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61. [Honour] Mercenary stat. - in Feedback/Requests [original thread]
Adipem Nothi wrote: Thokk Nightshade wrote: Why worry about the whole "voting" mechanism in the first place? I strongly dislike the mechanic, but I think I understand what Talos is shooting for. The point of downvoting is to encourage pla...
- by Thokk Nightshade - at 2015.06.24 00:18:00
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62. [Honour] Mercenary stat. - in Feedback/Requests [original thread]
Why worry about the whole "voting" mechanism in the first place? Just leave it at your initial thought. Finish 3 matches, +1 honor. Leave a match, -1 honor. The higher your honor. the more rewards you receive. Every 1 honor is a + .25% bonus to ...
- by Thokk Nightshade - at 2015.06.24 00:03:00
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63. [Honour] Mercenary stat. - in Feedback/Requests [original thread]
Breakin Stuff wrote: Or... If you leave a match you started in, you get 20 kills subtracted from your lifetime KD rating. The problem with that is there are too many mercs (like me) who couldn't give 2 f**** about our KDR. I'm a logi with a...
- by Thokk Nightshade - at 2015.06.23 23:54:00
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64. Buff Nanohive WP Return - in Feedback/Requests [original thread]
Bright Cloud wrote: I wouldnt mind it though that still wont make the caldari logi viable. Cause ya know every 1 can carry 6 X-3 quantum hives these days. Did they ever give a reason for making max carried for nanohives 6 for all suits (othe...
- by Thokk Nightshade - at 2015.06.23 00:19:00
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65. [Feature] Uplink Status in HUD - in Feedback/Requests [original thread]
Magnus Belmont wrote: There should be a notification for all equipment you place, when it's destroyed. Better yet, just show you your bandwidth's current number in your HUD. When you see it drop, you'll know something was destroyed **You'll...
- by Thokk Nightshade - at 2015.06.22 23:55:00
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66. Leaving battle penalties - in Feedback/Requests [original thread]
I have been in 5 matches this morning. In every single one my team ended up with 7 or less players while their team had no less than 14.
- by Thokk Nightshade - at 2015.06.20 13:17:00
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67. Leaving battle penalties - in Feedback/Requests [original thread]
XxGhazbaranxX wrote: Thokk Nightshade wrote: I would say give people 3 free early exits with no penalty. This means anytime before the "return to merc quarters" option. There are some legit reasons to leave a match and, sorry, if 8 people le...
- by Thokk Nightshade - at 2015.06.19 23:05:00
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68. Leaving battle penalties - in Feedback/Requests [original thread]
I would say give people 3 free early exits with no penalty. This means anytime before the "return to merc quarters" option. There are some legit reasons to leave a match and, sorry, if 8 people leave my match the first minute and 4 more leave with...
- by Thokk Nightshade - at 2015.06.19 21:37:00
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69. Uplink backpack - in Feedback/Requests [original thread]
Zan Azikuchi wrote: Thokk Nightshade wrote: I am in agreement with the general thoughts on the thread. The bw + fitting seem to be the points of conversation. I agree on the "spawn behind always" is a solid idea. The only other point of co...
- by Thokk Nightshade - at 2015.06.15 20:21:00
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70. Uplink backpack - in Feedback/Requests [original thread]
I am in agreement with the general thoughts on the thread. The bw + fitting seem to be the points of conversation. I agree on the "spawn behind always" is a solid idea. The only other point of conversation is whether it is permanently active lik...
- by Thokk Nightshade - at 2015.06.14 20:11:00
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71. Uplink backpack - in Feedback/Requests [original thread]
CommanderBolt wrote: I'm not going to go into detail but thing main thing I like about spawning on a dedicated logi as opposed to a random location dotted around the map is that it encourages and fosters teamwork. (That's not to say that links ...
- by Thokk Nightshade - at 2015.06.13 13:35:00
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72. Uplink backpack - in Feedback/Requests [original thread]
Jaran Vilktar wrote: I like this idea. I actually made a similar post several months ago Here . The topic is locked and forgotten but check it out if you want. There are some solid ideas and yours is certainly more fleshed out than mine....
- by Thokk Nightshade - at 2015.06.12 23:33:00
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73. Uplink backpack - in Feedback/Requests [original thread]
Kain Spero wrote: Not really sure why people are thinking that this needs to have such a high fitting cost associated with it. A proto uplink gives you the ability to place two pieces of equipment that get a reasonable set of spawns and gives y...
- by Thokk Nightshade - at 2015.06.12 23:27:00
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74. Uplink backpack - in Feedback/Requests [original thread]
Zan Azikuchi wrote: Thokk Nightshade wrote: Zan Azikuchi wrote: Thokk Nightshade wrote: Kain Spero wrote: Before we get too caught up in what the CPU/PG and ISK cost of this hypothetical item might be it'd be nice I think to find ou...
- by Thokk Nightshade - at 2015.06.12 19:11:00
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75. Uplink backpack - in Feedback/Requests [original thread]
Zan Azikuchi wrote: Thokk Nightshade wrote: Zan Azikuchi wrote: Kain Spero wrote: Before we get too caught up in what the CPU/PG and ISK cost of this hypothetical item might be it'd be nice I think to find out if something is even plau...
- by Thokk Nightshade - at 2015.06.12 19:09:00
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76. Uplink backpack - in Feedback/Requests [original thread]
Zan Azikuchi wrote: Thokk Nightshade wrote: Kain Spero wrote: Before we get too caught up in what the CPU/PG and ISK cost of this hypothetical item might be it'd be nice I think to find out if something is even plausible in terms of codin...
- by Thokk Nightshade - at 2015.06.12 18:57:00
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77. Uplink backpack - in Feedback/Requests [original thread]
Zan Azikuchi wrote: Kain Spero wrote: Before we get too caught up in what the CPU/PG and ISK cost of this hypothetical item might be it'd be nice I think to find out if something is even plausible in terms of coding. As far as I know the mC...
- by Thokk Nightshade - at 2015.06.12 18:51:00
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78. Uplink backpack - in Feedback/Requests [original thread]
Kain Spero wrote: Before we get too caught up in what the CPU/PG and ISK cost of this hypothetical item might be it'd be nice I think to find out if something is even plausible in terms of coding. As far as I know the mCRU code is a mess and w...
- by Thokk Nightshade - at 2015.06.12 18:43:00
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79. Uplink backpack - in Feedback/Requests [original thread]
DJINN Jecture wrote: Thokk Nightshade wrote: Just like the title says, what if, in addition to Drop uplinks to be placed, it was possible to have an uplink backpack? Think of it as a Mini Mobile CRU. Here are my ideas on how it would work. I...
- by Thokk Nightshade - at 2015.06.12 15:08:00
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80. Uplink backpack - in Feedback/Requests [original thread]
Kain Spero wrote: Personally, I'd like this actually instead of uplinks. Good idea though +1. I was going to suggest that but figured a LOT of people would be screaming (scouts mostly) because it takes away one of their functions.
- by Thokk Nightshade - at 2015.06.12 15:05:00
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