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1061. [TOOL] Dust 514 Fitting Tool - in General Discussions [original thread]
Your missing things like Laser rifle RoF; it's 750rpm.
- by The-Errorist - at 2014.01.20 21:48:00
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1062. [Request] Infantry heat sink module - in Feedback/Requests [original thread]
This would also help with the Ion pistol.
- by The-Errorist - at 2014.01.20 21:24:00
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1063. [REQUEST] IMPORTANT: Reworking the in-game comms to be more like MAG - in Feedback/Requests [original thread]
Marlin Kirby wrote: The-Errorist wrote: Suanar Daranaus wrote: What does MAG even stand for? Massive Action Game The biggest game mode has 128vs128 players on a huge map. I think it was 1 or 2 km. I believe it was just under 1 km-¦...
- by The-Errorist - at 2014.01.20 20:10:00
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1064. CCP Remnant, lets discuss assault bonuses - in General Discussions [original thread]
KAGEHOSHI Horned Wolf wrote: The-Errorist wrote: Another bonus to RR could be 7% reduction in reload time & 10% charge time reduction for hybrid-rail weapons per level. This would cut the charge time in half from 0.3 to 0.15 for ALL hybr...
- by The-Errorist - at 2014.01.20 20:09:00
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1065. [REQUEST] IMPORTANT: Reworking the in-game comms to be more like MAG - in Feedback/Requests [original thread]
Suanar Daranaus wrote: What does MAG even stand for? Massive Action Game The biggest game mode has 128vs128 players on a huge map. I think it was 1 or 2 km.
- by The-Errorist - at 2014.01.20 20:00:00
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1066. CCP Remnant, lets discuss assault bonuses - in General Discussions [original thread]
Another bonus to RR could be 7% reduction in reload time & 10% charge time reduction for hybrid-rail weapons per level. This would cut the charge time in half from 0.3 to 0.15 for ALL hybrid-rail weapons.
- by The-Errorist - at 2014.01.20 19:54:00
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1067. [REQUEST] IMPORTANT: Reworking the in-game comms to be more like MAG - in Feedback/Requests [original thread]
Ghostt Shadoww wrote: I didnt read all the replys all i read was the post. Let me tell you somthing im top 40 in the game been playing ayear and i have been saying i wish coms were like mag i wish every team gam has coms like MAG it was the bes...
- by The-Errorist - at 2014.01.20 19:49:00
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1068. CCP Remnant, lets discuss assault bonuses - in General Discussions [original thread]
m621 zma wrote: As a Cal assault and as a railgun user I can honestly say CPU/PG bonus + Reload speed = Trash bonuses. Bonuses to shield and rate of fire are actually a bonus. Scrambler users and laser users need their own unique bonus on am...
- by The-Errorist - at 2014.01.20 19:44:00
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1069. Announcement:Feedback Request: Weapon Stats and Ranges! - in Feedback/Requests [original thread]
Duvolle Assault Rifle DPS: 467.5 Damage per shot: 37.4 RoF: 750rpm Charge time: 0s Magazine size: 60 Damage per magazine: 2,244 Time to empty magazine: 4.8s Reload time: 3s PG/CPU: 13/90 Optimal/Effective/Absolute Ranges: 45.0...
- by The-Errorist - at 2014.01.20 18:10:00
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1070. 'Nullabor' Myron handling is bugged - in Technical Support/Bugs [original thread]
It sucks how CCP makes things and don't even test it. NK Scout wrote: The-Errorist wrote: Are you guys even aware of this issue? no one knows what you mean and who wastes aur on a std dropship? So I'm guessing that you think dropship pr...
- by The-Errorist - at 2014.01.20 17:55:00
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1071. CCP Remnant, lets discuss assault bonuses - in General Discussions [original thread]
Broonfondle Majikthies wrote: My two cents: As a Min fan I wouldn't want an increase in RoF for my CR's. I don't believe it would benefit the standard burst and the assault will be seriously hampered in a proper CQC situation - your level of gu...
- by The-Errorist - at 2014.01.20 17:40:00
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1072. CCP Remnant, lets discuss assault bonuses - in General Discussions [original thread]
With the 7% reduction in the time it takes to reload hybrid rail weapons, the Caldari Assault would be pretty good. Here's what it would do exactly: [Rail Rifle] Base reload speed: 3.2s Caldari Assault Lv5: 2.08s (-1.12s) Caldari Assault Lv5...
- by The-Errorist - at 2014.01.20 03:57:00
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1073. Vehicles do NOT show up on passive scans - in Technical Support/Bugs [original thread]
Aeon Amadi wrote: The-Errorist wrote: Enemy vehicles such as LAVs, dropships, and tanks that are within your scan radius do NOT show up on passive scans. I even tried putting on precision and range amps on my gal scout to see if that would h...
- by The-Errorist - at 2014.01.20 03:22:00
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1074. Request: Colour friendly/hostile HUD messages - in Feedback/Requests [original thread]
+1
- by The-Errorist - at 2014.01.20 03:19:00
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1075. [Feedback] FW contract payout compared to public: high risk, low reward - in Feedback/Requests [original thread]
For a type of battle that has no ISK rewards, friendly fire, allows EVE players to join the fight, AND has an actual influence in EVE Online, the rewards are severely lacking.
- by The-Errorist - at 2014.01.18 13:27:00
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1076. District Locking - in General Discussions [original thread]
Knight Soiaire wrote: District Locking should be a thing, it just shouldn't be profitable. If someone wants to lock Districts for whatever reason, let them, just make sure they're losing ISK. I agree with this.
- by The-Errorist - at 2014.01.18 13:23:00
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1077. 'Nullabor' Myron handling is bugged - in Technical Support/Bugs [original thread]
Are you guys even aware of this issue?
- by The-Errorist - at 2014.01.18 12:30:00
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1078. CCP Remnant, lets discuss assault bonuses - in General Discussions [original thread]
I like the bonuses and the Caldari bonus is OK.
- by The-Errorist - at 2014.01.18 05:10:00
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1079. DUST 514 Forums: Optimization feedback - in Feedback/Requests [original thread]
What I would want most in the world in for the forums would be for Notifications section to have a tab to show ALL threads I have not read, and another tab that shows ALL threads that I have favorited or subscribed too that i have not read instead...
- by The-Errorist - at 2014.01.18 05:07:00
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1080. District Locking - in General Discussions [original thread]
As others have said, the most obvious way to fix this would be to not refund a clone pack when both parties don't show up nor let the district generate clones when it was locked from that battle. Locked districts should NOT generate clones and ISK...
- by The-Errorist - at 2014.01.17 16:41:00
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