Pages: 1 2 3 4 5 6 7 8 9 10 20 30 |
541. Sticky:Factional Contract Match Changes - in Feedback/Requests [original thread]
The team kill penalty needs to be turned wayyy down. I've played in a lot of PC matches and team killing doesn't happen that often in PC, but hell jumping out of a drop ship can get you crushing by accident. There are times when an accident occurs...
- by Thor Odinson42 - at 2013.10.18 21:27:00
|
542. Change the default action of the Nanite Injector to stablize...not revive. - in Feedback/Requests [original thread]
I-Shayz-I wrote: Honestly, stabbing someone when they're down and having them get back up immediately doesn't make a lot of sense to me. A lot of people also complain when I revive them if they die withing 5 seconds of being revived (even thoug...
- by Thor Odinson42 - at 2013.10.10 18:58:00
|
543. [Request] Corporation Leaderboard Change. - in Feedback/Requests [original thread]
Maybe just have a section of the corp leaderboards for "corps on the rise" or whatever. I also think some the W/L and KDR section need to have some minimums involved. If a corp is active for 2 days and wins all the matches their single member pla...
- by Thor Odinson42 - at 2013.09.17 18:25:00
|
544. [FEEDBACK] CCP Logibro, equipment spam is NOT a bug! Please read! - in Feedback/Requests [original thread]
I think it's pretty clear that they'll end up doing something with the spamming of hives and uplinks. But CCP needs to take care to not further punish logis here. They are already hurting a bit with survival with the hit detection improvement, it'...
- by Thor Odinson42 - at 2013.09.14 15:50:00
|
545. Sticky:FW stats discussion - in Feedback/Requests [original thread]
The linked thread above for FW input is two months old. This thread already has more Dev interaction. I'm guessing a bunch of guys on IRC who hardly play Dust provided all the Dust perspective.
- by Thor Odinson42 - at 2013.09.13 00:57:00
|
546. Sticky:FW stats discussion - in Feedback/Requests [original thread]
CCP FoxFour wrote: Aikuchi Tomaru wrote: Thor Odinson42 wrote: Aikuchi Tomaru wrote: In the future fw battles will become more meanjngful. They already work on introducing standing and so on. Why should i be forced to always get a whol...
- by Thor Odinson42 - at 2013.09.12 12:09:00
|
547. Sticky:FW stats discussion - in Feedback/Requests [original thread]
Aikuchi Tomaru wrote: Thor Odinson42 wrote: Aikuchi Tomaru wrote: Thor Odinson42 wrote: I proto stomp in FW and I urge my corporation to do so as well. FW should be dangerous. It should be TEAM DEPLOY ONLY in proto gear and the rewar...
- by Thor Odinson42 - at 2013.09.12 01:34:00
|
548. Sticky:FW stats discussion - in Feedback/Requests [original thread]
Zeylon Rho wrote: I think my level of interest in EVE-side FW stats is somewhere south of zero. I don't play EVE. Until there's rewards Dust-side that are special or unique in some way, it's just another way to play Skirmish matches. Exactly...
- by Thor Odinson42 - at 2013.09.11 23:56:00
|
549. Sticky:FW stats discussion - in Feedback/Requests [original thread]
Aikuchi Tomaru wrote: Thor Odinson42 wrote: I proto stomp in FW and I urge my corporation to do so as well. FW should be dangerous. It should be TEAM DEPLOY ONLY in proto gear and the rewards should justify this. If FW is done right ther...
- by Thor Odinson42 - at 2013.09.11 23:48:00
|
550. Sticky:FW stats discussion - in Feedback/Requests [original thread]
Aero Yassavi wrote: Before we get started with ideas to further show the impact that FW has, how about we look at other FW stats? Look at how lopsided most of these battles are. Look at how little experience many of the players who join FW have...
- by Thor Odinson42 - at 2013.09.11 20:28:00
|
551. Sticky:FW stats discussion - in Feedback/Requests [original thread]
Skipper Jones wrote: KInda confused about what that list means. Need some explanation. I think FW will be funner if there is a more distinct reason to fight for a certain faction. Whether it be by a specific types of awards (race related) or i...
- by Thor Odinson42 - at 2013.09.11 20:23:00
|
552. Sticky:FW stats discussion - in Feedback/Requests [original thread]
Baal Roo wrote: Getting a bit ahead of yourselves aren't you? How about instead of adding more stats after a match, you actually spend some time changing things so people trying to decide between the different modes (instant battle, faction w...
- by Thor Odinson42 - at 2013.09.11 20:17:00
|
553. Sticky:FW stats discussion - in Feedback/Requests [original thread]
I'd start with a screen that allows you to deploy an entire team into battle. When you start doing that it'll matter. Then you'll see stuff really happening in FW. But people are so hard up for team deploy that 90% won't care what faction. We h...
- by Thor Odinson42 - at 2013.09.11 20:14:00
|
554. REQUEST: Roll back matchmaking and focus on TEAM DEPLOY!!!! - in Feedback/Requests [original thread]
We started a channel where we've invited a bunch of corps to build squads/teams and attempt to qsync against each other. It took about an hour to get 50 or so people in there and not all of the squad members are mic'd up there (just the squad lea...
- by Thor Odinson42 - at 2013.09.09 19:26:00
|
555. [Feedback] Fixing your Newbie Experience, because well......you cant do it yours... - in Feedback/Requests [original thread]
2-Ton Twenty-One wrote: Reav Hannari wrote: As an option to grinding rookie SP maybe achieve skill levels in core skills based on completing tutorials. An Amarr or Gallente complete some combat room training then just give them Dropsuit Armo...
- by Thor Odinson42 - at 2013.09.09 17:00:00
|
556. REQUEST: Roll back matchmaking and focus on TEAM DEPLOY!!!! - in Feedback/Requests [original thread]
Please spend every second that you are spending on matchmaking to get TEAM DEPLOY released ASAP. We need team deploy in FW (make it team deploy ONLY) We need corp battles with SP and ISK payouts. If you want PC to become the gamemode you envisi...
- by Thor Odinson42 - at 2013.09.09 16:03:00
|
557. Bring back Corp battles ASAP - in Feedback/Requests [original thread]
843 Epidemic wrote: Thanks for the love guys, CCP can you at least respond to this? FW team deploy sounds great, please DO integrate it. But don't let that be a substitute for corp battles, with corp battles you can fight: - Who you want - W...
- by Thor Odinson42 - at 2013.09.09 15:46:00
|
558. Active Scanners - in Feedback/Requests [original thread]
Korvin Lomont wrote: Thor Odinson42 wrote: Korvin Lomont wrote: Thor Odinson42 wrote: It would be great for scouts In what way? Scout do not benefit from active scanners more than other suits. Quite the opposite the active scanner t...
- by Thor Odinson42 - at 2013.09.05 13:22:00
|
559. Sticky:The Community Team wants your feedback and ideas on events! - in Feedback/Requests [original thread]
Parson Atreides wrote: The coolest event in my opinion was the crashed titan. There was connectivity with EVE (at least in spirit--there was a big battle that we didn't get to see as Dust mercs, but did happen), there was a really cool looking...
- by Thor Odinson42 - at 2013.09.05 13:05:00
|
560. Active Scanners - in Feedback/Requests [original thread]
Vin Mora wrote: Thor Odinson42 wrote: I'd like to see some sub skills for the active scanner. Increased Range (or make range amplification modules affect active scanners) Reduced Recharge Time Something to perhaps share the information to n...
- by Thor Odinson42 - at 2013.09.05 12:59:00
|
Pages: 1 2 3 4 5 6 7 8 9 10 20 30 |
First page | Previous page | Next page | Last page |