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221. [OUTLINE] Open World Plan - in Feedback/Requests [original thread]
Reserved.
- by The Black Jackal - at 2013.08.06 15:57:00
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222. [OUTLINE] Open World Plan - in Feedback/Requests [original thread]
The definitive Open World and PvE outline as compiled by The Black Jackal. Be warned, this is an impressive and yet to be added to wall of text. Introduction Taking on the advice from several sources who have viewed my various posts and threads...
- by The Black Jackal - at 2013.08.06 15:56:00
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223. New PC squad based game mode. (Suggestion) - in Feedback/Requests [original thread]
Soozu wrote: The basics 30 players.... 5, 6 man squads (each with their own colour) Free for all for 24 hour rights to a district. Winner takes all ISK payouts as reward. (or something worthwhile) Friendly fire most certainly on. Why Ca...
- by The Black Jackal - at 2013.08.04 11:26:00
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224. Mute All Option Gone with the wind? - in Feedback/Requests [original thread]
Mute All button returned please! Comms at the time of this posting are failing outside fo battke, but the option to MUTE ALL must be reinstated please!
- by The Black Jackal - at 2013.08.04 06:26:00
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225. Sticky:We are increasing Clone Pack Amounts - in Feedback/Requests [original thread]
Skipper Jones wrote: The Black Jackal wrote: http://youtu.be/atq0M2mMWEQ Because I made you a promise FoxFour. Disclaimer: Cracked, damaged, or broken screens resulting due to allowing this video to be seen on them are NOT the fault of Th...
- by The Black Jackal - at 2013.08.04 04:49:00
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226. [Request] Planetary Conquest 2.0 - in Feedback/Requests [original thread]
TrueXer0z wrote: While I agree with the majority of your statement. I feel that match timers are needed. The idea that a small corp could ever participate would forever be out of the question if timers were taken away. Bigger is the way to go...
- by The Black Jackal - at 2013.08.03 09:27:00
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227. [Request] Planetary Conquest 2.0 - in Feedback/Requests [original thread]
RydogV wrote: Something I would like to see when CCP decides to further expand Planetary Conquest out of Molden Heath (or even within it) is a version of PC that might provide improved access for smaller corporations. [TL;DR]: 8v8 Matches, Sm...
- by The Black Jackal - at 2013.08.02 22:46:00
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228. 100 Clones is too Few - in Feedback/Requests [original thread]
http://youtu.be/atq0M2mMWEQ Posting it here as well so people see that I do fulfill my promises.
- by The Black Jackal - at 2013.08.02 13:39:00
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229. Sticky:We are increasing Clone Pack Amounts - in Feedback/Requests [original thread]
http://youtu.be/atq0M2mMWEQ Because I made you a promise FoxFour. Disclaimer: Cracked, damaged, or broken screens resulting due to allowing this video to be seen on them are NOT the fault of The Black Jackal, The Southern Legion, or any other...
- by The Black Jackal - at 2013.08.02 13:30:00
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230. Mute All Option Gone with the wind? - in Feedback/Requests [original thread]
Since the last bout of minor fixes, the communications system has gone to heck. TSOLE and many other corporations use a 'muted squad' method of communicating. Muting all 'non-essential' information during battle. Without the Mute All Button, thi...
- by The Black Jackal - at 2013.08.02 03:10:00
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231. 100 Clones is too Few - in Feedback/Requests [original thread]
Arkena Wyrnspire wrote: You must now begin cheering. EDIT: SocksFour +1'd this post. I'll be cheering soon. Some... cosmetic modifications are being debated by my corp mates who want their 'fearless leader' as they put it to appear as a pir...
- by The Black Jackal - at 2013.08.02 02:33:00
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232. Sticky:We are increasing Clone Pack Amounts - in Feedback/Requests [original thread]
CCP FoxFour wrote: To be honest I wish we had been quicker to respond to this, and for that you have my apologies. Summer around the office here in Iceland means that so many people are out on vacation and getting things done can be a bit trick...
- by The Black Jackal - at 2013.08.02 01:57:00
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233. 100 Clones is too Few - in Feedback/Requests [original thread]
CCP FoxFour wrote: Stand by for a thread from me later today on this very topic. :) So long as it says... 'We are increasing Clone Pack Amounts" I'll cheer.
- by The Black Jackal - at 2013.08.01 13:01:00
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234. 100 Clones is too Few - in Feedback/Requests [original thread]
Django Quik wrote: If you're holding districts, why are you using the clone packs to attack? The main reasons why people usually use clone packs is to counter attrition costs and maintain max clone counts on their districts - both attempt to ci...
- by The Black Jackal - at 2013.08.01 12:50:00
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235. A Temporary Fix for Shield Vs. Armor Vehicles [Request] - in Feedback/Requests [original thread]
Ld Collins wrote: You should be able to fit about 8k shield with a light rep and a missle/railgun blasters are just out of the question id also put 2 7% diagnostic pgs to increase your shield and passive repair even further. If the tank has a b...
- by The Black Jackal - at 2013.08.01 11:06:00
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236. 100 Clones is too Few - in Feedback/Requests [original thread]
Speaking from extensive experience with the new clone packs, The Southern Legion has recorded many matches with the new 100 clones. While it does help 'favour' the defender, the 100 clone limit is far too tight. The only viable way to win that we...
- by The Black Jackal - at 2013.08.01 11:02:00
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237. [REQUEST] More Movement Options! - in Feedback/Requests [original thread]
I like to move it, move it ! I like to move it, move it ! I like to... MOVE IT !
- by The Black Jackal - at 2013.08.01 01:10:00
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238. The Black Jackal's Controversial Idea #294 (Grading Missions across the PvE ... - in Feedback/Requests [original thread]
Bump for PvE. Lets get content to keep our mercs interested. New toys are nice, but they don't hold people to the game. Replayable content that varies should be top priority. MOST (and not all) games released have some level of PvE Gameplay. The...
- by The Black Jackal - at 2013.08.01 01:07:00
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239. The Black Jackal's Controversial Idea #73 (Opening the World) - in Feedback/Requests [original thread]
Bump. The peoples demands are clear. Many more PvE and Open World threads opening up. Let's keep them rolling!
- by The Black Jackal - at 2013.08.01 01:04:00
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240. Extended Downtime once again screws over the AU / NZ Time Zone - in Feedback/Requests [original thread]
This feedback is provided to you on behalf of The Southern Legion. Extended Downtime once again screws over the Australian and New Zealand People in PC. It's hard enough to find targets we can hit in our time zone as it stands, and when we do, w...
- by The Black Jackal - at 2013.07.31 12:48:00
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