my first tank (about 2 forges and buttload of ADV/Proto swarms), the second tank got blown up by a damn collision to the wall xD
LOL that was different match when Noc was on your side! I think I took your gunlogi out and helped take down Nocs dripshit!
The lag gets bad as more vehicles are called in. Now more so in the 3 point and 4 point matches.
I wonder when that fix will come too!
Or else we might see more breakdowns like PDIGGY! |
Skihids
Tritan-Industries Legacy Rising
969
|
Posted - 2012.10.28 03:26:00 -
[15] - Quote
Everything will change in the future, but right now swarms are not completely useless.
Yes, dropships can outrun swarms at max speed, but only at max speed.
Given the tight maps, the low ceiling, and errant gunners smacking their own ship around they aren't always able to keep up full speed.
Forge guns are alo quite wicked when wielded by a skilled player. They can keep me away from half the map if I don't want to risk a fatal strike. That often means I can't fly a full speed circle around the map. |
Caeli SineDeo
Imperfects Negative-Feedback
294
|
Posted - 2012.10.28 03:36:00 -
[16] - Quote
Anyone who says swarms are useless is lying. Proto swarms last build I could get 3.3k per volley. Tanks could try to run but I could curve them around hills buildings and everything. They are insanely good against ground vehicles. It is that a bunch of scrubs run around with militant swarms thinking they are going to do something. Spec out in them and tanks do not stand a chance if your smart.
But the problem is people run out in the middle of the damn road stand there as they try to swarm you as you shoot them with your tank and then they come on here and say oh no swarms are weak because I can not stand in the middle of the road with militant swarms and kill tanks.
Last build If my forge could not kill a tank I could take out my swarms and that tank would survive about 10 seconds and then be dead Swarms are very OP against ground vehicles.
And now for that match there was 2 forgers that thought they could get me and I was smarter then them. and my gunners shots where true. :) |
Mister Hunt
Sanmatar Kelkoons Minmatar Republic
230
|
Posted - 2012.10.28 03:38:00 -
[17] - Quote
Swarm Launchers are ineffective against Dropships, but do just fine against LAV's, are you saying that LAV's are broken as well? You see, everyone thinks that each weapon is a "kill anything" type of thing. Yes, having a missile launcher is cool and all, but if that isn't the best weapon to use against it, then why should it get buffed? I'm sorry, this isn't World of Warcraft. Everyone is not equal. There are better methods to taking something out than getting a quick lock on a weapon and crying because it missed. |
Mister Hunt
Sanmatar Kelkoons Minmatar Republic
230
|
Posted - 2012.10.28 03:45:00 -
[18] - Quote
Kleanur Guy wrote:Mister Hunt wrote:Not broken. L2Forge I lol'd. AV vs Air isn't where its supposed to be. Swarms need to be able to catch the derpship and ECM's are whatever they plan on introducing need to be the counter. Vs infantry they are insane, doing well over 500 damage per missile, dropping my heavy with 1k+ HP in a few hits. Swarms don't target infantry. Don't hug the tank and you wouldn't get killed. |
Kleanur Guy
SyNergy Gaming
154
|
Posted - 2012.10.28 03:57:00 -
[19] - Quote
Mister Hunt wrote:Kleanur Guy wrote:Mister Hunt wrote:Not broken. L2Forge I lol'd. AV vs Air isn't where its supposed to be. Swarms need to be able to catch the derpship and ECM's are whatever they plan on introducing need to be the counter. Vs infantry they are insane, doing well over 500 damage per missile, dropping my heavy with 1k+ HP in a few hits. Swarms don't target infantry. Don't hug the tank and you wouldn't get killed.
I'm talking about the derpships sirry birry! |
Tony Calif
Seraphim Initiative. CRONOS.
2002
|
Posted - 2012.10.28 04:20:00 -
[20] - Quote
Mister Hunt wrote:Swarm Launchers are ineffective against Dropships, but do just fine against LAV's, are you saying that LAV's are broken as well? You see, everyone thinks that each weapon is a "kill anything" type of thing. Yes, having a missile launcher is cool and all, but if that isn't the best weapon to use against it, then why should it get buffed? I'm sorry, this isn't World of Warcraft. Everyone is not equal. There are better methods to taking something out than getting a quick lock on a weapon and crying because it missed.
Everyone also missed the point where they're using swarms vs shield Dropships (in general). Very few people fly armour ones for obvious reasons... I'm thinking you TI chaps are pretty clued up on this kinda stuff. I quite agree, although they could perhaps put a specific AA launcher in. Only standard tier IMHO.
Btw, the forge DOES do everything. So it should. It's Dust514's awesome cool weapon. So it should be awesome and cool. Which it is :D |
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Mister Hunt
Sanmatar Kelkoons Minmatar Republic
230
|
Posted - 2012.10.28 04:25:00 -
[21] - Quote
Kleanur Guy wrote:Mister Hunt wrote:Kleanur Guy wrote:Mister Hunt wrote:Not broken. L2Forge I lol'd. AV vs Air isn't where its supposed to be. Swarms need to be able to catch the derpship and ECM's are whatever they plan on introducing need to be the counter. Vs infantry they are insane, doing well over 500 damage per missile, dropping my heavy with 1k+ HP in a few hits. Swarms don't target infantry. Don't hug the tank and you wouldn't get killed. I'm talking about the derpships sirry birry! Ahh, I see now, read it wrong. |
Jotun Hiem
Sanmatar Kelkoons Minmatar Republic
412
|
Posted - 2012.10.28 04:35:00 -
[22] - Quote
I'm sensing a distinct lack of Forge Guns.
|
Shijima Kuraimaru
WarRavens
168
|
Posted - 2012.10.28 06:47:00 -
[23] - Quote
Tony Calif wrote:Mister Hunt wrote:Swarm Launchers are ineffective against Dropships, but do just fine against LAV's, are you saying that LAV's are broken as well? You see, everyone thinks that each weapon is a "kill anything" type of thing. Yes, having a missile launcher is cool and all, but if that isn't the best weapon to use against it, then why should it get buffed? I'm sorry, this isn't World of Warcraft. Everyone is not equal. There are better methods to taking something out than getting a quick lock on a weapon and crying because it missed. Everyone also missed the point where they're using swarms vs shield Dropships (in general). Very few people fly armour ones for obvious reasons... I'm thinking you TI chaps are pretty clued up on this kinda stuff. I quite agree, although they could perhaps put a specific AA launcher in. Only standard tier IMHO. Btw, the forge DOES do everything. So it should. It's Dust514's awesome cool weapon. So it should be awesome and cool. Which it is :D
Yes, Forges are awesome AV weapons and they can be used on Infantry, but infantry are a lot harder to hit as Forges shake and we have no fine aim "scope" mode. It's very much a "fire by feel" weapon. |
Encharrion
L.O.T.I.S. Legacy Rising
104
|
Posted - 2012.10.28 09:04:00 -
[24] - Quote
I was in a match recently with Noc on the other team with his dropship. My squadmate knocked him out of the sky with the forge gun, and I killed him with the laser rifle, but he brought out another. The whole time we were being OHKOd by the splash from the missiles, which is absurd. One missile managed to kill three of us at the same time.
However having flown my own dropship (with rather low skills since I haven't been playing much this build), I think the problem has more to do with the power level of the proto missiles being multiplied further by modules/skills. I think all missiles need a nerf, but standard missiles need only a slight tweak, while advanced and proto need to be nerfed a bit harder. Perhaps skills should be looked at also.
One last thing, what if you put together a dropship with a railgun on one side and a missile launcher on the other? Considering the amount of damage people can put out with missiles, would the small railgun be effective against other dropships? |
Necrodermis
GunFall Mobilization Covert Intervention
460
|
Posted - 2012.10.28 09:15:00 -
[25] - Quote
i destroyed a few dropships.
not sure if it was timing or if the enemy was a tard. but i managed to do it with just swarms.
then again it takes 3 people with swarms 1 (myself) actually skilled up and using a higher level beyond militia to take it down.
waiting for the dropship to come to the end of it's straight fast run and release all the missiles a few seconds before he makes the turn and the missiles have a higher chance of making contact because firing directly at them is completely ineffective. the swarms see the front as an obstacle and will go around wasting travel time just so they can start following the rear of the dropship.
but volleying within 2 seconds 14 missiles 2 militia launchers and 1 lvl 5 launcher before they make the turn has a higher chance to make contact and end the flight time of the dropship.
or you can always wait till the lag freezes the dropship in the air while constantly firing rockets until the freeze, that always kills dropships.
i can agree that the swarms are indeed still broken, but dropships are able to be taken down if you volley the crap out of them at the right time. |
Captain-Awesome
Internal Error. Negative-Feedback
349
|
Posted - 2012.10.28 09:50:00 -
[26] - Quote
I'm doing skirmish because I can't find enough dropships in ambush to kill :(
want to down a dropship? get a forge :p |
Drommy Hood
Tritan-Industries Legacy Rising
242
|
Posted - 2012.10.28 09:52:00 -
[27] - Quote
Tanks were never that op. and tanks although they could take a beating, weren't essentially invulnerable. The fact that there isn't really anything that can shoot down a well piloted drop ship is insane. Even if someone gets lucky with a forge, unless they get real lucky and hit it a few times, it's not going down.
atleast tanks had a counter (team work) you can't counter what you can't hit. They need a nerf or swarms need a speed increase. Undoubtedly knowing the nerf bat of late, we'll undoubtably log in one day to drop ships with wheels, no upward thrust and only shotgun turrets. and swarm launchers that heat seek, don't need a lock and fire rail guns outta their guidance systems. But maybe in another 6 months, they might just get it right |
Necrodermis
GunFall Mobilization Covert Intervention
460
|
Posted - 2012.10.28 10:04:00 -
[28] - Quote
Drommy Hood wrote:Tanks were never that op. i don't think this thread is about tanks.
and yes they were, if you have an entire enemy team hitting a tank it would still only take 1/4th their shield and they would go 38/0 for all their gunners and the pilot.
tanks are still a pain in the side but that is because of their ridiculous speeds. they take a single swarm and they can run across the map and back into their base to recover before you reload the swarm launcher. |
The dark cloud
Seraphim Initiative. CRONOS.
1060
|
Posted - 2012.10.28 10:14:00 -
[29] - Quote
Sentient Archon wrote:So! I just went into a game solo and guess who I run into? Imperfects on either side of the match!
Imperfects Side A:
Aldin Kan Tiel Syssch Cairn
Imperfects Side B: Mr Zitro xHencemen And someone else
Tiel Syssch calls in his dripshit and he goes 69 - 0! Incase your eyes decieve you, he went 69 - 0. They then change and the other dripshit pilot went 9 - 0! Between the 2 dripshit pilots they went 78 - 0!
And this was against a bunch of other imperfects!
Now the other imperfects were firing swarms at Tiel but it did absolutely nothing! Imperfects B even got their tank destroyed!
So as much as CCP says that the swarms are fixed, I am sorry to say its not!
It is just my humble opinion their either dripshits be allowed to have only blasters, so all they can do is drop troops in and out of battles or buff up the swarms to help take out these dripshits!
Another option would be to have SAMs (Surface to Air)!
Enjoy!
Thank you very much for corperation espionage. |
Oxskull Duncarino
Shadow Company HQ
165
|
Posted - 2012.10.28 10:33:00 -
[30] - Quote
Noel Bellamy wrote:Mister Hunt wrote:Not broken. L2Forge Now why should only one AV weapon be effective? If there is a dropship hammering your team and installations aren't available then at the time, yes, forge guns are the go to for AA that we have. I don't understand why people are giving out about this. If your getting hammered by a dropship(which cost a decent bit of ISK) then if you're well organised a couple of ye should spawn together with forge guns and blast them out of the sky. Forge guns hit hard and because of the price of dropship, pilots will develop respect if ya smack them. Use your gear!!!! It only costs ~100,000ISK and ~12,000SP to set yourself up with a great big hammer. |
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