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1081. Jihad Jeeps be glitchin' - in Technical Support/Bugs [original thread]
Does this work on tanks? Also if you have explosives on the from side of your tank and get it stuck like you shown, then an enemy LAV with explosives tries to blow it up, what happens?
- by The-Errorist - at 2014.01.15 12:59:00
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1082. Blaster tanks are horribly unbalanced and the chief source of Infantry frustration. - in General Discussions [original thread]
One way I think that would be a good way to fix this would be to make large turrets 40% less effective against infantry. This kinda makes sense because small turrets have reduced efficacy against vehicles and installations (go get an LAV and test ...
- by The-Errorist - at 2014.01.15 12:02:00
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1083. Vehicles do NOT show up on passive scans - in Technical Support/Bugs [original thread]
Enemy vehicles such as LAVs, dropships, and tanks that are within your scan radius do NOT show up on passive scans. I even tried putting on precision and range amps on my gal scout to see if that would help and was still not able to detect passive...
- by The-Errorist - at 2014.01.14 23:11:00
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1084. Shield Booster problems - in Technical Support/Bugs [original thread]
Its a known issue that CCP is working on fixing .
- by The-Errorist - at 2014.01.14 23:04:00
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1085. [Request] Flaylock Pistol smoke bomb effect - in Feedback/Requests [original thread]
Bethhy wrote: The-Errorist wrote: Flaylock pistol missile explosions should create a large puff of smoke allowing it to obscure vision and decrease scan profile of any friendlies in the smoke for a period of time. Should have an EMP roun...
- by The-Errorist - at 2014.01.14 22:53:00
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1086. [Feedback] FW contract payout compared to public: high risk, low reward - in Feedback/Requests [original thread]
KAGEHOSHI Horned Wolf wrote: Any more thoughts? Thoughts on Internet forums? You must be crazy.
- by The-Errorist - at 2014.01.14 22:47:00
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1087. Blaster tanks are horribly unbalanced and the chief source of Infantry frustration. - in General Discussions [original thread]
CLONE117 wrote: where is this 2-3 shoting coming from?. im a pretty good shot with my large blaster turret and most of the time it takes 20 or so rounds. id say you use up less ammo using an assault rifle than a large blaster turret. i can ...
- by The-Errorist - at 2014.01.14 22:41:00
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1088. Would using Nova Knives de-cloak you - in General Discussions [original thread]
Would swinging Nova Knives count as fire-ring and therefore, de-cloak you?
- by The-Errorist - at 2014.01.14 17:02:00
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1089. [request] allow passengers to shoot from dropship - in Feedback/Requests [original thread]
Also, because the lock-on range for swarms are low, it would make the DS be vulnerable while it tries to get close and steady enough to get a lock and fire.
- by The-Errorist - at 2014.01.13 20:07:00
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1090. Common Sense: Make the Assault class mirror the Logistics class - in General Discussions [original thread]
Cat Merc wrote: I support this thread just because I get to keep my fire rate. I don't want to lose the Assault fire rate bonus because I want to hear a duvolle fire at an extreme RPM higher than a balac A balac will have an insane RoF then...
- by The-Errorist - at 2014.01.13 09:46:00
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1091. Common Sense: Make the Assault class mirror the Logistics class - in General Discussions [original thread]
CCP Remnant wrote: I like the idea of a 5% reduction of CPU/PG of all light weapons and sidearms per level a lot. Common sense won!
- by The-Errorist - at 2014.01.13 09:41:00
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1092. Email Newsletters in 2014 - in Feedback/Requests [original thread]
For the monthly newsletter, I would like to see a net percent gain/loss of district ownership changes for the top 10 corporations in Planetary Conquest.
- by The-Errorist - at 2014.01.13 09:37:00
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1093. To all scouts out there unsatisfied with the new bonuses... - in General Discussions [original thread]
CCP Remnant wrote: Citpaan Hacos wrote: CCP Remnant wrote: I'd love to make the Caldari Scout a jammer suit, but without decent UI feedback it'd be more confusing than enjoyable. I'd say that's a point in a case to add EWar info to th...
- by The-Errorist - at 2014.01.13 08:08:00
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1094. [Request] Flaylock Pistol smoke bomb effect - in Feedback/Requests [original thread]
This would make the battlefield a slightly more place and inprove the flaylock pistol, giving it a function that helps in stealth and would make it a more interesting sidearm.
- by The-Errorist - at 2014.01.12 10:04:00
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1095. Show commas when displaying amount of ISK to be transfered - in Feedback/Requests [original thread]
Would still like this tiny, but very useful improvement in Dust.
- by The-Errorist - at 2014.01.12 09:58:00
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1096. 'Nullabor' Myron handling is bugged - in Technical Support/Bugs [original thread]
Its like a completely new dropship that was not made by Caldari; fly it and you'll see what I mean.
- by The-Errorist - at 2014.01.10 09:00:00
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1097. [Feedback] I thought that we were done with dropships crushing people - in Feedback/Requests [original thread]
Mobius Kaethis wrote: I do not personally fly DS. No more needs to be said.
- by The-Errorist - at 2014.01.06 09:09:00
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1098. [Faction Warfare] District Immunity - in Feedback/Requests [original thread]
This will also help groups coordinate battles on regions.
- by The-Errorist - at 2014.01.06 09:03:00
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1099. A heavies cry for help, with pictures :) - in Feedback/Requests [original thread]
WOW that looks like a giant problem; thing is that, I don't see those problems with my tv and dust graphics settings.
- by The-Errorist - at 2014.01.06 08:56:00
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1100. What little things do you want in Dust? Like, super duper little things. - in General Discussions [original thread]
Aero Yassavi wrote: [...] A fitting option that only restocks what you need to get another fit available
[...] I'm sure I'm missing a lot of things but it's late. Make sure only to include super duper little things, defined as "Thinks th...
- by The-Errorist - at 2014.01.06 08:48:00
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