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121. [Proposal] Changes to Logistics Progression: 4 Easy Steps - in Feedback/Requests [original thread]
MINA Longstrike wrote: As a callogi. Yes, would love 4th equipment (and more bandwidth???). Agree 100%. However, as you said, Bandwidth would have to come up. Right now, the only thing that can legitimately go into the 4th low is for bandw...
- by Thokk Nightshade - at 2015.04.30 00:49:00
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122. Sticky:ISK rewards - in Feedback/Requests [original thread]
Adipem Nothi wrote: Thokk Nightshade wrote: Adipem Nothi wrote: http://i.imgur.com/bZRpnMP.png Borrowed From: E-3 Trailer Kill a target? Displayed on screen: +50 WP +X ISK (where X = % of suit value * by meta adjustment) Examples...
- by Thokk Nightshade - at 2015.04.29 02:36:00
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123. Announcement:Warlords 1.1 Feedback - in Feedback/Requests [original thread]
On a different topic, the Skin prices are way too steep. I know personally I won't be shelling out any Aurum on them unless the price is slashed by 50% or more. I'm not paying $10 for cosmetics, especially when I don't even get to choose the style...
- by Thokk Nightshade - at 2015.04.29 01:22:00
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124. Announcement:Warlords 1.1 Feedback - in Feedback/Requests [original thread]
Only played 1 aquisition game (I am guessing the first one ever since I was up at login time, downloaded, and jumped right into Acquisition to try it.) so I don't want to speak to much to it. Here are my initial thoughts: 1: I disagree with the p...
- by Thokk Nightshade - at 2015.04.29 01:21:00
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125. Sticky:[Feedback] Roadmap 2015 - in Feedback/Requests [original thread]
Thor Odinson42 wrote: cupcake666 wrote: I'm sorry to bring this up if it has been discussed somewhere else but I have not been able to find it. is there going to be a fix that lets us know what we actually receive from the experimental weapo...
- by Thokk Nightshade - at 2015.04.29 01:03:00
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126. Sticky:ISK rewards - in Feedback/Requests [original thread]
Adipem Nothi wrote: http://i.imgur.com/bZRpnMP.png Borrowed From: E-3 Trailer Kill a target? Displayed on screen: +50 WP +X ISK (where X = % of suit value * by meta adjustment) Examples: 1. Meta(30) Assault G-1 kills Meta(60) Scout G...
- by Thokk Nightshade - at 2015.04.29 00:24:00
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127. Sticky:ISK rewards - in Feedback/Requests [original thread]
CCP Rattati wrote: Varoth Drac wrote: What's wrong with sharing ISK based on warpoints rather than kills? Otherwise it's unfair on people who contribute without focus on killing. Isn't that the whole point of the warpoint system? Otherwise ...
- by Thokk Nightshade - at 2015.04.29 00:20:00
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128. Stomps - in Feedback/Requests [original thread]
Forever ETC wrote: Hmm, how bout if more than 8 players from one side die in a 50m area, then they are relocated? I was going to say if 5 players on a single spawn point are killed within 10 seconds of spawning, the uplink is automatically ...
- by Thokk Nightshade - at 2015.04.28 02:23:00
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129. IDEA: Faction/Race/HP boosts within squad - in Feedback/Requests [original thread]
Would it only apply to same race suits or across the board to all suits?
- by Thokk Nightshade - at 2015.04.24 23:20:00
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130. Remote Explosives - in Feedback/Requests [original thread]
Kinyuhk Goluhh wrote: I've rarely seen anyone strategically place one of these. . I have them on my logi and assault suits and use them only for strategic placing. When an objective is hacked, throw an RE on the wall so if you see it blink...
- by Thokk Nightshade - at 2015.04.23 00:59:00
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131. [Suggestion] Commando Buffs (FAO Cross!) - in Feedback/Requests [original thread]
Since this is a Commando discussion, I'm going to throw this out there. It is probably a noob question but I have never heard an answer for it. Why, if the Commando is a "heavy" suit, is it not able to fit Heavy weapons? If we change one light w...
- by Thokk Nightshade - at 2015.04.21 01:06:00
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132. I can only place one drop uplink per battle - in Feedback/Requests [original thread]
MINA Longstrike wrote: SSHHH---Let it Happen wrote: Last month it worked fine though? And I have the same problem with Logistics suits? I cant remember exactly when bandwidth was added, but it seems like you might not be remembering corre...
- by Thokk Nightshade - at 2015.04.21 00:43:00
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133. [Suggesting] Kindly Buff Scouts - in Feedback/Requests [original thread]
Vesta Opalus wrote: Commandos are **** right now. Giving them more speed isnt going to fix it. . Yep.. Agree 100%. I love some of the flexibility of Commando but when Assaults have the same HP and twice the speed, flexibility doesn't mea...
- by Thokk Nightshade - at 2015.04.18 01:00:00
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134. Sticky:[Feedback] Warbarge Designs - in Feedback/Requests [original thread]
Sole Fenychs wrote: P.S. PLEASE make the armory an actual room to enter. Allow us a certain number of slots for fittings that can be put into the room. Let us show off the dropsuits, together with their equipped modules and weapons, that we ar...
- by Thokk Nightshade - at 2015.01.14 21:03:00
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135. [Suggestion] Increase Mass Driver efficacy against vehicles to 100% - in Feedback/Requests [original thread]
Iron Toast wrote: And the snowball driver should obscure viewports until the windshield wipers are activated. Absolutely this. Just for the lols Honestly, I think it would be awesome to do this to vehicles and clones. Headshots only, obscur...
- by Thokk Nightshade - at 2014.12.23 04:03:00
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136. Soo....more bonuses for Commando and Assault, yes? - in Feedback/Requests [original thread]
I'm putting on a double flameproof suit for this... What if we gave the Commandos the ability to use heavy weapons? "BLASPHEMY!". Hear me out, please. The commando is a heavy suit so why does it not have access to heavy weapons? However, it is...
- by Thokk Nightshade - at 2014.12.23 03:55:00
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137. [Ideas] Daily missions that would float your boat. - in Feedback/Requests [original thread]
Lady MDK wrote: Remove the ones that need us to spend Aurum. ^^^ This ^^^ I know these are just for lols and extra points, but if I have to spend money just to complete a task, it seems less significant. I'm not really accomplishing anythin...
- by Thokk Nightshade - at 2014.12.21 02:09:00
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138. Riot shield - in Feedback/Requests [original thread]
So, ignoring my post about Sentinels, what about the other 2 points I mentioned? While in use would it cause a movement penalty (either x% to movement or, like crouching, not able to sprint)? Either of the two would be O.K. Since it is basica...
- by Thokk Nightshade - at 2014.12.20 03:58:00
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139. Riot shield - in Feedback/Requests [original thread]
Lightning35 Delta514 wrote: Thokk Nightshade wrote: I'm down. This would allow Sentinels a chance to cross open areas and get into close range (closer) but still not strong enough where they they can just walk through a hailstorm of gunfire ...
- by Thokk Nightshade - at 2014.12.19 01:24:00
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140. Riot shield - in Feedback/Requests [original thread]
I'm down. This would allow Sentinels a chance to cross open areas and get into close range (closer) but still not strong enough where they they can just walk through a hailstorm of gunfire unfazed. However, I believe, like the cloak, there needs...
- by Thokk Nightshade - at 2014.12.19 01:08:00
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