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501. Miltia tank nerf proposal... - in Feedback/Requests [original thread]
This is a bad idea since the main thing that's wrong with balance is the module balance, not slots. MLT damage mods having the same effectiveness as PRO damage mods, the lack of a stacking penalty for them, and the crazy high 30% increase damage t...
- by The-Errorist - at 2014.06.12 14:44:00
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502. 60mm compared to 120mm armor plates speed penalties don't make s... - in Feedback/Requests [original thread]
Ryme Intrinseca wrote: BL4CKST4R wrote: Asha Starwind wrote: BioClone Ax-45 wrote: The-Errorist wrote: Does anyone see a problem with this or think it's fine? Volume means nothing, should a 120mm Iron be more effective than a 60...
- by The-Errorist - at 2014.06.12 14:34:00
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503. buff the hit points on galdari vehicles - in Feedback/Requests [original thread]
Kratek Heshan wrote: the light galdari have 1200 shield 2 hits is kaboom and the gallente can take 4 hits the galdari dropship 2 to 3 hits its kaboom and the gallente can take 4 to 5 hits pllss buff the hits points on galdari vehicles its to w...
- by The-Errorist - at 2014.06.12 05:39:00
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504. 60mm compared to 120mm armor plates speed penalties don't make s... - in Feedback/Requests [original thread]
CCP Rattati wrote: on the list you go Great Godin Thekiller wrote: The-Errorist wrote: Godin Thekiller wrote: ... So what do you think about my proposal? The second option, and change the MLT to 5 and 10. I changed the MLT ...
- by The-Errorist - at 2014.06.12 05:25:00
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505. [Feedback] Assault Specific Shield Tanking - in Feedback/Requests [original thread]
Check out this thread ; it talks about the slot problem and offers a great solution.
- by The-Errorist - at 2014.06.12 04:59:00
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506. 60mm compared to 120mm armor plates speed penalties don't make s... - in Feedback/Requests [original thread]
Godin Thekiller wrote: ... So what do you think about my proposal?
- by The-Errorist - at 2014.06.12 04:55:00
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507. Infinite/immortal Uplink glitch - in Feedback/Requests [original thread]
Could be a templar uplink since you say it has an infinite number of spawns. Edit: Reported for being in the wrong section of the forums. It should be in Technical Support/Bugs section instead.
- by The-Errorist - at 2014.06.12 04:52:00
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508. 60mm compared to 120mm armor plates speed penalties don't make s... - in Feedback/Requests [original thread]
This and the fix for 60mm armor plate progression would be a nice change.
- by The-Errorist - at 2014.06.12 04:47:00
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509. Rebalance 60mm armor plate HP, so that it has a consitent HP increas... - in Feedback/Requests [original thread]
This and the fix for armor plate speed penalties would be a nice change.
- by The-Errorist - at 2014.06.12 04:46:00
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510. Hotfix Bravo - Crowdsourcing - in Feedback/Requests [original thread]
Rebalance vehicle armor plate movement penalties because right now 60mm compared to 120mm armor plates speed penalties don't make sense . Also Rebalance 60mm armor plate HP, so that it has a consistent HP increase like they do for 120mm plates...
- by The-Errorist - at 2014.06.11 18:14:00
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511. [Feedback] Shield Tanking - in Feedback/Requests [original thread]
Alldin Kan wrote: Phoenix 85 wrote: WHY IS IT THAT CALDARI SUITS HAVE STATS BETTER SUITED FOR HIT AND RUN AND THE MOST POTENTIAL SHIELD HP WHEN MINMATAR HAS THE LEAST SHIELD HP AND WEAK REGEN. Seriously, Ive been at this for months now, ple...
- by The-Errorist - at 2014.06.11 18:04:00
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512. [Feedback] Shield Tanking - in Feedback/Requests [original thread]
CCP Rattati wrote: Hi, we are back with numbers here, we are aiming for tweaks as the bonuses are mostly % based, so stacking can lead to invincible suits. Numbers The numbers look good except for shield extenders and the prototype shiel...
- by The-Errorist - at 2014.06.11 17:59:00
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513. [Feedback] Rifles and Variants - in Feedback/Requests [original thread]
The-DON of-DOT-MAFIA wrote: ... Cat Merc wrote: ... Uhhh.. Then don't get within 40 meters? Long range weapons exist for a reason. Cut them down from there then come in to kill the left overs. I know already about 75 meters..lol What ob...
- by The-Errorist - at 2014.06.11 13:02:00
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514. [Feedback] Swarms and Dropships - in Feedback/Requests [original thread]
Beld Errmon wrote: Ah incoming overbuff with a rollback in a month or two, the AV-vehicle cycle goes on. Its not gonna be that bad and it they can just keep tweaking it till its perfect. The new management actually plays this game, has open d...
- by The-Errorist - at 2014.06.11 12:15:00
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515. [Feedback] Vehicle to Vehicle TTK - in Feedback/Requests [original thread]
I also want to reemphasize what I and mostly others have said: Don't nerf tank speed. Fix skill stacking so that it only takes the skills of the highest level into account. Fix the problem of militia modules being is just as good as proto. Curr...
- by The-Errorist - at 2014.06.11 12:09:00
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516. PG upgrades imbalanced vs CPU upgrades - in Feedback/Requests [original thread]
I want PG extenders to take still take up low slots, but not take up CPU. With how things are for shield and armor tanking for infantry and vehicles, making them high slots would brake too many of things.
- by The-Errorist - at 2014.06.11 11:00:00
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517. Add shield boosters for infantry - in Feedback/Requests [original thread]
I Improved the PG/CPU progression based on established PG/CPU progression in game for most modules. Go test out what fits you can make with them.
- by The-Errorist - at 2014.06.11 10:13:00
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518. Add shield boosters for infantry - in Feedback/Requests [original thread]
duster 35000 wrote: ... The-Errorist wrote: ... [Fitting costs] STD: 13 PG / 47 CPU ADV: 18 PG / 82 CPU PRO: 23 PG / 184 CPU What do you guys think? Proto cpu is way off from adv damm. For some items in the game its like that and for oth...
- by The-Errorist - at 2014.06.11 09:09:00
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519. Add shield boosters for infantry - in Feedback/Requests [original thread]
duster 35000 wrote: The-Errorist wrote: duster 35000 wrote: The-Errorist wrote: Here are some example stats: Cooldown time: 30s One rep cycle STD: 100 HP ADV: 150 HP PRO: 200 HP OR 4 Rep cycles STD: 25 HP/cycle ADV: 37.5 HP/cycle P...
- by The-Errorist - at 2014.06.11 08:50:00
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520. Add shield boosters for infantry - in Feedback/Requests [original thread]
duster 35000 wrote: The-Errorist wrote: Here are some example stats: Cooldown time: 30s One rep cycle STD: 100 HP ADV: 150 HP PRO: 200 HP OR 4 Rep cycles STD: 25 HP/cycle ADV: 37.5 HP/cycle PRO: 50 HP/cycle FIXED MISSING 0 [Fitting co...
- by The-Errorist - at 2014.06.11 08:45:00
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