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The-Errorist
444
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Posted - 2014.01.03 01:08:00 -
[31] - Quote
Rozencrutz89 wrote:Honestly it is kinda annoying that they turned FW into an ISK sink more than anything, the lack of ISK rewards in it make no sense. EVE missions rewarded you with LP for the corp/faction you did it for as well as ISK, why can't we do that. Cuz CCP are weird people. |
KAGEHOSHI Horned Wolf
Dominion of the Supreme Emperor God-King KAGEHOSHI
7769
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Posted - 2014.01.04 23:09:00 -
[32] - Quote
Rozencrutz89 wrote:Honestly it is kinda annoying that they turned FW into an ISK sink more than anything, the lack of ISK rewards in it make no sense. EVE missions rewarded you with LP for the corp/faction you did it for as well as ISK, why can't we do that. If they added ISK rewards in addition to LP, then the problem would be fixed. Only the winners should get ISK though, or else no one would do public battles. Another alternative is to have FW ISK rewards half that of a regular public battle.
Gû¦Gû+Supreme emperor god-kingpÇÉKAGEH¦PSHIpÇæ// Lord of the threads // Forum alt Gû¦Gû+
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Rozencrutz89
From The Mist
26
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Posted - 2014.01.05 14:23:00 -
[33] - Quote
KAGEHOSHI Horned Wolf wrote:Rozencrutz89 wrote:Honestly it is kinda annoying that they turned FW into an ISK sink more than anything, the lack of ISK rewards in it make no sense. EVE missions rewarded you with LP for the corp/faction you did it for as well as ISK, why can't we do that. If they added ISK rewards in addition to LP, then the problem would be fixed. Only the winners should get ISK though, or else no one would do public battles. Another alternative is to have FW ISK rewards half that of a regular public battle.
I like this idea winners being the only ones to get ISK rewards would make it more competitive.
https://www.youtube.com/user/Rozencrutz89 Dust Vids
http://rozencrutz89.blogspot.com/ Blog on FW Matches
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Middas Betancore
Chronological Protection Agency
13
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Posted - 2014.01.05 14:51:00 -
[34] - Quote
U are correct LP rewards per match is less isk value than public matches,to buy items such as basic shield extender and G38 rifles yields very poor return,however some the items u buy with LP are not available for isk.
One would assume that FW is not intended to be a mercs sole occupation and that FW play should be augmented with public and PC games.
This leads into a diverse play experience as u may find yourself playing a couple of dom, couple of cal FW an ammar FW, then turning up to defend or attack a PC district (and hopefully a few rounds of PVE soon). You could be using a mix of isk and LP to create all manner of fits, some items u don't have skills for, weapons that have less fitting, equipment with better attributes (State Wyrkomi injector, 100% armour upon revival!!).
In conclusion a small increase in LP payout may occur, but i don't believe it is necessary, i would like to see a small isk payout for both sides (as winners already have the advantage of more LP) but what may be interesting and fun to have is LP store discount sales, or FW events with increased payout/standing increase.
Middas Betancore-
Caldari FW Tactical Liason
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KAGEHOSHI Horned Wolf
Dominion of the Supreme Emperor God-King KAGEHOSHI
7790
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Posted - 2014.01.05 14:54:00 -
[35] - Quote
Middas Betancore wrote: U are correct LP rewards per match is less isk value than public matches,to buy items such as basic shield extender and G38 rifles yields very poor return,however some the items u buy with LP are not available for isk. One would assume that FW is not intended to be a mercs sole occupation and that FW play should be augmented with public and PC games. This leads into a diverse play experience as u may find yourself playing a couple of dom, couple of cal FW an ammar FW, then turning up to defend or attack a PC district (and hopefully a few rounds of PVE soon). You could be using a mix of isk and LP to create all manner of fits, some items u don't have skills for, weapons that have less fitting, equipment with better attributes (State Wyrkomi injector, 100% armour upon revival!!).
In conclusion a small increase in LP payout may occur, but i don't believe it is necessary, but what may be interesting and fun to have is LP store discount sales, or FW events with increased payout/standing increase. I did cover the items in LP store not available for ISK, but for that to make it worth it, those items have to be valued an extraordinary amount more than regular items just to make them worth it. I don't think the slight superiority of a very few number of items is enough to make it worth it, and the difference between the quality of those few LP items and the ISK ones aren't great enough to make FW worth it.
Gû¦Gû+Supreme emperor god-kingpÇÉKAGEH¦PSHIpÇæ// Lord of the threads // Forum alt Gû¦Gû+
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Middas Betancore
Chronological Protection Agency
13
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Posted - 2014.01.05 15:00:00 -
[36] - Quote
Surely their uniqueness and exclusivity raises their value enough, i myself play FW for the interest of helping to organise bigger groups of players alongside eve orbital support, the LP on both games is just a pleasant side effect.
Middas Betancore-
Caldari FW Tactical Liason
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KAGEHOSHI Horned Wolf
Dominion of the Supreme Emperor God-King KAGEHOSHI
7790
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Posted - 2014.01.05 15:05:00 -
[37] - Quote
Middas Betancore wrote:Surely their uniqueness and exclusivity raises their value enough, i myself play FW for the interest of helping to organise bigger groups of players alongside eve orbital support, the LP on both games is just a pleasant side effect. By my (crude) calculations of ISK vs LP, LP items would have to be valued 6 times more than ISK items just to make the payouts comparable to an public Skirmish, and that's just for when your standings is level 10. I wouldn't pay 6 times the price of a prototype regular injector for an LP one.
Gû¦Gû+Supreme emperor god-kingpÇÉKAGEH¦PSHIpÇæ// Lord of the threads // Forum alt Gû¦Gû+
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Middas Betancore
Chronological Protection Agency
13
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Posted - 2014.01.05 15:19:00 -
[38] - Quote
I think expecting FW to have equal payouts to public games may be too much, these items should still be a valuable luxury, however if u don't win FW u get a lot less, so maybe a raise in LP would heighten competition even further while giving the winners the value they feel they deserve.
So now i see it that way, raise LP payout, fan the flames of war and to the victor the spoils
Middas Betancore-
Caldari FW Tactical Liason
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Stephen Seneca
Providence Guard Templis CALSF
40
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Posted - 2014.01.07 00:16:00 -
[39] - Quote
The thing is that the FW items only allow less skilled players to use them. You dont earn enough lp to use those items consistently enough in any case. Once the player market is in you might be able to sell high enough to newbies, even though they technically would be smarter running the frontline fit or a full basic suit which would cost less than one proto faction item.
Faction items should have 1 or 2 percent, or only very marginally, better stats to get all players interested in purchasing them.
For the State!
Keep your stick on the ice and get the pucks in deep, eh.
Rail Rifles. All. The. Way!
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Shinobi MumyoSakanagare ZaShigurui
Intara Direct Action Caldari State
306
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Posted - 2014.01.07 03:51:00 -
[40] - Quote
Told you people that this man is " No Joke " and should be one of the CPM's , when it's time to vote , vote for the people who will TRUELY represent YOU and not just a name or because they are cool and all . The Horned Wolf is cool too but he is a man that's passionate about Dust 514 and it's outlook and how the game and the system treats YOU .
No , I'm not his campaign manager but I just watch people and what they write and a few of these players are " The Truth " and this is one .
Real recognize Real .
Judge Rad , I-Shayz-I , TechMechMeds , Bolsh Lee are a few that just come off the top of my head but there are more I just can't think of them now .
Future Caldari Heavy so watch out for this Sumo Shinobi with a Caldari HMG .
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Banjo Robertson
Bullet Cluster Legacy Rising
35
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Posted - 2014.01.07 06:20:00 -
[41] - Quote
I agree that the LP rewards are low compared to ISK rewards in public matches. But I don't compare the Loyalty gear to standard gear, I compare it to Aurum gear. Most LP items are exactly the same as Aurum items. The difference is Aurum is fake money you buy with real money, and LP is fake money that is worth more time and effort than the other fake money you can earn which is ISK.
And then the remaining LP items that are not exactly the same as Aurum items are slightly better versions of Proto equipment, so they don't even have an ISK version that could be purchased.
So yes, it needs balancing out, but you are comparing apples to oranges. |
KAGEHOSHI Horned Wolf
Dominion of the Supreme Emperor God-King KAGEHOSHI
8039
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Posted - 2014.01.13 22:33:00 -
[42] - Quote
Any more thoughts?
Gû¦Gû+Supreme emperor god-kingpÇÉKAGEH¦PSHIpÇæ// Lord of threads // Forum alt Gû¦Gû+
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The-Errorist
458
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Posted - 2014.01.14 22:47:00 -
[43] - Quote
KAGEHOSHI Horned Wolf wrote:Any more thoughts? Thoughts on Internet forums? You must be crazy. |
The-Errorist
460
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Posted - 2014.01.18 13:27:00 -
[44] - Quote
For a type of battle that has no ISK rewards, friendly fire, allows EVE players to join the fight, AND has an actual influence in EVE Online, the rewards are severely lacking. |
Munin-Frey
Fish Spotters Inc.
89
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Posted - 2014.01.18 17:11:00 -
[45] - Quote
I play only FW and I will definitely agree that the reward is pretty bad if you win and complete crap if you lose.
On very rare matches I'll get some decent salvage which makes it worthwhile but FW will probably end up only being played by rich players who can afford to lose fittings and get nothing for it if they don't fix the reward system.
Also, it is a little weird that the losers really get the shaft in FW... we are mercs right? Since when do mercenaries earn less when they lose? You pay them before you go to battle and you typically don't expect much loyalty. It's weird that dust mercs earn their payout after a match and that the payout is way better if you win.
No wonder people come up with all kinds of scams to win.
Lastly, a lot of the FW stuff is the same as the what you can buy with AUR. If any of you have done the math you know that you can buy stuff that takes 20 minutes of gameplay to win for a few pennies. I highly doubt that the FW stuff will be worth that much because why would I grind for ISK in pub matches when I can buy $20 worth of AUR and have literally hundreds of the same item? My time is worth more than that and I think most people will feel the same way. They will either play with free stuff or play with cheap fittings or buy AUR. Only a handful will play the game "as intended" or perhaps buying AUR is "as intended" gameplay
Closed Beta Veteran
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Munin-Frey
Fish Spotters Inc.
89
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Posted - 2014.01.18 17:13:00 -
[46] - Quote
alten hilt wrote:+1! An excellent analysis.
I've been gathering data to put together a similar analysis and what I have gathered matches up with your analysis perfectly.
IMHO, FW matches should be more profitable than public matches, as they represent the most critical battles being waged in empire space (in terms of lore). Maybe if they were more profitable we would see more pub-stompers move to FW, thus creating a viable new-player experience in public matches, and a better sense of progression for all DUST players.
I see a LOT of black suits in FW. I feel that FW is a vanity game mode ATM. Or perhaps played by role players or at least people who care about EVE and FW.
Closed Beta Veteran
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Munin-Frey
Fish Spotters Inc.
89
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Posted - 2014.01.18 17:17:00 -
[47] - Quote
Stephen Seneca wrote:The thing is that the FW items only allow less skilled players to use them. You dont earn enough lp to use those items consistently enough in any case. Once the player market is in you might be able to sell high enough to newbies, even though they technically would be smarter running the frontline fit or a full basic suit which would cost less than one proto faction item.
Faction items should have 1 or 2 percent, or only very marginally, better stats to get all players interested in purchasing them.
This isn't entirely true. For one thing I know there is a PLC in the LP store with absolutely amazing CPU/PG stats. It is so good that it makes a PLC scout possible. There is no other way to get that weapon.
Closed Beta Veteran
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Stephen Seneca
Providence Guard Templis CALSF
53
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Posted - 2014.01.18 22:22:00 -
[48] - Quote
Oh yeah, I forgot about the specialist weapons. Proto weapons for advanced level fitting. The thing is you are making my point. By having that item better, it creates market interest.
The Caldari nanite injector is another faction item that would be a seller.
The vast majority of items are equal to the same 'tech 1' versions available on the market that are available to everyone. If theres only 1 or 2 items that are in high demand, the supply will be far too high to charge a decent profit for your FW troubles.
For the State!
Keep your stick on the ice and get the pucks in deep, eh.
Rail Rifles. All. The. Way!
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Banjo Robertson
Bullet Cluster Legacy Rising
44
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Posted - 2014.01.19 02:23:00 -
[49] - Quote
Munin-Frey wrote:I play only FW and I will definitely agree that the reward is pretty bad if you win and complete crap if you lose. On very rare matches I'll get some decent salvage which makes it worthwhile but FW will probably end up only being played by rich players who can afford to lose fittings and get nothing for it if they don't fix the reward system. Also, it is a little weird that the losers really get the shaft in FW... we are mercs right? Since when do mercenaries earn less when they lose? You pay them before you go to battle and you typically don't expect much loyalty. It's weird that dust mercs earn their payout after a match and that the payout is way better if you win. No wonder people come up with all kinds of scams to win. Lastly, a lot of the FW stuff is the same as the what you can buy with AUR. If any of you have done the math you know that you can buy stuff that takes 20 minutes of gameplay to win for a few pennies. I highly doubt that the FW stuff will be worth that much because why would I grind for ISK in pub matches when I can buy $20 worth of AUR and have literally hundreds of the same item? My time is worth more than that and I think most people will feel the same way. They will either play with free stuff or play with cheap fittings or buy AUR. Only a handful will play the game "as intended" or perhaps buying AUR is "as intended" gameplay
People buying aurum and 'game packs' is the only way CCP makes money off of dust, so if people could get LP items at a high/fast enough rate, which are exactly the same as AUR items, then CCP would lose money. Unless they decide to come up with more AUR items which do not have LP counterparts.
The LP you earn as rewards might need to be raised, but not by much. You're basically playing a match to earn almost-but-not-quite-Aurum. |
The-Errorist
560
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Posted - 2014.03.14 05:04:00 -
[50] - Quote
Banjo Robertson wrote:Munin-Frey wrote:I play only FW and I will definitely agree that the reward is pretty bad if you win and complete crap if you lose. On very rare matches I'll get some decent salvage which makes it worthwhile but FW will probably end up only being played by rich players who can afford to lose fittings and get nothing for it if they don't fix the reward system. Also, it is a little weird that the losers really get the shaft in FW... we are mercs right? Since when do mercenaries earn less when they lose? You pay them before you go to battle and you typically don't expect much loyalty. It's weird that dust mercs earn their payout after a match and that the payout is way better if you win. No wonder people come up with all kinds of scams to win. Lastly, a lot of the FW stuff is the same as the what you can buy with AUR. If any of you have done the math you know that you can buy stuff that takes 20 minutes of gameplay to win for a few pennies. I highly doubt that the FW stuff will be worth that much because why would I grind for ISK in pub matches when I can buy $20 worth of AUR and have literally hundreds of the same item? My time is worth more than that and I think most people will feel the same way. They will either play with free stuff or play with cheap fittings or buy AUR. Only a handful will play the game "as intended" or perhaps buying AUR is "as intended" gameplay People buying aurum and 'game packs' is the only way CCP makes money off of dust, so if people could get LP items at a high/fast enough rate, which are exactly the same as AUR items, then CCP would lose money. Unless they decide to come up with more AUR items which do not have LP counterparts. The LP you earn as rewards might need to be raised, but not by much. You're basically playing a match to earn almost-but-not-quite-Aurum. So what if it's "almost-but-not-quite-Aurum", it doesn't excuse the fact that FW is not profitable compared to pub matches, even at the highest standing level. Games modes that are financially not worth the time for a mercenary are bad for Dust 514.
Theres a couple ways fixing the problem though; make the loosing LP payout at least 50% of the winning payout instead of around 20% and increase the winning payout and a combination of one or more of these things would be necessary: 1) Increase salvage percentage to 25%, 50%, and 75%; in pub, FW, and PC respectively. 2) Make LP items not have lower skill requirements like AUR items and further increase the LP payouts. 3) Incentivize fighting for factions that are losing by increasing the LP or salvage percentage for winning, based on how much that faction is losing. |
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The-Errorist
568
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Posted - 2014.03.19 18:07:00 -
[51] - Quote
KAGEHOSHI Horned Wolf wrote:When your standing is level 10, players have to value faction store gear to be worth at least 6x the value of regular gear just to make a ISK comparable to a public contract skirmish's ISK rewards.
This is ridiculous and reforms need to be implemented. |
Kristoff Atruin
Subdreddit Test Alliance Please Ignore
1878
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Posted - 2014.03.19 18:44:00 -
[52] - Quote
I think that with the player market coming there needs to be a careful examination of the impact raising the amount of LP could have, since so many of the items are basically identical to isk versions. A better approach would probably to make the LP itself more valuable by introducing more specialist versions of items that people will want to buy lots of. That, and some cool vanity items. Then people can't flood the market with LP versions of aur modules. |
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