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481. Where is the militia HMG? - in Feedback/Requests [original thread]
CCP Rattati wrote: There is an ongoing concern that it is too powerful at the militia level and nerfing it would make it less fun and spoil players expectation. We are holding off on it for the time being, but feel free to come up with the righ...
- by The-Errorist - at 2014.06.17 18:03:00
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482. Sticky:Hotfix Bravo - Closed for Feedback - in Feedback/Requests [original thread]
Ace Mercenary wrote: matthew swager wrote: i understand physics alot better than you not to mention if its that dense they worked out compinsation , but rail tanks are for long range engaugement not close range like blasters. No. Missile ...
- by The-Errorist - at 2014.06.17 09:23:00
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483. PLC numbers still too low ( math inside including spreadsheet ) - in Feedback/Requests [original thread]
The only thing thats too low is the projectile speed. If it becomes too easy to use, you could just increase how much it arches for it to still be a skill-shot weapon.
- by The-Errorist - at 2014.06.17 09:12:00
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484. [Feedback] The-Errorist's plan for roles and racial suit traits - in General Discussions [original thread]
Godin Thekiller wrote: The-Errorist wrote: Godin Thekiller wrote: Command suit is called crusader suit, and is a heavy suit Also, Scout is still called Scout. EDIT: read it wrong, but it's still pretty similar (and yes, still think that...
- by The-Errorist - at 2014.06.17 09:00:00
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485. @ Heavies: Rattati might not know - in General Discussions [original thread]
If the penalty was very small and only barely noticeable when stacking more than 2 regular plates, I would be ok with it. Also to those saying that shields should get a penalty, they already have two: High PG/CPU costs and depleted shield recharge...
- by The-Errorist - at 2014.06.17 08:05:00
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486. [Feedback] The-Errorist's plan for roles and racial suit traits - in General Discussions [original thread]
Godin Thekiller wrote: Command suit is called crusader suit, and is a heavy suit Also, Scout is still called Scout. EDIT: read it wrong, but it's still pretty similar (and yes, still think that EWAR suit will be a second scout) EDIT 2: You s...
- by The-Errorist - at 2014.06.17 07:20:00
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487. [Request] Medium frame (basic/assault/logistics) changes - in Feedback/Requests [original thread]
At PRO medium basic frames, you have the Amarr and Gallente slot layout swapped.
- by The-Errorist - at 2014.06.17 06:44:00
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488. [Feedback] The-Errorist's plan for roles and racial suit traits - in General Discussions [original thread]
Fox Gaden wrote: You have some interesting ideas. Thanks
- by The-Errorist - at 2014.06.13 16:49:00
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489. [Feedback] The-Errorist's plan for roles and racial suit traits - in General Discussions [original thread]
Changed command role to get a bonus to remote team boosting active modules instead of a passive bonus, made a section for those new modules, and did some other small changes.
- by The-Errorist - at 2014.06.13 14:12:00
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490. [Feedback] The-Errorist's plan for roles and racial suit traits - in General Discussions [original thread]
Added the command role, did some changes to EWAR lights, and added a firewall equipment. Basically I have it set up like this: [ Amarr ] ___ Degrade : ___________speed ___________Weapon ___ Improve : ___________radius ___________Weapon [ Min...
- by The-Errorist - at 2014.06.13 13:45:00
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491. [Feedback] The-Errorist's plan for roles and racial suit traits - in General Discussions [original thread]
I've added pilot suit role.
- by The-Errorist - at 2014.06.13 11:27:00
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492. [Feedback] The-Errorist's plan for roles and racial suit traits - in General Discussions [original thread]
I've updated the OP.
- by The-Errorist - at 2014.06.13 11:02:00
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493. [Feedback] The-Errorist's plan for roles and racial suit traits - in General Discussions [original thread]
Godin Thekiller wrote: Midas Fool wrote: -1 to both of you for arguing like 5 year olds. So I'm supposed to yes man this idiot? Ha. Also, this is a forum. About video game discussions and ideas. What do you expect. -1 to you for expect...
- by The-Errorist - at 2014.06.13 10:20:00
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494. [Feedback] The-Errorist's plan for roles and racial suit traits - in General Discussions [original thread]
Godin Thekiller wrote: The-Errorist wrote: Godin Thekiller wrote: The-Errorist wrote: Godin Thekiller wrote: 1: scanning isn't EWAR 2: Winmatar are not ghosts, that's Gallente's job. 3: you gave no EWAR bonus to Gallente 4: You m...
- by The-Errorist - at 2014.06.12 21:58:00
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495. [Feedback] The-Errorist's plan for roles and racial suit traits - in General Discussions [original thread]
Godin Thekiller wrote: The-Errorist wrote: Godin Thekiller wrote: 1: scanning isn't EWAR 2: Winmatar are not ghosts, that's Gallente's job. 3: you gave no EWAR bonus to Gallente 4: You misased pilot suits, and you missed assault suits ...
- by The-Errorist - at 2014.06.12 21:04:00
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496. [Feedback] The-Errorist's plan for roles and racial suit traits - in General Discussions [original thread]
Godin Thekiller wrote: 1: scanning isn't EWAR 2: Winmatar are not ghosts, that's Gallente's job. 3: you gave no EWAR bonus to Gallente 4: You misased pilot suits, and you missed assault suits denied 1. Whatever, I'll maybe change the nam...
- by The-Errorist - at 2014.06.12 20:29:00
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497. [Feedback] The-Errorist's plan for roles and racial suit traits - in General Discussions [original thread]
Here's what I personally want roles and racial suit traits to be like. [ Amarr ] Tank and slot types Brick tanking with most number low slots. Highest base HP and most of which is armor. Lowest movement speed, 2nd highest stamina regeneration...
- by The-Errorist - at 2014.06.12 17:07:00
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498. lower minmatar scan profiles - in Feedback/Requests [original thread]
Apothecary Za'ki & DeathwindRising, this is the 1st time I'm reading about this and it would have been really helpful if someone said that during the Scout discussions. There could have been good balance changes that would have come out of it.
- by The-Errorist - at 2014.06.12 15:14:00
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499. [REQUEST] attempted hack - in Feedback/Requests [original thread]
Invest in the system hacking skill, use codebreakers, get a squad to help.
- by The-Errorist - at 2014.06.12 15:07:00
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500. [Suggestion] PG Upgrades for Shield balance - in Feedback/Requests [original thread]
Beren Hurin wrote: Split Infantry power mods into 2 types. Reactor control units (high direct % increase of PG [10 to 15%]) Power diagnostic systems. (small direct % PG increase [3 to 5%], small % shield HP buff [3 to 5%], small % shield recha...
- by The-Errorist - at 2014.06.12 14:57:00
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