Pages: [1] 2 3 :: one page |
|
Author |
Thread Statistics | Show CCP posts - 1 post(s) |
The-Errorist
657
|
Posted - 2014.04.28 17:37:00 -
[1] - Quote
Here's what the stats are currently:
Militia 60mm Armor Plates HP: 365 Speed penalty: 10%
Basic 60mm Armor Plates HP: 365 Speed penalty: 4%
Enhanced 60mm Armor Plates HP: 513 Speed penalty: 6%
Complex 60mm Armor Plates HP: 684 Speed penalty: 10%
Militia 120mm Armor Plates HP: 1015 Speed penalty: 10%
Basic 120mm Armor Plates HP: 1015 Speed penalty: 4%
Enhanced 120mm Armor Plates HP: 1450 Speed penalty: 6%
Complex 120mm Armor Plates HP: 1885 Speed penalty: 10%
What doesn't make sense is that thinner plates that offer less protection that are mess massive, have just as much of a speed penalty as heavier plates; A complex 60mm plate that gives 684HP at has 6% higher movement penalty then a heavier standard 120mm plate that gives 331 more HP, which doesn't make any sense. It should be something like this:
Militia 60mm Armor Plates HP: 365 Speed penalty: 4%
Basic 60mm Armor Plates HP: 365 Speed penalty: 4%
Enhanced 60mm Armor Plates HP: 513 Speed penalty: 5%
Complex 60mm Armor Plates HP: 684 Speed penalty: 7%
Militia 120mm Armor Plates HP: 1015 Speed penalty: 8%
Basic 120mm Armor Plates HP: 1015 Speed penalty: 8%
Enhanced 120mm Armor Plates HP: 1450 Speed penalty: 9%
Complex 120mm Armor Plates HP: 1885 Speed penalty: 11% |
The-Errorist
672
|
Posted - 2014.05.04 01:58:00 -
[2] - Quote
Does anyone see a problem with this or think it's fine? |
jerrmy12 kahoalii
Proficiency V.
1411
|
Posted - 2014.05.04 02:01:00 -
[3] - Quote
The-Errorist wrote:Does anyone see a problem with this or think it's fine? Thanks for pointing it out Also complex plates take too much recources even at level 4 optimisation
I <3 girl gamers
Tears, sweet delicious tears
|
KAGEHOSHI Horned Wolf
Dominion of the Supreme Emperor God-King KAGEHOSHI
10749
|
Posted - 2014.05.04 02:15:00 -
[4] - Quote
Weird
Gû¦Gû+Supreme emperor god-kingpÇÉKAGEH¦PSHIpÇæ// Lord of threads // Forum alt Gû¦Gû+
|
KalOfTheRathi
Nec Tributis
1314
|
Posted - 2014.05.04 03:34:00 -
[5] - Quote
Bad design. It has been that way since The Brilliant Vehicle Gank aka Re-balancing of 1.7.
It will not change. At least you should hope not. How many things have changed for the better in this game?
And so it goes.
|
BioClone Ax-45
Grupo de Asalto Chacal RISE of LEGION
43
|
Posted - 2014.05.04 11:18:00 -
[6] - Quote
The-Errorist wrote:Does anyone see a problem with this or think it's fine?
Volume means nothing, should a 120mm Iron be more effective than a 60mm kevlar?
you know the reply. |
The-Errorist
674
|
Posted - 2014.05.05 10:28:00 -
[7] - Quote
BioClone Ax-45 wrote:The-Errorist wrote:Does anyone see a problem with this or think it's fine? Volume means nothing, should a 120mm Iron be more effective than a 60mm kevlar? you know the reply. I'm not asking which should be more effective, what I am is asking from a balance standpoint, which should have a higher speed penalty. |
BL4CKST4R
warravens Final Resolution.
2681
|
Posted - 2014.05.05 13:02:00 -
[8] - Quote
BioClone Ax-45 wrote:The-Errorist wrote:Does anyone see a problem with this or think it's fine? Volume means nothing, should a 120mm Iron be more effective than a 60mm kevlar? you know the reply.
60mm Kevler has much less mass than 120mm iron, in fact 60mm iron would be more massive than kevlar. Whoever can stop a bullet better I don't know, but just because the material is lighter does not mean it is less effective. For example reactive armor plates aren't very massive at all but they are able to distribute energy a lot better than solid armor plates making them better at getting shot with anti tank missiles.
Markdown:
|
Asha Starwind
886
|
Posted - 2014.05.05 13:12:00 -
[9] - Quote
BioClone Ax-45 wrote:The-Errorist wrote:Does anyone see a problem with this or think it's fine? Volume means nothing, should a 120mm Iron be more effective than a 60mm kevlar? you know the reply.
Your example is only valid,whixh it isn't, if the plates are made out of different materials.
Thickness being the only difference between the two in classification directly implies that all other characteristics are the same.
[center][/center]
|
The-Errorist
678
|
Posted - 2014.05.06 05:35:00 -
[10] - Quote
Anyone else want to share their thoughts on this?
Stop interpreting the Dust/Legion news from others, get it from the source: http://www.twitch.tv/ccp (then click videos)
|
|
XxGhazbaranxX
The New Age Outlaws Proficiency V.
1309
|
Posted - 2014.05.06 08:03:00 -
[11] - Quote
I agree 60mm plate should be less than the 120mm plate speed reduction.
Plasma Cannon Advocate
Dust 514 Survivor
|
BL4CKST4R
WarRavens Final Resolution.
2682
|
Posted - 2014.05.06 10:22:00 -
[12] - Quote
Asha Starwind wrote:BioClone Ax-45 wrote:The-Errorist wrote:Does anyone see a problem with this or think it's fine? Volume means nothing, should a 120mm Iron be more effective than a 60mm kevlar? you know the reply. Your example is only valid,whixh it isn't, if the plates are made out of different materials. Thickness being the only difference between the two in classification directly implies that all other characteristics are the same.
If it's thicker it would obviously be heavier... mass would remain the same but weight (the interaction of mass and gravity) would be different.
Markdown:
|
The-Errorist
678
|
Posted - 2014.05.06 18:33:00 -
[13] - Quote
I've updated the OP so the information is a little neater and I added another possible way to balance the speed penalty.
Stop interpreting the Dust/Legion news from others, get it from the source: http://www.twitch.tv/ccp (then click videos)
|
Shinobi MumyoSakanagare ZaShigurui
The Honor of the Fallen Biomassed.
725
|
Posted - 2014.05.06 23:34:00 -
[14] - Quote
jerrmy12 kahoalii wrote:The-Errorist wrote:Does anyone see a problem with this or think it's fine? Thanks for pointing it out Also complex plates take too much recources even at level 4 optimisation I know it's like they did that so you could put the shield mods on the Maddies and the armor mods on the Gunners .
It should have been a flat percentage in CPU / PG so that you could have more choices but it seems that they are anti-choice .
They also should reduce the run times on the damage mods and bring them more into the lines of the infantry mods by active time allowed .
Militia with the shortest run times and so on to the prototype with the recharge times kept the same , this will kill the double and triple stacking damage mod tank scrubbers and would also make them more situational instead of them being heavily relied upon , so if someone wants to stack they will be more vulnerable as well as constantly cycling the mods because the times will be less and the charge times will be more than the actual run time ... which sounds more like a window instead of these scrub players constantly cycling damage mods .
The honor of the vets who biomassed will never be forgotten and will always be upheld until the very end .
|
VikingKong iBUN
Third Rock From The Sun
71
|
Posted - 2014.05.08 01:05:00 -
[15] - Quote
Yup. |
The-Errorist
SVER True Blood
756
|
Posted - 2014.06.12 04:47:00 -
[16] - Quote
This and the fix for 60mm armor plate progression would be a nice change.
MAG + Dust cb vet, an alt of Velvet Overkill & Agent Overkill. http://vimeo.com/93181621
|
Godin Thekiller
shadows of 514
2586
|
Posted - 2014.06.12 04:53:00 -
[17] - Quote
The-Errorist wrote:BioClone Ax-45 wrote:The-Errorist wrote:Does anyone see a problem with this or think it's fine? Volume means nothing, should a 120mm Iron be more effective than a 60mm kevlar? you know the reply. I'm not asking which should be more effective, what I am is asking from a balance standpoint, which should have a higher speed penalty. Edit: Also iron is around 5 times heavier than kevlar.
We used rolled tungsten, not iron.
The old plate style was far superior anyways. A lot of things pre-1.7 was better.
click me
Blup Blub Bloop. Translation: Die -_-
|
The-Errorist
SVER True Blood
756
|
Posted - 2014.06.12 04:55:00 -
[18] - Quote
Godin Thekiller wrote:... So what do you think about my proposal?
MAG + Dust cb vet, an alt of Velvet Overkill & Agent Overkill. http://vimeo.com/93181621
|
Godin Thekiller
shadows of 514
2586
|
Posted - 2014.06.12 05:15:00 -
[19] - Quote
The-Errorist wrote:Godin Thekiller wrote:... So what do you think about my proposal?
The second option, and change the MLT to 5 and 10.
click me
Blup Blub Bloop. Translation: Die -_-
|
|
CCP Rattati
C C P C C P Alliance
2570
|
Posted - 2014.06.12 05:22:00 -
[20] - Quote
on the list you go
"As well as stupid, Rattati is incredibly slow and accident-prone, and cannot even swim"
|
|
|
The-Errorist
SVER True Blood
761
|
Posted - 2014.06.12 05:25:00 -
[21] - Quote
CCP Rattati wrote:on the list you go Great
Godin Thekiller wrote:The-Errorist wrote:Godin Thekiller wrote:... So what do you think about my proposal? The second option, and change the MLT to 5 and 10. I changed the MLT to have the same speed penalty as PRO in the possible fixes section.
MAG + Dust cb vet, an alt of Velvet Overkill & Agent Overkill. http://vimeo.com/93181621
|
Ryme Intrinseca
The Rainbow Effect
1342
|
Posted - 2014.06.12 10:04:00 -
[22] - Quote
BL4CKST4R wrote:Asha Starwind wrote:BioClone Ax-45 wrote:The-Errorist wrote:Does anyone see a problem with this or think it's fine? Volume means nothing, should a 120mm Iron be more effective than a 60mm kevlar? you know the reply. Your example is only valid,whixh it isn't, if the plates are made out of different materials. Thickness being the only difference between the two in classification directly implies that all other characteristics are the same. If it's thicker it would obviously be heavier... mass would remain the same but weight (the interaction of mass and gravity) would be different. What if it's made out of a material with negative mass? MIND=BLOWN |
The-Errorist
SVER True Blood
762
|
Posted - 2014.06.12 14:34:00 -
[23] - Quote
Ryme Intrinseca wrote:BL4CKST4R wrote:Asha Starwind wrote:BioClone Ax-45 wrote:The-Errorist wrote:Does anyone see a problem with this or think it's fine? Volume means nothing, should a 120mm Iron be more effective than a 60mm kevlar? you know the reply. Your example is only valid,whixh it isn't, if the plates are made out of different materials. Thickness being the only difference between the two in classification directly implies that all other characteristics are the same. If it's thicker it would obviously be heavier... mass would remain the same but weight (the interaction of mass and gravity) would be different. What if it's made out of a material with negative mass? MIND=BLOWN If it had negative mass, there would be nothing holding it together since the effects of the gravity it has would be reversed. Also can we stop arguing about that? It's a little off topic.
MAG + Dust cb vet, an alt of Velvet Overkill & Agent Overkill. http://vimeo.com/93181621
|
Argetlam Thorson
Capital Acquisitions LLC General Tso's Alliance
59
|
Posted - 2014.06.12 15:18:00 -
[24] - Quote
Yeah, I was messing around with my Grimsnes fit yesterday and noticed I could replace my 60 mm plate with 120 mm plate for no extra movement penalty. It was awesome, but that should probably be changed for the future, even if my fat Gallente 4600 Hp boat will be slowed down. |
Tebu Gan
Dem Durrty Boyz General Tso's Alliance
1000
|
Posted - 2014.06.12 17:40:00 -
[25] - Quote
jerrmy12 kahoalii wrote:The-Errorist wrote:Does anyone see a problem with this or think it's fine? Thanks for pointing it out Also complex plates take too much recources even at level 4 optimisation
Shield extenders as well.
Tanks - Balancing Turrets
|
XxGhazbaranxX
Eternal Beings Proficiency V.
1454
|
Posted - 2014.06.12 17:47:00 -
[26] - Quote
CCP Rattati wrote:on the list you go
Is the extra skill added to the armor tanking part of vehicles going to be functional in hotfix bravo??
Plasma Cannon Advocate
Dust 514 Survivor
|
The-Errorist
SVER True Blood
810
|
Posted - 2014.09.01 21:41:00 -
[27] - Quote
CCP Rattati wrote:on the list you go Can this be on the list of things to address for Hotfix Delta?
MAG + Dust cb vet, an alt of Velvet Overkill & Agent Overkill. http://vimeo.com/93181621
|
manboar thunder fist
Dead Man's Game
100
|
Posted - 2014.09.02 01:53:00 -
[28] - Quote
Thanks, although I just created a new combination of very low penalty armor I have not seen flown before :l
NERF SCOUTS, NERF TANKS, NERF AV, NERF ASSAULTS, NERF LOGIS, NERF HEAVIES
nerf life
|
Faquira Bleuetta
Fatal Absolution General Tso's Alliance
448
|
Posted - 2014.09.02 06:28:00 -
[29] - Quote
BL4CKST4R wrote:BioClone Ax-45 wrote:The-Errorist wrote:Does anyone see a problem with this or think it's fine? Volume means nothing, should a 120mm Iron be more effective than a 60mm kevlar? you know the reply. 60mm Kevler has much less mass than 120mm iron, in fact 60mm iron would be more massive than kevlar. Whoever can stop a bullet better I don't know, but just because the material is lighter does not mean it is less effective. For example reactive armor plates aren't very massive at all but they are able to distribute energy a lot better than solid armor plates making them better at getting shot with anti tank missiles. iron are u ******* kidding me ironnnnn **** dude are we living in the iron age. nope |
Maiden selena MORTIMOR
Amarr Templars Amarr Empire
130
|
Posted - 2014.09.02 08:35:00 -
[30] - Quote
Godin Thekiller wrote:The-Errorist wrote:BioClone Ax-45 wrote:The-Errorist wrote:Does anyone see a problem with this or think it's fine? Volume means nothing, should a 120mm Iron be more effective than a 60mm kevlar? you know the reply. I'm not asking which should be more effective, what I am is asking from a balance standpoint, which should have a higher speed penalty. Edit: Also iron is around 5 times heavier than kevlar. We used rolled tungsten, not iron. The old plate style was far superior anyways. A lot of things pre-1.7 was better. i miss my polycrystalline plates
no im not a mortedeamor alt..im her slave
When my master is banned I represent her wishes and that of the Mortimor famil
|
|
|
|
|
Pages: [1] 2 3 :: one page |
First page | Previous page | Next page | Last page |